Author Topic: GCN2 = "Revolution"  (Read 48273 times)

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Offline Artimus

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RE:Nintendo Revolution, Discuss it here!
« Reply #125 on: January 13, 2005, 01:43:25 PM »
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Originally posted by: Avinash_Tyagi
Why won't nintendo just go with their own format?


It's not like mini-dvd vs. dvd. Those are the same format. Even cartidges are essentially the same format. Designign their own would be insanely expensive and pointless.

Offline Procession

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RE:Nintendo Revolution, Discuss it here!
« Reply #126 on: January 13, 2005, 08:15:06 PM »
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Originally posted by: Avinash_Tyagi
Why won't nintendo just go with their own format?


It would be far too costly to develop.

Offline nemo_83

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RE:Nintendo Revolution, Discuss it here!
« Reply #127 on: January 13, 2005, 11:11:39 PM »
Research and development spending at Nintendo will top 22 billion Yen (163 million Euro) this year, according to a report in the Japanese business press, with the company also planning to boost capital and marketing spend.

Increased software development for the recently launched Nintendo DS handheld system and this year's expected unveiling of the Nintendo Revolution next-generation platform are likely to be the biggest recipients of the R&D money.
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The 22 billion Yen figure is an increase of 39 per cent on last year's sum, and Nintendo also plans to increase its capital spending in the coming year by 76 per cent to 4 billion Yen (30 million Euro), with some of that being earmarked for increasing DS production.

The DS also features heavily in the firm's marketing plans, with spend on advertising likely to rise this year as the company promotes the new console heavily, according to the Nikkei Financial Daily, which reported the figures.

In a related story, Nintendo president Satoru Iwata had a few words for another Japanese newspaper, Kyoto Shimbun, on the topic of its new platforms - although it was very few words, with Iwata telling the paper that the objective with Nintendo Revolution is to create a "paradigm shift in gameplay", while the key watchword for Nintendo DS is "heterogeneity" or "difference".

Source: EuroGamer  
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Offline Savior

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RE:Nintendo Revolution, Discuss it here!
« Reply #128 on: January 14, 2005, 03:48:35 PM »

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think Nintendo will go Blue Ray


I hope so too. Not everybody will have a Blue Ray player in 06... it could become a selinng point for the console just like being a DVD player was a selling point for the PS2
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Offline nemo_83

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RE:Nintendo Revolution, Discuss it here!
« Reply #129 on: January 14, 2005, 11:51:26 PM »
Nintendo needs to package in a detachable 40 gig harddrive so that all games you buy are downloaded to it.  No more trips to the store, no middle man, no manufacturing disks, no expensive blue lasers, no packaging software, and no shiping software.  Nintendo can make any game available for download that the system can emulate whether it originally came out on the NES or GameCube and make the games playable online.  Plus Revolution games would be available for download too, they would just require more memory.  There should be some definable differences between the handhelds and the consoles and one of those is that consoles are stationary, online, and already big so putting a harddrive on a console won't cause the problems it would cause on a handheld.  Official game editing tools and map swaping will really solidify the online community too.  Demos and video advertising could also be used with future online consoles.  

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Offline Psyraver

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RE: Nintendo Revolution, Discuss it here!
« Reply #130 on: January 15, 2005, 02:21:44 AM »
Three letters, FMD.
Once rumored to be the GC disc format.  FMD or Fluorescent Multilayer Disc would be the best choice for Nintendo because of its huge storage compacity... 140gb!!!  


Offline Savior

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RE:Nintendo Revolution, Discuss it here!
« Reply #131 on: January 15, 2005, 03:26:02 PM »
A Hard Drive is a given, i dont know if its detachable but its a good thing for gaming, make load times alot less and allow people to download games  or demos...

