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Final Fantasy Crystal Chronicles: My Life as a King

by Steven Rodriguez - February 26, 2008, 11:25 pm PST
Total comments: 16

Square Enix's WiiWare launch title puts a Final Fantasy spin on the simulation genre.

During a Game Developers Conference presentation, Fumiaki Shiraishi of Square Enix, the lead programmer on My Life as a King, explained some details on what the WiiWare launch title will be like and how it differs from traditional Final Fantasy games.

The most radical departure from previous FF games, and even from Final Fantasy Crystal Chronicles for GameCube, is that My Life as a King will be a simulation game. Your main character, a young king in charge of the welfare of a walled city, does not explore areas outside of the city or engage in combat. Instead, the role of the king is to ensure that his city—and the warriors that reside in it—has its basic needs and wants met.


The official trailer for Final Fantasy Crystal Chronicles: My Life as a King, the WiiWare launch title from Square Enix.

The warriors living inside the city are the focus of the simulation aspect of My Life as a King. Although players will never be able to see outside of the confines of the city, there is a whole world to be explored by the warriors living within it. A map system will show what the outside world looks like. Warriors will go about their business traveling to these locations and defeating monsters that may await them. While walking about town, players will see "real-time" updates on the status of warriors, such as where one is currently located or if someone has defeated a monster.

At the end of a day, players will receive a daily report containing information about the activities of all warriors living in the city. The report will show where people went, what monsters they defeated, what items they have obtained, and other information that a king would need to know about the activities of his subjects.

Using the information in this report, it's the king's job to make sure the city is better equipped to handle the needs of the population. The GDC presentation didn't make it completely clear what this entails, but a video showed two contrasting scenes from different times in the game. The first showed a relatively empty city with few buildings and a scattered population. A later scene from much later in the game showed a bustling town with many more people walking about a marketplace of sorts, with people walking into a weapons shop and walking out with new equipment.

Presumably, one of the tasks that will be set before you will be to manage the construction of new buildings to accommodate a growing population or item shops equipped with more powerful weaponry. Money will presumably also play a role in this, though it wasn't made obvious how exactly it would be obtained. Being a king, however, it's likely that the city's residence would need to pay taxes and the player would need to manage revenue to accommodate for the eventual expansion of the city.

Another way to gauge what people want, will be to take a walk around town and see what it is they are "thinking" about. During the video presentation, characters had icons over their head that showed what it was they wanted to do. It was explained that these characters have a desire—this one in particular wanted to go shopping. Presumably, if enough characters in town have a specific desire, that could be a clue to invest in something that would meet their desire more readily.

Final Fantasy Crystal Chronicles: My Life as a King will be a WiiWare launch title when the service is launched in North America on May 12. No official price or game size has been finalized, although Square Enix said that it was targeting a price of between 500 to 1000 Wii Points ($5 to $10) and a final size of 30-45 MB. Those figures may change for the final retail version, however.

Talkback

MorariFebruary 27, 2008

THIS POST HAS BEEN CENSORED FOR YOUR PROTECTION

--Bureau of Internet Morality

mantidorFebruary 27, 2008

Quote from: Morari

What is it about Square and the "Final Fantasy" franchise? They'll slap that name on any project, even ones that don't necessarily have anything to do with the series.

But they made a basketball game without any big name franchises of their own to support it!

I'm interested and will probably buy it, the first FF game I will buy ever.

PaleMike Gamin, Contributing EditorFebruary 27, 2008

Quote from: Morari

What is it about Square and the "Final Fantasy" franchise? They'll slap that name on any project, even ones that don't necessarily have anything to do with the series. Heck, even the main series doesn't have much to do with itself from game to game. At least they do opt for subtitles now and then, as opposed to the silly numerical naming convention used for the main RPG line.

At five to ten dollars however, the game sounds a lot more on point than the Virtual Console games even! :)

This isn't really true.  Each game has the same basic equipments lists with some changes, the same basic job system with some changes, and the same basic world concepts, like chocobos, etc.

It's obvious that square wants Crystal Chronicles to be a successful and separate branch so they can sell even more games.  This one sounds very interesting and I plan on buying it.

darknight06February 27, 2008

I may actually get this myself, and I'm not even a fan of Final Fantasy.  Sounds interesting enough to look at.

CericFebruary 27, 2008

This sound interesting.  I hope there is something akin to a reward system so you can direct the warriors a little.

DAaaMan64February 27, 2008

hmmm. This sounds pretty cool actually.  Might be my first Final Fantasy I actually enjoy.

NinGurl69 *hugglesFebruary 27, 2008

Does the game involve sEX0rs with your accountant lady?

nitsu niflheimFebruary 27, 2008

Color me completely unimpressed.  If Final Fantasy Crystal Chronicles: The Crystal Bearers was possibly canceled for this, then I will just go to Japan and pee on Square-Enix.

PaleMike Gamin, Contributing EditorFebruary 27, 2008

Quote from: nitsu

Color me completely unimpressed.  If Final Fantasy Crystal Chronicles: The Crystal Bearers was possibly canceled for this, then I will just go to Japan and pee on Square-Enix.

I think just the opposite.  If anything this proves that it's still coming.  It's not like they would cancel a surely profitable 50 dollar game for an also surely profitable 10 dollar game.

My guess is someone had this clever idea for a side game during the development of the Wii game so they just did it as an offshoot.

CericFebruary 27, 2008

But didn't we know about this about the time they announced the recent game?  Wouldn't it be cool if there was a little cross play and you could visit you city from FFCC:TCB?

PopeRealFebruary 29, 2008

Yeah, they probably didn't need to put Final Fantasy in the title... anyway this game sounds awesome to me, this will be my first WiiWare title  ;)

theratMarch 04, 2008

esh no multiplayer? i think it look a pretty darn fun never the less

NinGurl69 *hugglesMarch 04, 2008

I think the 2nd player gets to use a calculator and determine property tax.

CalibanMarch 04, 2008

I would rather get Lost Winds instead of Final Fantasy Sims.

nitsu niflheimMarch 05, 2008

Quote from: Pale

Quote from: nitsu

Color me completely unimpressed.  If Final Fantasy Crystal Chronicles: The Crystal Bearers was possibly canceled for this, then I will just go to Japan and pee on Square-Enix.

I think just the opposite.  If anything this proves that it's still coming.  It's not like they would cancel a surely profitable 50 dollar game for an also surely profitable 10 dollar game.

My guess is someone had this clever idea for a side game during the development of the Wii game so they just did it as an offshoot.

I'm going to get it anyways, I'm just frustrated that it's not what I thought it was going to be,

http://img.photobucket.com/albums/v194/nitsujdark/446.gif

I don't know, I like sims, and I'm digging the fact that I can send out heroes to do my bidding. Finally I don't have to do the dirty work for myself.

I mean... I can be Hrothgar and they can be my Beowulf!

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Genre RPG
Developer Square Enix

Worldwide Releases

na: Final Fantasy Crystal Chronicles: My Life as a King
Release May 12, 2008
PublisherSquare Enix
RatingEveryone
jpn: Final Fantasy Crystal Chronicles: The Young King and the Promised Land
Release Mar 25, 2008
PublisherSquare Enix
RatingAll Ages
eu: Final Fantasy Crystal Chronicles: My Life as a King
Release May 20, 2008
PublisherSquare Enix
Rating7+
aus: Final Fantasy Crystal Chronicles: My Life as a King
Release May 20, 2008
PublisherSquare Enix
RatingGeneral
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