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Tetris: Axis

by Neal Ronaghan - September 26, 2011, 6:18 pm EDT
Total comments: 12

Tetris is, as always, fun. The AR games? Not so much.

Tetris: Axis, published by Nintendo and developed by Hudson, is coming out on October 2 for $29.99. Much like Hudson's latest Tetris games for Wii, DS, and WiiWare, Tetris: Axis has a lot of different game modes. Check out some first-look impressions on the whole lot of them below.

Marathon - It's Tetris. What do you expect?

Computer Battle - The standard Tetris battle mode, complete with 10 different COM character personalities. Basically, it's a training ground for the local and online multiplayer.

Fever - This one features a smaller playing field and requires you to clear as many lines as you can in one minute, collecting coins and earning items along the way. Succesful play switches the playing field around and lets you complete several easy line clearings. It's basically the Tetris version of Bejeweled Blitz, except I honestly prefer Bejeweled Blitz more.

Survival - It features a small playing field similar to Fever, but plays more like regular Tetris, except it is way more challenging because of the reduced play area.





Jigsaw - The bottom screen shows off a puzzle that you have to complete, while you move and place pieces to match up with it. Miss one, and a time penalty is added. It starts off kind of lame, but quickly picks up as you get to harder puzzles. It's a weird mode that feels out of place in a Tetris game, which might be why it is fun in this package.

Shadow Wide - A wider take on the mode that began in Tetris Party. You have to place blocks of varying size inside an on-screen picture. You're judged for how quickly you complete the picture and how few mistakes you make.

Fit - You are given a few different types of pieces to fit into a slow-moving square coming at you in 3D. It's sort of like Human Tetris, but it plays more like something like Art Style: Boxlife as you have to figure out how to place the blocks correctly in a short time frame.

Tower Climber - Another returning Tetris Party mode, this has you guiding a little dude up a cylinder by placing blocks to let him climb up. It takes advantage of the 3D to display the game on a cylinder.

Bombliss Plus - Based off of a popular game type that originated in Super Tetris 2 on Famicom in 1991 and released as Tetris Blast in America, Bombliss has you matching pieces with bombs in them, trying to set off chain reactions that have the potential to clear the screen in one well-timed shot.

Stage Racer Plus - Move pieces through obstacle courses that wrap around. It also adds a jump mechanic that looks very sharp in 3D, as your piece appears to jump off the screen.

Capture - Screens flip back and forth as you try to collect different stars within a time limit. I didn't really get into this mode.

Master Mode - It is normal Tetris, but with faster moving blocks at the outset. It's hard.

Sprint - This popular mode has you clearing 40 lines as quickly as you can.





AR Marathon - It features a smaller play area and functions like normal Tetris. When you clear lines with items in them, it tilts the play area, forcing you to move in real life to adjust. This is, in all honesty, kind of terrible. It's novel, but not really any fun.

AR Stage Climber - It's like regular Stage Climber, but you have to move in real life as the little guy climbs the cylindrical tower. Much like the other AR game, it's not too good.

My one big takeaway from these modes is that the best game in the bunch is Tetris. The superfluous modes are fun, but none of them seem to really move too far out of the novelty territory. The AR modes, which I was kind of looking forward to, aren't all that functional. The Jigsaw mode is intriguing, but everything else can be found (sans some tweaks and 3D effects) on Tetris Party Live, a $5 DSiWare download.

In additions to all these modes, Tetris: Axis also has local (single and multi-card) and online multiplayer. I wasn't able to test it, though. We'll have a full review up within the week.

Thanks to Nintendo of America for providing us with an early copy of the game.

Talkback

I'd like to hear more about the online modes and options. There are so few online 3DS games right now, this might be a selling point.

yoshi1001September 26, 2011

Sounds interesting. I missed out on Tetris DS, so this one looks exciting. Also, the return of Bombliss (aka Tetris Blast for GB) is great news.

UncleBobRichard Cook, Guest ContributorSeptember 26, 2011

I'll be picking this one up, but... already having two copies of Tetris DS, I'm not sure I'll end up playing it much... Nothing beats Push Mode in Tetris DS...

Sadly, it's also not cross-compatible with the Tetris Party games.

nickmitchSeptember 26, 2011

Is Bombliss Plus like Tetris Blast? I liked that game.

NeoStar9XSeptember 26, 2011

Seems like a pretty good package. Might have to be on the look out for this.

yoshi1001September 26, 2011

Quote from: nickmitch

Is Bombliss Plus like Tetris Blast? I liked that game.

I don't know if it's exactly the same, but it should be pretty similar. Tetris blast's credits do reference Bombliss.

Quote from: nickmitch

Is Bombliss Plus like Tetris Blast? I liked that game.

Yes, same game.

nickmitchSeptember 26, 2011

With all the boss battles and such too?

AVSeptember 27, 2011

At least the price is right? I got it pre-ordered at amazon for $29.99



baconcowSeptember 27, 2011

Quote from: nickmitch

With all the boss battles and such too?

That would be awesome. Those boss battles were good fun. Was never a big fan of the puzzles since they are a play once sort of thing, but the Contest and VS CPU modes were great.

Mop it upSeptember 27, 2011

It's disappointing to find this game is so similar to Tetris Party. I was considering getting this, but now I think I'll wait until it goes on sale.

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Tetris Box Art

Genre Puzzle
Developer Hudson Soft

Worldwide Releases

na: Tetris: Axis
Release Oct 02, 2011
PublisherNintendo
RatingEveryone
jpn: Tetris
Release Oct 20, 2011
PublisherNamco Bandai
RatingAll Ages
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