DS

North America

Professor Layton and the Last Specter

by Neal Ronaghan - October 25, 2011, 3:31 pm PDT
Total comments: 8

9

A game of Layton with a side of Animal Crossing.

At this point in the series, you likely know where you stand on Layton games. You’re either chomping at the bit, waiting for the next game in the series to be localized, or passing on each successive entry because you are not interested or got tired of the formula. If you’re in the latter group, Layton’s fourth adventure, the prequel Professor Layton and the Last Specter, won’t do much to bring you to the fray. Outside of some mildly refined mechanics and the Animal Crossing-esque experience of London Life, Last Specter just gives you another ridiculous story and new puzzles.

For most players, that’s all you need. Like every sequel to the series so far, Last Specter offers more puzzles than the previous entry, this time bringing the total to 170 plus weekly downloadable puzzles. The puzzles are more of the same, with a variety of brain-teasing logic puzzles testing your wits and smarts.

The story, a prequel, is about how Layton met his apprentice-to-be, Luke. At the beginning of the Last Specter, Layton is given an assistant, Emmy, who accompanies him on his trip to Misthallery, where he goes to visit an old friend, who happens to be Luke’s father, with a problem. Luke winds up joining up with the professor and Emmy and they try to unravel the mystery of the village. It’s par for the Layton course, complete with requisite twists and turns that are somewhat nonsensical. It doesn’t quite the pack the emotional punch of last year’s Unwound Future, but it’s still a good tale, serving as a nice entry point as well.

In addition to the 15 to 20-hour adventure, the game also comes packed with London Life, a purportedly 100-hour experience that is sort of like Animal Crossing with Layton characters in the art style of Mother 3. Developed by Brownie Brown (developers of Mother 3 and Magical Starsign), London Life begins with your created character arriving via train to Little London. Naturally, the train you roll in on is the Molentary Express, which played heavily into the story of the second Layton game. That’s representative of what the experience is: a bunch of cute references to past Layton games alongside a variety of fetch quests. The magic is in the laid-back atmosphere and its wonderful presentation. You won’t mind traversing the map routinely so you can build up enough money and happiness to buy a new bed for your meager apartment. Your mileage may vary, but London Life is a great bonus that could suck you in for hours.

The mini-games aren’t the best in the series, but they’re still entertaining. The train game involves guiding a track through multiple stations while conserving fuel and avoiding obstacles. The fish game involves places bubbles in the right spot to help a fish collect coins quickly. The weirdest one is definitely the puppet theater mini-game, involving picking words to further silly plays. It’s funny, but it’s not engaging.

Professor Layton’s escapades are a known commodity by now. The Last Specter does nothing to dilute the brand, offering the same polished gameplay and presentation the series is known for. Throw in London Life, and it is the most robust game in the franchise, more or less containing two games in one. It might not pull in new players, but it will continue to make the same players happy.

Summary

Pros
  • 170+ new puzzles
  • Fantastic presentation
  • It’s Layton!
  • Lengthy London Life bonus
Cons
  • Mini-games are lackluster
  • Not going to bring in new fans

Talkback

AVOctober 26, 2011

seems like a great game, I just beat last years and it took me about a year to do it. Just off and on and I really enjoyed it, but I don't want to jump into this game because you can get layton burn out by playing it so much.


Is James going to talk about this on RFN soon?

I beat this year's already...it took about 32 hours.


Not 32 hours of gameplay.
32 hours of life.


I have a problem.


I will say that this one felt a bit less than its predecessors. The scenario didn't feel quite as mysterious and the tension didn't build up quite as strongly as some of its predecessors.


Still, I liked it a lot. I mean...I beat it in 13 hours dead with 108 solved...and only 32 hours of time had passed since I started.


Working on London Life right now. It is weird.

pololmejorOctober 26, 2011

I'm really disappointed with this Layton. Most of all because there aren't any Easy-Hard puzzles where you feel like a genius when you finish them on the fist try. I just feel stupid in this one because I waste all the usable Piccarats But besides that, Layton isn't that smart and/or gentlemany like in others. It's getting better at the part when SPOILER you meet Arianna***** So that could save my point of view :) Layton Games go from Bad To better every time until this one. It's good so far but not what I expected.
Unwound Future still being the best for me!

Keep in mind that this Layton is younger than the Layton of other games. It makes sense that he's a bit less refined. I find this younger Luke to be more entertaining due to his lack of maturity.

You sold me on the game the second you compared London Life to Animal Crossing. I guess now I can cancel my Harvest Moon preorder.

Fatty_The_HuttOctober 26, 2011

Is London Life available from the beginning or do you have to unlock it by playing or finishing the Layton campaign or something?

From the start. Note: the European version does not have London Life.

I haven't played a Layton game since the first one, but I've been thinking about going back to it, and London Life sounds really appealing to me, so I may pick this up.

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Genre Puzzle
Developer Level-5
Players1
Controllers

Worldwide Releases

na: Professor Layton and the Last Specter
Release Oct 17, 2011
PublisherNintendo
RatingEveryone 10+
aus: Professor Layton and the Last Specter
Release Dec 01, 2011
PublisherNintendo
RatingParental Guidance
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