"When I first heard of Twin Snakes I really felt like shooting someone. Why would anyone want to play something that's already been out, with the same gameplay when gamers everywhere could have been playing something different, and innovative"
When Twin Snakes was announced I was at least happy that we were getting something worthwhile from Konami. I was however disappointed that Silicon Knights was working on it because to me it seemed like a complete waste to have a talented developer handling an enhanced port. There's no point in having a creative developer working on someone else's game. Plus I was angry that Konami wasn't willing to work on it themselves. The "deal" seemed pretty one sided with Nintendo doing most of the work only for Konami to completely sabotage the game's sales by focusing on MGS3 instead.
If Twin Snakes contributed to Silicon Knights' departure I'm going to really pissed off... at Konami. They were a bunch of stubborn dicks who didn't feel like doing the grunt work, or providing an original title, or promoting the game. Had they put more effort into the project then Silicon Knights probably wouldn't even have been involved and things could be different now.