Author Topic: Bad Tales of Symphonia news  (Read 21873 times)

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Offline akdaman1

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RE:Bad Tales of Symphonia news
« Reply #25 on: April 08, 2004, 05:51:21 PM »
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Originally posted by: Bill
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Originally posted by: ruby_onix
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Plus, it's not like we're not getting another Tales game anyway...(Tales of Legendia)


Are you sure that one was real? There have been a number of conflicting "Tales game" rumors lately. (I don't remember if Legendia had a real source or not.)

Famitsu reported it, so yeah... ^_^

And those who are cursing at Namco, please shut up...With the lack of third party support, you should be happy we are even getting such a great game... (and this is coming from the person most anticipating the game)


Theres the problem. The GCN has lost 2 of its top 5 exclusives in the last 3 months ( Killer 7 and TOS ). WHY ?

I think the problem is Nintendo. They dont know how to *****n run a buisness. They dont understand that if you pay a little money then you make a little money. Sony on the other hand know this little rule and they buy exclusive titles. They bought a fair share of Square and know look. Square is mainly excluisive to them making MAJOR titles.

Im am so sick of this. Every morning I wake up to find out that another one of my favourite games is now being ported to PS2. God I cant bloody wait for my birthday. Get a PS2 and be done with the piece of sh*t called a gamecube.

Edit - I dont hate my cube. Im just really pissed of at the moment.
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Offline ruby_onix

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RE: Bad Tales of Symphonia news
« Reply #26 on: April 08, 2004, 05:52:01 PM »
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if I were namco i'd like to sell more copies of TOS than the 350,000-450,000 it sold on gamecube ^_^


If I were Namco, and wanting more PS2 sales, I'd rather spend that porting time/money on making a new game on the PS2. It would most likely sell better than a "port", and wouldn't harm the sales of ToS, which also has a side-effect of increasing the potential market for a ToS sequel on the Cube.

Also, if you count the fact that the American version of ToS is widely anticipated and due out soon, while the American version of ToD2 is already dead before it started (thanks to Sony), ToS could potentially outsell ToD2. I really hope it does now (well, I did before too), just to stick it to Namco.

I really don't mind that the PS2 is getting more RPGs from Namco. It's a more-proven RPG market, and I have a PS2 myself, so I'm set either way. But why did they specifically have to get Symphonia? Because Sony is an evil bastard, and trying to make sure that the GameCube doesn't turn into "another RPG console", which makes me somewhat ashamed to even own a PS2. It feels like it's really not in my best interests to own one.
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Offline savanna03

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RE:Bad Tales of Symphonia news
« Reply #27 on: April 08, 2004, 05:53:47 PM »
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Originally posted by: Zeth
if I were namco i'd like to sell more copies of TOS than the 350,000-450,000 it sold on gamecube ^_^



lol... you are right.  hey what can you do.  they are a big 3rd party publisher who doesnt care about loyalty 'cuz making money is very important to stay on business.  (ex:  ROCKSTAR on GTA franchises.)  some people in here are over reacting a bit by saying "NINTENDO should shut them down from making GBA games."  you cant do that anymore 'cuz by doing that, you will do more harm than helping.  they should still get friendly with them in order to get consideration next time around.  thats the stategy.

they dont need an exclusive big 3rd party franchise from a big 3rd party publisher aslong they can secure a time exclusive or a port.  thats the only thing that matters and the 1st and 2nd party games from NINTENDO.  but i like what NINTENDO are doing right now... they are shopping around for a small independent talent who has potential to bring a huge games... (KUJU, NSPACE, ZOONAMI, ALPHA DREAM, ETC.)  i would rather have a brand new exclusive franchises than an old existing one any day.  that is how u gain exclusive and LOYALTY from a 3rd party 'cuz big publisher doesn't give you one.  my 2 cent.
even in the message board, ppl seem 2 be intimidated by me.  it feels like im da slim shady him self 'cuz they had 2 use a microscope everytime i post...  blah they got nothing on me other than attacking my paragraphs...

Offline Bloodworth

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RE: Bad Tales of Symphonia news
« Reply #28 on: April 08, 2004, 05:55:09 PM »
Seriously, I don't think this is a big deal.  The US version of Symphonia will likely have most if not all of the "extra features" the PS2 game is getting, and it will likely have just as much of a head-start on the PS2 game as the Japanese version did.
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Offline akdaman1

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RE:Bad Tales of Symphonia news
« Reply #29 on: April 08, 2004, 05:55:52 PM »
Oh and a trailer is up at Ign.

