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Mega Man Legacy Collection (Switch) Review

by Zachary Miller - May 22, 2018, 12:01 am EDT
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8

Amiibo not included.

You don’t have to wade too deeply into our humble website’s archives to find that I tend to spend too much money on Mega Man games that I already own. Behold my mini reviews of Mega Man 2, 3, 4, 5, and 6 when they were released, individually, on the 3DS Virtual Console. When the 3DS version of the Legacy Collection hit, I figured I didn’t need it seeing as I already had the individual games on my 3DS already. But then it hit a flash sale on PSN, where I snapped it up. Not long after that, it hit an eShop flash sale and the inevitable happened. The best part, though, is that I saw the physical version of the 3DS Legacy Collection on a Target clearance endcap and bought that, too. Listen, you. I can stop anytime I want to.

Of course, I appreciate having the first six Mega Man games on my Switch, too. The games remain the same as they ever have: MM1 is interesting from a historical standpoint, MM2 is one of the best NES games ever made, MM3 is nearly as good, MM4 is better than you remember, MM5 is a technical marvel on the NES, and MM6 is super interesting. This version of the Legacy Collection is essentially the same as the one you have on 3DS but with two interesting additions. First, there’s a new setting for the engine speed which can be toggled between “original” and “turbo.” This essentially removes any slowdown in the games. If you, like me, have gotten used to playing these games with some amount of sluggishness, playing in turbo mode is something of a revelation. The other new option is a rewind button. At any time, you can press and hold the L button and correct that poorly timed jump or careless mistake during a boss fight. The rewind button largely makes save states a thing of the past, although I still save my game between stages.

Otherwise, this is the same Legacy Collection you probably already own, including the Amiibo challenges, which must still be unlocked via Mega Man Amiibo, which might not be practical anymore. I will say that the overlay runs a bit quicker than it does on 3DS, especially saving and loading games. I can’t help but wish, though, that they’d toss in one or two obscure Mega Man games to round this package out. Back on the GameCube, the Mega Man Anniversary Collection also featured The Power Battles and its sequel The Power Fighters. The X Collection, likewise, featured Mega Man Battle & Chase, an almost comically terrible kart racer. There’s also Mega Man Soccer out there somewhere. Including one or two of these side stories would go a long way towards getting folks to double-dip on these legacy games.

If you already have the Legacy Collection on 3DS and are happy with it, I don’t know how badly you need this Switch version. However, both volumes in addition to the upcoming Mega Man X collection, on a single console is awfully tempting prospect, right? It’s like the GameCube all over again.

Summary

Pros
  • Many of the challenges are fun
  • Most of these games are timeless classics
  • New features are very useful
Cons
  • Could've used a bonus game or two
  • Mega Man 1 is still bad
  • That Amiibo might be tough to find

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Game Profile

Genre Action
Developer Digital Eclipse

Worldwide Releases

na: Mega Man Legacy Collection
Release May 22, 2018
PublisherCapcom
RatingEveryone 10+
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