Author Topic: Silicon Knights and Nintendo break up  (Read 90628 times)

0 Members and 2 Guests are viewing this topic.

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #425 on: October 06, 2004, 06:16:19 AM »
Matt is a liar...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline odifiend

  • "Who's the tough guy now Vinnie?"
  • Score: 0
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #426 on: October 06, 2004, 07:38:31 AM »
Sigh... Let's hope...
Kiss the Cynic!

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #427 on: October 06, 2004, 07:44:00 AM »
Who knows how old this game list is.  It could be pure speculation or the list is out of date and SK did have a new Cube title in the works but don't now.

The Xbox stuff mentioned on IGN pissed me off huge when I read it.  When I bought a Cube I assumed that Too Human, Perfect Dark, and Conker would be exclusives.  To have all three of them jump to the Xbox with Nintendo not really providing any sort of similar replacement really pisses me off.

SK and Nintendo supposedly having different opinions regarding the future of the industry, particularly regarding technology, kinda freaks me out.  I get visions of the Revolution being some weird Virtual Boy device.  Though the revealing of the DS has made me less worried since that seems to be designed well.  Still I want some closure to this whole scenario.  I want to know why SK left or if applicable what Nintendo did to scare them off.  Is it the sort of thing that's going to scare me off too?

Offline joshnickerson

  • Score: 2
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #428 on: October 06, 2004, 08:01:18 AM »
I'm not sure why SK split from Nintendo. I still don't buy IGN's excuse that Nintendo and SK have "differing philosophies" when it comes to games. Leaving Nintendo simply because they wanted to focus on gameplay more than graphics is a very poor excuse.
Another, more reasonable possibility, is that SK only produced two games during the Cube's run, Eternal Darkness and Twin Snakes. And since we heard buzz that SK was leaving before Twin Snakes was even released, it could be taken that because ED sold so poorly, SK wanted to go out on their own. But that's still a rather lame excuse, isn't it.
I don't know. After all those interviews were Dennis Dyack was so into Nintendo he practically wanted to have its babies, it just seems strange they would split away without so much as a reason... of course, they could have always had some green thrown their way by a certain computer giant...
Eh, I'm not worried anyway. Even if SK stayed with Nintendo, we probably wouldn't see Too Human for several more console cycles anyway  

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #429 on: October 06, 2004, 09:13:46 AM »
its just that sk is very quiet that makes the unrest....we havnt heard from them since...normally only nintendo will pull such quietness for so long..but we just don't know.
NWR has permission to use any tentative mockup/artwork I post

Offline Picceelo

  • Score: 0
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #430 on: October 06, 2004, 09:26:41 AM »
Actually, that release list couldn't be all that old. It lists "The Legend of Zelda 2" Which wasn't announced until E3 2004, the Silicon Knights announcement arrived about 30 days earlier, I still think there's something fishy going on. Silicon Knights still hasn't removed Nintendo's logo from their site, and as of yet there still hasn't been an official press release.

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #431 on: October 06, 2004, 06:58:57 PM »
Quote

Originally posted by: Ian Sane

The Xbox stuff mentioned on IGN pissed me off huge when I read it.  When I bought a Cube I assumed that Too Human, Perfect Dark, and Conker would be exclusives.  To have all three of them jump to the Xbox with Nintendo not really providing any sort of similar replacement really pisses me off.


But Xbox hasn't received any of them yet either. The only one that will likely make it out this generation (you never know with RARE, they have ever made a release date), would be Conker, and that in itself is sad because that game was completed how many years ago? All they are doing is updating graphics and adding a more fleshed out multiplayer w/ online capabilities, and maybe (if were're lucky) another movie parody or two.

basically all I'm saying is that there is no real reason to be pissed, cause we haven't missed out on anything yet, cause it still hasn't been delivered to anyone.


Offline Rancid Planet

  • Hobo pill hypnotizes over the internet
  • Score: 5
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #432 on: October 06, 2004, 07:21:32 PM »
I hope that SK continue to work with Nintendo on some level in the future. Particularly with the DS in mind. I system designed with such advanced gamecontrol methods would be PERFECT for SK. They seem to want to put the emphasis on overall game design evolution as opposed to great graphics anyway. The DS is perfect for Silicon Knights.  

