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Episode 80: Fishing for Puns

by Michael Cole and Zachary Miller - September 15, 2010, 10:25 pm EDT
Total comments: 7

Zach only talks about Metroid briefly in this episode of Radio Trivia.

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Be sure to check out a special entry of Radio Trivia Live this Friday, 17 September 2010 in the NWR chatroom, complete with fabulous prizes!

Did you like the third and fourth games? Let your fellow listeners know in TalkBack! Think you've got a better choice? Then send it my way and your request might be on the next episode of Radio Trivia: Podcast Edition!  Heck, throw in a question and specific songs if you want.  Just remember, it has to be a game found on a Nintendo system in North America (unless we say otherwise)!

This episode was edited by Michael "TYP" Cole. Intro music is copyright Jason Ricci & New Blood. All game music is copyright their respective owners.

Talkback

Games featured in this episode:

Mega Man and Bass (GBA)
Muramasa: The Demon Blade (Wii)
Battle Clash (SNES)
Dragon Quest IX: Sentinels of the Starry Skies (DS) (a.k.a Dragon Quest 9)
Xexyz (NES)

(Highlight the text above with your cursor to view it.)

I guessed the easy ones, #2 and #4. But I have played #5 and really enjoyed it as a kid! No reason for that to be missing from Virtual Console along with other games like Adventure Island 3.

FZeroBoyoSeptember 17, 2010

Ah, I went 1 for 5 this time, well at least it's better than I did last time.

It's strange that I got the fourth game, because I just took a wild guess by remembering what was said on Newscast some time back and the tone of the selected songs.

vuduSeptember 18, 2010

RE:  Game #3

I owned Battle Clash as a kid.  Contrary to what TYP guessed during the game discussion, you do not control the direction of your mech by aiming towards the edge of the screen.  The game runs on auto-pilot; the only thing you control is the shooting.  This is written into the game's story--the enemy mechs you fight are all controlled by one pilot.  However, your mech has a separate pilot and gunner (the second being played by you).  Several of the enemy mech pilots are in disbelief of this and make comments like "you will be easy prey if you do not work together".  It all made sense as a kid, but in retrospect it was pretty much just an excuse to make the game a pure shooting gallery.  But a fun one!

The sequel, Metal Combat, was pretty much more of the same.  The only big thing it offered that the first one didn't was a 2-player vs. mode.  Your friend could control the enemy mech via the second control pad.  I never owned the game, so I don't know how well it played, but I loved the idea in theory.

I happened to play the sequel first, and remember it having a new suit and an expanded story mode. You could also do massive charge shots with the new suit. Other than that, it wasn't all that different.

I'll have to look into the 2 player mode, though.

Maybe in 2012 they can release a light gun compilation for the Super Wii with the Super Scope 6 games/Yoshi's Safari/the Battle Clash series reworked to work with the Wiimote.

gojiraSeptember 27, 2010

Quote from: Shaymin

I happened to play the sequel first, and remember it having a new suit and an expanded story mode. You could also do massive charge shots with the new suit. Other than that, it wasn't all that different.

I'll have to look into the 2 player mode, though.


I'm actually a huge fan of Battle Clash and Metal Combat.  The sequel is much better than the first game because of the expanded story mode and the added variety of the second mech.  The final boss is also one of my favorites in gaming. 

Also I've always though the name Metal Combat was to try to get sales off of people who think it's actually a Mortal Kombat game.

TJ SpykeOctober 06, 2010

As usual, I did terribly. I enjoyed the music, but I did not get any right.

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