If its detachable, then i guess it could be like the Rumored Xbox 2 IPod wannabe Hard Drive..
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Offline Ages

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RE:Nintendo Revolution, Discuss it here!
« Reply #132 on: January 15, 2005, 03:52:40 PM »
Quote

Originally posted by: Psyraver
Three letters, FMD.
Once rumored to be the GC disc format.  FMD or Fluorescent Multilayer Disc would be the best choice for Nintendo because of its huge storage compacity... 140gb!!!


FMD is the most kickass technology that will never be.  I hope I'm wrong, but apparantly Constillation (the company that developed it) went out of business a few years back.  I have no clue who owns the tech now, but I hope somehow, someway Nintendo jumps on it.  Anyone with any info on FMD?  heh, makes DVD and Blu Ray look like panzies
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Offline odifiend

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RE:Nintendo Revolution, Discuss it here!
« Reply #133 on: January 15, 2005, 05:41:52 PM »
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Originally posted by: nemo_83
Nintendo needs to package in a detachable 40 gig harddrive so that all games you buy are downloaded to it.  No more trips to the store, no middle man, no manufacturing disks, no expensive blue lasers, no packaging software, and no shiping software.  Nintendo can make any game available for download that the system can emulate whether it originally came out on the NES or GameCube and make the games playable online.  Plus Revolution games would be available for download too, they would just require more memory.  There should be some definable differences between the handhelds and the consoles and one of those is that consoles are stationary, online, and already big so putting a harddrive on a console won't cause the problems it would cause on a handheld.  Official game editing tools and map swaping will really solidify the online community too.  Demos and video advertising could also be used with future online consoles.


40 gig harddrive?  That is laughable if you want to eliminate media.  I have something like 40 GCN games- that just wouldn't work for me and Nintendo shouldn't limit the amount of titles anyone can have.  Also, not everybody has a T1 internet connections that would make downloading 2 or 3 GB games practical.  Also I foresee problems like hard drive failure and viral outbreaks if a system completely centralized on the interent and downloading content were to materialize.  
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Offline Ian Sane

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RE: Nintendo Revolution, Discuss it here!
« Reply #134 on: January 15, 2005, 08:37:45 PM »
If Nintendo offered games only as downloadable I wouldn't buy a Revolution.  I insist on a hard copy.  No point worrying about it though since Nintendo would never do it.  They're hesitant on even making games for online play.  There's no way they would switch suddenly to download only.

Offline Bill Aurion

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RE: Nintendo Revolution, Discuss it here!
« Reply #135 on: January 16, 2005, 09:05:33 AM »
I agree...Plus, piracy would become a horrendous problem...
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Offline SgtShiversBen

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RE:Nintendo Revolution, Discuss it here!
« Reply #136 on: January 16, 2005, 09:08:50 AM »
And you wouldn't get to show off the nifty little cases that the games come in.  Not to mention have an instruction booklet to read in the john.
"The next step is already being prepared for Revolution. [It's] not just a portable, not just a console -- it's exactly what we wanted in that it's the birth of a completely new platform." - Youichi Wada [Square Enix]

Offline Savior

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RE:Nintendo Revolution, Discuss it here!
« Reply #137 on: January 16, 2005, 06:31:37 PM »
Downloadable games are probably not happening. The Pantom is more of a joke i think....   a Hard Drive is a given probably
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Offline nemo_83

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RE:Nintendo Revolution, Discuss it here!
« Reply #138 on: January 16, 2005, 11:09:48 PM »
The only thing keeping us from downloading games is that we all like getting the little books with the games.  Now that I actually typed that out it sounds ridiculous.  We do need to realize that a game like a song is just a piece of intelectual property.  The disk its on isn't what is important, its the information on the disk that is important.  Pirating is about to eat a hole in the industry like never before with people getting broader internet connections and faster computers, downloading a hundred GBA games is not really that hard.  The only way to fight piracy is to use the same technology to advance the industry.  The rising development costs are about to hit a sandbar, the next generation graphics, and anything Nintendo can do to make it easier for gamemakers to get the games to the gamers will be a plus in the eyes of smaller comapanies.  Another way to fight pirating is to ensure that piraters can't play a pirated game on their computer due to controller requirements (think about the DS, your computer doesn't have two screens and the one you have most likely isn't a touch screen).  