They changed the Starry Heavens theme ( or whatever it was called ). This new theme sucks balls.
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Offline mouse_clicker

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RE:Bad Tales of Symphonia news
« Reply #30 on: April 08, 2004, 05:57:56 PM »
It's the principle of the matter, Dan, similar to what Capcom did with Viewtiful Joe and Killer 7. I wish they'd either SAY it's multiplatform or KEEP it exclusive.
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Offline akdaman1

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RE:Bad Tales of Symphonia news
« Reply #31 on: April 08, 2004, 06:03:18 PM »
I think I just found a link confirming Golden Sun on the cube. Please let this be true.


http://www.gfdata.de/gamefront-temp/e3preview2004.html

P.S - I know its sorta off topic but I thought it will help ppl get over the pain of TOS.
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Offline Pale

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RE: Bad Tales of Symphonia news
« Reply #32 on: April 08, 2004, 06:09:56 PM »
I wouldn't think this would tick me off...but it  really freaking does...  Talk about a F*ck you from namco.  I'd like to thank them for really showing that apparently every god damn business in this world is the same way.  Money eliminates all loyalties.  So, did we get any exclusives for Link, Star Fox, and a shiggy tie in to boost sales of a mediocre title?  Well, we still have baten kaitos on the horizon, but what does this say about its exclusivity?  Not a whole lot.  If i were nintendo, i would yank star fox out from under them, cancel the damn game, and waste a sh*t load of their money...  ARGH.  
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Offline savanna03

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RE:Bad Tales of Symphonia news
« Reply #33 on: April 08, 2004, 06:18:17 PM »
^^^  whoaaa whoaaa calm down buddy, breath breath.  jeeeez... ya'll acted that NAMCO just cancel the TALES game.  you can still buy it and you can still play it.  lol...  anyways, we will still see future NAMCO games as well as future CAPCOM or UBISOFT.  they didn't pull the plug, they just ported it to PS2.  thats it.  calm down.  that is why you dont expect too much from 3rd parties... we all be lucky if we get to have a time exclusive (like PS2 is doing) or a port.  deal with it.

i rather have a number of small new 3rd parties with potential by NINTENDO side than an old 3rd parties any time 'cuz you might never know that they will come up the next POKEMON, GTA, or HALO.
even in the message board, ppl seem 2 be intimidated by me.  it feels like im da slim shady him self 'cuz they had 2 use a microscope everytime i post...  blah they got nothing on me other than attacking my paragraphs...

Offline Pale

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RE: Bad Tales of Symphonia news
« Reply #34 on: April 08, 2004, 06:19:39 PM »
My anger stems from people's business practices, not from losing the tales game...sorry if it didn't come off that way.
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Offline Bill Aurion

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RE:Bad Tales of Symphonia news
« Reply #35 on: April 08, 2004, 06:20:22 PM »
1) Camelot confirmed that a console version of GS was in the planning stages last year
2) I think the new theme fits quite well, moreso than I thought it would...
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Offline Ian Sane

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RE: Bad Tales of Symphonia news
« Reply #36 on: April 08, 2004, 06:27:14 PM »
"I keep getting the feeling all these companies want to push Nintendo to going under then becoming a third party or something. Just bizarre."

They would be really stupid to do this.  If Nintendo was third party their sales would CREAM the other Japanese third party games.  Nintendo as a third party is a huge threat to other third parties.

To me it seems more like third parties are using Nintendo.  Nintendo's like that pathetic friend that you pretend to like so you can use his air hockey table but you don't invite to your birthday party.  Look at the behavior of the big Japanese third parties:

Square Enix: releases one exclusive Cube game in exchange for a GBA license.  Nintendo even publishes and markets it thus elminating any risk on Square's part.  Square Enix has yet to announce any other titles.

Sega: releases several Dreamcast ports along with a few exclusives.  Makes big money on Sonic Adventure 2 thanks to the dream scenario of having Sonic on a Nintendo console.  Get's to use the F-Zero license.  However when they make the new Sonic game it goes multiplatform.

Capcom: makes Resident Evil Cube exclusive but then releases Resident Evil: Outbreak on the PS2.  Breaking a promise on a technicality is still breaking a promise.  However since the online market on the Cube is virtually non-existant I'll cut them some slack.  They're by far the most loyal of the group.