Offline The Omen

  • Forum Fascist
  • Score: 0
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #433 on: October 07, 2004, 08:31:26 AM »
I seem to recall Dennis going into a meeting with Nintendo at E3, and it was about the DS I think.  That may help unravel some of this mystery thats floating around with WP, online/offline, Demasked...SK?  Maybe, just maybe they've been waiting on the DS as the big announcement....to announce ED DS!  Ok, or maybe they're making Too Human for Xbox, oh well...
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline mantidor

  • Score: 4
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #434 on: October 07, 2004, 09:10:30 AM »
ROFL! this thread was too funny to read, I didnt read it thoroughly, but it was too similar to the 12 steps, everything from frustration to negation was here, (the conspiracy theories cracked me up XD)

I found out about the SK incident after recently, when I read that Dennis Dyack was going to a Nintendo meeting and the reporter was intrigued, I investigate further and found out they had break up! and that made me feel bad, since I had the chance to buy ED once and didnt (I know 1 game wont make a difference, but I still feel bad)

now SK in the DS.... its quite likely, even Rare is making games for the GBA and probably the DS...
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #435 on: October 07, 2004, 02:24:50 PM »
According to Nintendojo, Nintendo Norway mentioned that SK is working on another game that is to be released on GC.

As to how accurate that is, I am not sure, but feel free to look into it.

Nintendo of Norway
check the games release page

RE: Silicon Knights and Nintendo break up
« Reply #436 on: October 08, 2004, 10:54:26 AM »
It is strange to see that MS nor SONY have came out and rubbed this in nintendo's face yet.  I'm sure if they are developing something for either xbox or ps2 that sony or MS will love to shove this in nintendo's face.  
"It seems that a great number of individuals crave technology that gives an individual a false sense of intimacy. Producing just enough communication to get the job done while stripping out the intangibilities. If you had the chance, would you demand convenience give your humanity back? Or would you

Offline Deguello

  • Cards makes me ill.
  • Score: 3
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #437 on: October 08, 2004, 11:48:41 AM »
This would not be the first time a European Nintendo site has inadvertently broken major news months before it happens.  Paper Mario GC, anyone?
It's time you saw the future while you still have human eyes.

... and those eyes see a 3DS system code : 2750-1598-3807

Offline cubiot

  • Score: 0
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #438 on: October 08, 2004, 01:54:50 PM »
" This would not be the first time a European Nintendo site has inadvertently broken major news months before it happens. Paper Mario GC, anyone?"

Sounds like denial to me.

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #439 on: October 08, 2004, 01:58:05 PM »
Quote

Originally posted by: cubiot
Sounds like denial to me.


....................................?

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #440 on: October 08, 2004, 02:01:16 PM »
Denial?  Hypocritical, yes...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline RABicle

  • Used to be The Finisher
  • Score: 9
    • View Profile
    • Pietriots
RE: Silicon Knights and Nintendo break up
« Reply #441 on: October 08, 2004, 05:28:08 PM »
Well Nintendo Australia let slip Metroid Prime 2 befoer they were supposed to.
Pietriots  - Post ironic gaming log.

Offline odifiend

  • "Who's the tough guy now Vinnie?"
  • Score: 0
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #442 on: October 08, 2004, 05:59:37 PM »
Well, I'm not saying it isn't a possibility that Nintendo could let an SK title slip, the trend seems to be for Nintendo PAL's HQ to let slip first party games.  Paper Mario, MP2... well that is pretty much it- but still a trend .  And according to Dyack, though, unofficial SK doesn't even fall under second party anymore.
Kiss the Cynic!

Offline Deguello

  • Cards makes me ill.
  • Score: 3
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #443 on: October 09, 2004, 12:20:16 AM »
Not denial,  just... and intersting observation.  : D
It's time you saw the future while you still have human eyes.