The average gamer doesn't have fourty games.  I know people who have pirated more Xbox games than fourty, but that is only because they have put in a larger harddrive and all the games are free.  My point is that if the harddrive is detachable then people who buy a lot of games can simply pick up a new harddrive.  40 gig is a lot of space, considering the Cube's disks are only 1.5 gig.  After a while larger harddrives would be made available.  The reason I said 40 gig is because there has to be a fairly open enviroment for developers to have the initiative to really take advantage fo the space on the harddrive and possibly make games that are 40 gig in size.

I would like to have a Mario Paint game that could work with certain Nintendo made games you download from Nintendo to access accessable development tools (only Nintendo could make a game based on game development accessable).  There are many boards online with topics about dream Mario, Zelda, Metroid, etc. games.  I call that a market that needs to be exploited; a thus far missed financial opportunity.  Why not make a game about making games?  A game that does not hide the fact that it is a videogame.  Everyone wants to play CEO at Nintendo.

Nintendo on the other hand is probably thinking big memory cards (1 gig) and small, efficient, but more accessable internet than the competition.  They wouldn't want to do anything like create a paradigm shift in the way things are done in the industry.  They're not really into revolutionizing anything, just evolving I guess.  They like getting $crewed over by the American videogame retailer corporations.
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Offline odifiend

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RE:Nintendo Revolution, Discuss it here!
« Reply #139 on: January 17, 2005, 04:29:58 AM »
nemo: Get over yourself, man.  Think what some of your saying through.
Quote

Originally posted by: nemo_83
The only thing keeping us from downloading games is that we all like getting the little books with the games.  Now that I actually typed that out it sounds ridiculous.  We do need to realize that a game like a song is just a piece of intelectual property.  The disk its on isn't what is important, its the information on the disk that is important.  
Even in the computer gaming industry where it is possible to download games on to a hard drive, discs are used.  Why?  It is easy for a developer to collect their money, consumers like having the product they paid for in hand, etc...
Pirating is about to eat a hole in the industry like never before with people getting broader internet connections and faster computers, downloading a hundred GBA games is not really that hard.  The only way to fight piracy is to use the same technology to advance the industry.  The rising development costs are about to hit a sandbar, the next generation graphics, and anything Nintendo can do to make it easier for gamemakers to get the games to the gamers will be a plus in the eyes of smaller comapanies.  
Ha!  This logic doesn't even make any sense.  Apple, MSN, and others have start many tunes downloading programs, but I can promise you the majority of music is being pirated.  In fact many bought music ends up being shared.  Selling an downloadable game makes it much easier for the pirate.  Also since developpers make money off software, that is not something Nintendo wants to do for itself or to its third party associates.  Finally I don't see how not making media would lower development cost significantly.  Nintendo would still likely have a royalty fee system and developers would still be spending millions making the game.
Another way to fight pirating is to ensure that piraters can't play a pirated game on their computer due to controller requirements (think about the DS, your computer doesn't have two screens and the one you have most likely isn't a touch screen).  
I promise people will find away to pirate the DS.  A monitor can be divided in two and hell, I have a touch screen on my laptop.  Also most pirates don't mind emulation as long as it is free.