Konami: releases a bunch of crappy Disney games and a remake of MGS that Nintendo's own second party works on.  No other games have been announced yet and he haven't even gotten a port of MGS2.

Namco: gets to use Link in Soul Calibur 2 and gets to make the new Star Fox game.  Nintendo also makes Pac-Man Vs. for them.  Tales of Symphonia has so far been the only major Namco exclusive in the pipe line though and it's no longer exclusive.

I don't think Nintendo "gets" the concept of third party support any more.  Simply having third party games isn't good enough.  You need to strive for third party loyalty.  That means locking up key games as exclusive, trying to nab major games from the other consoles, and getting all multiplatform games (ie: no PS2/Xbox but not Cube games).  Nintendo seems to think that if there's one or two major games from each third party it's good enough.  It's NOT.

Offline Berny

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RE: Bad Tales of Symphonia news
« Reply #37 on: April 08, 2004, 06:44:29 PM »
I agree Ian; the numbers may indicate that Ninty has third parties making games for them, but we aren't getting any REAL substance. It's like Ninty's accepted pre-chewed gum when they could go for that unopened package of Skittles.
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Offline kusanagi

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RE:Bad Tales of Symphonia news
« Reply #38 on: April 08, 2004, 08:13:21 PM »
where'd you guys get the numbers for TOS??

Offline NinGurl69 *huggles

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RE: Bad Tales of Symphonia news
« Reply #39 on: April 08, 2004, 08:57:03 PM »
Yeah, the fact that Starry Heavens was taken out of the U.S. version of ToS sucks balls.

Look at Capcom... they left ALL the zany Japanese voice samplings/dialogue intact in Mega Man Network Transmission, and used english subtitling throughout.  I know it's not the best example since MMNT doesn't have a substantial amount of dialogue worth listening to, but didn't that save Capcom a lot of time and money?!  Sure it did!  Why can't you be more like them, Namco Pac-Man dimwits?

I'm off-topic, OMG!
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Offline Berto2K

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RE:Bad Tales of Symphonia news
« Reply #40 on: April 08, 2004, 09:49:18 PM »
Here's the part that really pisses me off; third party companies (explicit) and complain about lack of sales of their games on the Cube, yet when they have a huge game set to be exclusive...they cry out "Port it to PS2" when it gets close to release date.  The reason why third party games don't sell on Cube, is because gamers can buy the game for the PS2 they already own.  Why are they going to go spend $99 US to buy another system for one game when they can just spend $50 to get the game.  

I have learned that Namco had the thought of porting this over to PS2, but that it wasn't decided as of a few days ago.  They said it was possibly but they would wait and see.  As many have said, there are barely any RPGs on the cube, so it would almost be a monopoly of sorts for the RPG market.  Any RPG fan would be getting the game, thus it would sell much more than other genres.  

How do they expect to sell large volumes of the game on one system when they release it to another with the larger userbase.  If the companies want to be able to sell more copies...they have to make some GOOD exclusives.  As IAN said, they get to use Link for SC3, Star Fox, and Zelda licenses.  Yet Nintendo doesn't get any respect back from them on original titles.  

Nintendo is no longer respected as they used to be.  They are getting walked on by third-party companies and aren't putting up any kind of fight.  Maybe we need to get a Yamauchi back in control to put fear back into them.  Does Nintendo need to start paying the developers off?  Some may say so...but I sure don't think they shouldn't need to.  Especially the likes of Namco and Capcom whom Nintendo have been very good to as of late.  No ethics at all by these two companies.  People say..."hey thats great, now ps2 owners will get to play" like they did with VJ.  Thats the attitude that developers see and make it okay for them to port it.  What makes a system sell more are great exclusives, and the Cube just lost another one.

Baten Kaitos thankfully WILL NOT be ported.  There are "business agreements" if you will so that they will not.  
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Offline Ymeegod

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RE:Bad Tales of Symphonia news
« Reply #41 on: April 08, 2004, 10:04:47 PM »
Actually Tales of Symphonia sold 311,000 ish.  That's not alot considering Tales of Eternia 2 PS2 sold 800+K.  The magicbox has charts to back this up too :0.

So don't blame Namco since everyone with two functioning brain cells would have done the same.


Offline Ymeegod

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RE:Bad Tales of Symphonia news
« Reply #42 on: April 08, 2004, 10:06:56 PM »
"Here's the part that really pisses me off; third party companies (explicit) and complain about lack of sales of their games on the Cube, yet when they have a huge game set to be exclusive...they cry out "Port it to PS2" when it gets close to release date. The reason why third party games don't sell on Cube, is because gamers can buy the game for the PS2 they already own."