... and those eyes see a 3DS system code : 2750-1598-3807

Offline Grey Ninja

  • Retired Forum Drunk
  • Score: 0
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #444 on: October 09, 2004, 11:59:09 AM »
I went to PAX (Penny Arcade Expo) this year.  One of the features of the event was that people who worked in the industry came and talked to us for a bit about various different stuff, like the game development process, and how to get into the industry.  A couple of the panelists worked with Silicon Knights on Eternal Darkness, and seemed to know the people inside fairly well.  I took the opportunity to corner one of them afterward, and although he tried to run away, I managed to trap him.  I relentlessly asked about what Silicon Knights had planned for the future, and wouldn't take "I don't know" for an answer.  (Most especially, I asked about what platforms they were developing for).  He finally relented in order to get rid of me, and told me that he knew that Denis liked Nintendo.  Which of course was a complete cop out answer, but he delivered it in a manner that suggested that any Silicon Knights games made in the near future would likely be on Nintendo systems, but he seemed to think that the best marketting strategy would be to develop multiplatform.  (He also believed that Metal Gear Solid: The Twin Snakes would have sold millions on PS2).
Once I had, a little game
I liked to crawl back into my brain
I think you know the game I mean

Offline Deguello

  • Cards makes me ill.
  • Score: 3
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #445 on: October 09, 2004, 02:14:22 PM »
"He also believed that Metal Gear Solid: The Twin Snakes would have sold millions on PS2"

Totally hypothetical scenario since it was Nintendo that approached Konami with the idea, I believe.  If it were not for Nintendo, that game would not exist at all.

And maybe if Konami had the idea to begin withm they would have developed and given a damn how it did instead of copping out by saying they didn't want to take attention away from MGS3.
It's time you saw the future while you still have human eyes.

... and those eyes see a 3DS system code : 2750-1598-3807

Offline Urkel

  • Reggie Fart-Aime
  • Score: 3
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #446 on: October 09, 2004, 10:32:56 PM »
Twin Snakes on the PS2 would've served no purpose.

The whole point was to give Cube owners what they had been missing out on. So they gave us MGS1 with MGS2 gameplay enhancements. Kind of like giving us the experience of both games.

And I bet the game would've sold a lot better if Konami had actually, y'know, advertised it. It's a pity that whenever somebody points to the weak sales of MGS:TS, they happen to forget that insignificant little fact.
"ROFS? Rolling on the floor... starving?"- Phoenix Wright

Offline ruby_onix

  • Obsessive Sailormoon Fanatic
  • Score: 0
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #447 on: October 10, 2004, 01:53:44 AM »
Nah, the whole point of the game was that Konami had been (considering their size) easily the single worst "GameCube supporter" in the world. And Hideo Kojima, apparently being a friend of Shigeru Miyamoto, was convinced that this was not Konami's intent.

On top of that, Kojima himself went a long way toward damaging the GameCube's reputation by referring to the GameCube as "a child's purple handbag", and then later saying in an interview that he was making games for the PS2 and not the GameCube, because "the GameCube is for kids", unlike the PS2 (although he later claimed that he was misquoted, and that he likes playing "kids games" with his son anyways).

The Twin Snakes was a personal apology from Hideo Kojima to Shigeru Miyamoto (and GameCube owners), with Silicon Knights doing all the actual work of making the apology.

This is how much Kojima's personal apology is worth. I think it captures the spirit of The Twin Snakes rather nicely. Whether that's how much it's worth to Kojima, or just to Konami, is unclear.  
Poor people should eat wheat!
I'm about to go punk up some 3rd parties so they don't release games on other hardware, ciao!
- Ken Kutaragi

Offline Renny

  • Satin
    666
  • Score: 1
    • View Profile
RE: Silicon Knights and Nintendo break up
« Reply #448 on: October 10, 2004, 05:32:28 AM »
Well Hideo's said the exact same thing about the PSP and DS. Misquoted again, I guess....
"... i only see pS2s at the halfway house so its those crazy druggies playing them." - animecyberrat

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
RE:Silicon Knights and Nintendo break up
« Reply #449 on: October 12, 2004, 07:30:13 AM »
eternal mutiny....

i always wondered what the company life over at sk was like. Having worked mostly on pcgames and then on the playstation it might seem a little wierd for some of the employees to be working on Gamecube. So possibly the employees are disinterested in the cube

a mutiny for captain Denis

another conspiracy is thatsilicon knights broke up with nintendo just to get ps3 devs as to let Ninty know whatsony is doing.
NWR has permission to use any tentative mockup/artwork I post