The average gamer doesn't have fourty games.   True, but why would a business limit the amount of games a person can own, or punish those for buying more of their product?I know people who have pirated more Xbox games than fourty, but that is only because they have put in a larger harddrive and all the games are free.  My point is that if the harddrive is detachable then people who buy a lot of games can simply pick up a new harddrive.    Buying a whole 'nother harddrive would be a tough sell. 40 gig is a lot of space, considering the Cube's disks are only 1.5 gig.   40 gigs is nothing, especially considering how much space you can get in a harddrive nowadays.  That isn't even 30 GCN games and let's remember that many GCN games come on 2 discs.  And remember we're talking about the Revolution.  Games are likely to have more data.  On top of that there are personal game saves and I am kinda hoping for TiVo. (So cool! )
After a while larger harddrives would be made available.  The reason I said 40 gig is because there has to be a fairly open enviroment for developers to have the initiative to really take advantage fo the space on the harddrive and possibly make games that are 40 gig in size.  So you essentially want a repeat of the GCN memory card situation by having Nintendo release different hardware sizes?  On top of multiple harddrive sizes being impractical from a consumer standpoint, it would also be impractical from Nintendo's point of view, unless of course the HDs are ridiculously expensive.  You want a developer to make a 40GB game... when you're proposing 40GB of space?

I would like to have a Mario Paint game that could work with certain Nintendo made games you download from Nintendo to access accessable development tools (only Nintendo could make a game based on game development accessable).  There are many boards online with topics about dream Mario, Zelda, Metroid, etc. games.  I call that a market that needs to be exploited; a thus far missed financial opportunity.  Why not make a game about making games?  A game that does not hide the fact that it is a videogame.  Everyone wants to play CEO at Nintendo. meh.  I don't but I can't speak for everyone.

Nintendo on the other hand is probably thinking big memory cards (1 gig) and small, efficient, but more accessable internet than the competition.  They wouldn't want to do anything like create a paradigm shift in the way things are done in the industry.  They're not really into revolutionizing anything, just evolving I guess.  They like getting $crewed over by the American videogame retailer corporations.


Heavy sarcasm near the end but that is a lot more practical than detachable hard drives and the like.  
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Offline Ian Sane

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RE: Nintendo Revolution, Discuss it here!
« Reply #140 on: January 17, 2005, 06:23:37 AM »
"Now that I actually typed that out it sounds ridiculous. We do need to realize that a game like a song is just a piece of intelectual property. The disk its on isn't what is important, its the information on the disk that is important."

The disc IS important because I want to seperate the console from the games.  The reason I like buying a CD is because if my CD player breaks I still have the music.  If all of our games are downloaded to our machine then if our machine breaks we're f*cked.  A whole game library down the tubes.  A physical copy gives the individual much more control.  It's not like Nintendo is legally going to allow us to copy our games for backup purposes or anything.  That's just an invite for widespread piracy.

Plus what's wrong with having a goddamn option?  Everytime someone suggests downloadable games they always present it in a way where that's the ONLY method.  Nintendo's whole problem is that they suck at providing options.  Why can't those of us who want a physical copy have the option?

Offline Hostile Creation

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RE: Nintendo Revolution, Discuss it here!
« Reply #141 on: January 17, 2005, 10:18:40 AM »
I agree with Ian.  I basically don't download music, I buy CDs, and not because it's illegal or anything but because I want to own a hard copy.
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Offline The Omen

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RE:Nintendo Revolution, Discuss it here!
« Reply #142 on: January 17, 2005, 05:30:09 PM »
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I agree with Ian. I basically don't download music, I buy CDs, and not because it's illegal or anything but because I want to own a hard copy.


I too like having the original packaging.  I think some people are collectors, like I am with games, music and movies .  Some people aren't however, and that's why there needs to be an option.

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Offline nemo_83

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RE:Nintendo Revolution, Discuss it here!
« Reply #143 on: January 17, 2005, 08:29:41 PM »
If Microsoft speaks ouvertement of his Xbox 2, the buzz surrounding the fine Revolution, code name of the next parlor console signed Nintendo begins seriously to do to feel. With a name so revealing that some says long on the ambitions of the builder, Saturo Iwata declared recently to the Japanese press as it wanted with this machine to change our manner to play.