Flawwed since the game's been out for awhile now and it didn't sell--same with VJ.  The developers/publishers didn't start talking about porting until a few months after the game was already on sale.

Offline Berto2K

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RE:Bad Tales of Symphonia news
« Reply #43 on: April 08, 2004, 10:53:50 PM »
The reason why it sold as much as it did in JPN is because they have 10 billion (exagerated) RPG's out there for PS2.  Almost too many RPGs there.  Its an issue of "more of the same" even though it shouldn't be.  You are also comparing 2 systems with about a 10X difference in userbase.  So 300k vs 800k isn't that bad in relation.  Also that is a series (Eternia) more familiar to the Playstation owners.  Whereas the games before in the Symphonia line have been mostly Nintendo based.  The Japanese love their RPGs, and where are the buttload of rpgs in JPN??  On PS2.

Is that so about VJ?  Then why are most/all PAL boxes not labeled with "Only For" on them?  We don't started hearing about the port till later.  You think they actually waited that long to talk internally about it?  I think not.    

"So don't blame Namco since everyone with two functioning brain cells would have done the same."
Don't tell that to MS...they might not like it.  They haven't accomplished much numbers in that range at all in JPN, so they must only have one functioning brain cell .
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Offline NinGurl69 *huggles

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RE: Bad Tales of Symphonia news
« Reply #44 on: April 08, 2004, 11:37:55 PM »
I'm beginning to think I should import the JPN Tales of Symphonia just see/hear the Starry Heavens song applied the way it was originally intended.

Silly Namco should've given us the option to hear that instead of whatever substitute they're using.
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Offline akdaman1

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RE:Bad Tales of Symphonia news
« Reply #45 on: April 09, 2004, 12:16:11 AM »
Magicbox have some more info on this port and a few screenshots. Im not sure if its just me or are the colours really ...dull on the PS2 ?

You will know what I mean when you look at Lloyds outfit.
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Offline Berto2K

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RE:Bad Tales of Symphonia news
« Reply #46 on: April 09, 2004, 01:11:26 AM »
Want some more proof that they don't wait to talk about ports internally?

"Namco announced they will release a PS2 port of the popular GameCube RPG Tales of Symphonia, the PS2 version is scheduled for a 2004 release, feature new elements not found in the original version. The game is currently 80% completed."

The Magic-Box

They been working on this for quite a while, at the same time lying to Cube owners faces.  Namco lost a few points in my book.  
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Offline Berny

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RE: Bad Tales of Symphonia news
« Reply #47 on: April 09, 2004, 03:24:05 AM »
It's ALREADY 80% DONE?! I wish I'd never bought Soul Calibur II. I'm considering not buying this or Baten Kaitos now, too. I'm so freakin' sick of this. I didn't mind when it was Acclaim and Midway who were saying this, but Namco is a major third party. I wonder if Nintendo knew about the PS2 development of a Gamecube exclusive game and if they did what didn't they do to bargain with Namco to get them to stop.
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Offline Uncle Rich AiAi

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RE:Bad Tales of Symphonia news
« Reply #48 on: April 09, 2004, 05:44:15 AM »
Quiet down kids!!!!!!!!!!!!!!!

I'm not happy about this myself, but stop blaming and bitching at Nintendo/Namco/Sony and their dog.  Unless someone on this fourm can transform into a fly to get into executive meetings , we don't know the real reason behind all these decision.  And stop acting like you know how to run Nintendo better than Nintendo themselves (you know who you are!).


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Originally posted by: Berto2K
Maybe we need to get a Yamauchi back in control to put fear back into them.

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Offline Avinash_Tyagi

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RE:Bad Tales of Symphonia news
« Reply #49 on: April 09, 2004, 06:35:23 AM »
Well its obvious that anything Nintendo can promise to keep a game exclusive Sony can outdo plain and simple.  Yeah this is irritating because this is just more of the same stuff the 3rd parties are doing.  Either they send a Half-assed port to the GC and when it flops they stop making for the cube.  Or the few good games they send they port to the other consoles when the sales are good.

Nintendo should just buy up like a dozen or so 2nd party developers and a open an more 1st party dev houses so they won't have to worry about whether the 3rd parties support them or not.  Cover all the major bases themselves.