Today, this is a source 'anonymous' that we can judge of credible one (since that she had raised déja the sail on the capacities of the DS before his official announcement) that explains us this that would be the Revolution of Nintendo. Side software, the console would be compatible nostalgic style with the former games GameCube, a Great Smash Bros would already be to the half of his development and would be, just as a new Mario, foreseen for the launch line-up running 2006.

At the level of the console in itself, she should integrate two processeurs, include a high adapter debit, four harbors hand-levers, a hard disc as well as a usage of the new format in hd-dvd. If one wants well to believe the dream of these information, one continues with the pad that all good revolutionary one! Nintendo would use some does the technology Gyration in his hand-lever, a new system that permetterait to the player to feel the actions, to touch it, the matter smooths of a ground or again pricking them of a monster... It same source finishes his item while leaving us dreamer in front of 'Touching i's good goal feeling i's better'. That remains for the moment to the rumor stadium while awaiting l'E3 in next May with the presentation of the console during the lecture Nintendo.

» Babelfish English Translation Published the 16/01/2005 by Kevin Crouvizier

This was in the Cube board...is it time to change Fast Forward to the Revolution board?
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Offline Ian Sane

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RE: Nintendo Revolution, Discuss it here!
« Reply #144 on: January 18, 2005, 06:33:37 AM »
"Nintendo would use some does the technology Gyration in his hand-lever, a new system that permetterait to the player to feel the actions, to touch it, the matter smooths of a ground or again pricking them of a monster"

Oh man.  Not the lever stuff again.

That's a pretty awkward translation but it sounds like a rather odd controller.  The sort of controller that may be useless for a lot of games.  The sort of controller that could kill multiplatform third party support.  But on the bright side if they can make a working Smash Bros game for a "lever" controller it might not be so bad.  I'll wait and see but my fears of Nintendo going too wacky are not going away.

The addition of a hard drive sounds good though.

RE: Nintendo Revolution, Discuss it here!
« Reply #145 on: January 18, 2005, 07:27:46 AM »
That translation is a mess, but it does say that it's going to be compatible with Gamecube games, if so, I don't see how that control can apply for those games.  There has to be more to the control than whats rumored there, if there even is any shred of truth behind this rumor.
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Offline Ian Sane

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RE: Nintendo Revolution, Discuss it here!
« Reply #146 on: January 18, 2005, 07:48:04 AM »
Perhaps the Revolution controller slots are the same as the Cube's so you can just plug a Cube controller in to play Cube games.  If that's the case I hope they allow Revolution titles to use the Cube controller so that if third parties want something more traditional they have it.  But then having two controller designs would be a pretty messy idea.

RE: Nintendo Revolution, Discuss it here!
« Reply #147 on: January 18, 2005, 07:55:17 AM »
yes it would be a very messy idea, it will split the Rev's market in half where oneside is the previous gamecube owners and on the other side is the new Rev owners.  That would not be a good move.  I can't even visualize or understand the controller based on that translation, I hope a better translation is out there.  
"It seems that a great number of individuals crave technology that gives an individual a false sense of intimacy. Producing just enough communication to get the job done while stripping out the intangibilities. If you had the chance, would you demand convenience give your humanity back? Or would you

Offline Artimus

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RE: Nintendo Revolution, Discuss it here!
« Reply #148 on: January 18, 2005, 07:56:03 AM »
They should've just hired some good marketing people, made the most powerful console, bought Final Fantasy's exclusivity along with GTA and then marketed the cool pants off the thing.

Offline Ian Sane

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RE: Nintendo Revolution, Discuss it here!
« Reply #149 on: January 18, 2005, 08:19:18 AM »
"can't even visualize or understand the controller based on that translation"

Sounds to me like a big joystick that you can grip with your whole hand.  Though knowing Nintendo it will be a whole small Japanese person's hand.  I see it like this Sega boxing arcade game where the controls are twin joysticks that look like boxing gloves.  I don't remember what it's called but it's 2D and I see it in every arcade.