Author Topic: Violence on the GCN...it's not seen enough!  (Read 18209 times)

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Offline odifiend

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RE:Violence on the GCN...it's not seen enough!
« Reply #50 on: April 08, 2004, 08:24:20 PM »
Quote

Originally posted by: mouse_clicker[/iI don't see why IT'S being singled out while none of the other contributing problems are.


As others have said, purple defined the image of the GCN early on due to Nintendo's advertising.  And the color purple is...salient (Being incredibly polite) and while it is by no means the worst problem the GCN has, it is the most obvious.

While the SNES had purple on it, it was not truly purple.  Also back then the competition was not as numerous and the market as superficial.  Also back then, as Ian said, the Nintendo ad campaign was so good they could take your garbage, and you'd want to buy it back from them.
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Offline Rich

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RE: Violence on the GCN...it's not seen enough!
« Reply #51 on: April 08, 2004, 09:14:53 PM »
Well despite the poor choice of color by Nintendo they made me think that indigo looked better so I bought the indigo one. Then when my Gamecube broke I went out and I got the platinum one and i love it. the should have released platinum as the first color. Platinum with a cool blue or white LED light. Now thats what I call sexy.

Offline GrAyLaN

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RE:Violence on the GCN...it's not seen enough!
« Reply #52 on: April 08, 2004, 09:36:01 PM »
Hmm, Platinum with a blue light. I'm intruiged. However...if you want a nearly infinite color choice you can always get your platform game system painted. It's rather expensive but the results shine like the hood of a new car. *drool*

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Look at the paintjobs here:

http://www.colorwarepc.com/
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Offline ThePerm

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RE: Violence on the GCN...it's not seen enough!
« Reply #53 on: April 08, 2004, 11:36:17 PM »
simplicity looks slick thats why rectangular objects win over rounder objects....gamecube is a cube..so i dont see how that works..but i guess cubes are more rounded then rectangular ps2s.....

im hoping the average consumer likes he next systems design..i personally dont care what it looks liek as long as its made bynintendo...but i think i want alot of other people to buy the cube so i can have my third party games with my first party games.
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Offline Chongman

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RE:Violence on the GCN...it's not seen enough!
« Reply #54 on: April 09, 2004, 04:01:54 PM »

Though not completely necessary, I hope nintendo has learnedn and improved upong their console design after the success of the sp. What I'm really wishing for is an N5 that makes you stop in your tracks, drop everything you're carrying, and either mutter "Ki Rei" or "s-sweet." Something futuristic, you know? Platinum with blue rimmed lighting would be...sweet.

Black with blue rimmed lighting would be sweet. Heck! Purple with blue rimmed lighting would be sweet! AHHH!! BLUE RIMMED!!!
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Offline GrAyLaN

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RE:Violence on the GCN...it's not seen enough!
« Reply #55 on: April 09, 2004, 09:37:57 PM »
Blue Rimmed lighting? Do you know what a sytem with rimmed lighting would cost!? But money aside...that would rock. Or...Red rimmed lighting! Black with red trim lights... *drool* Okay...now I don't care what it would cost.
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Offline DrZoidberg

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RE: Violence on the GCN...it's not seen enough!
« Reply #56 on: April 10, 2004, 02:22:42 AM »
it would cost very very little.
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Offline Jessmo26

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RE:Violence on the GCN...it's not seen enough!
« Reply #57 on: April 10, 2004, 11:17:12 PM »
Ok Lets look for a sec *** means its not out yet ** means it not a good value avoid

RE0: Not a remake and the best looking game out on any console period

RE:1 remake: a remake but so difffernt with new areas puzzles weapons and creatures it only resembles the old version in story as for the graphics ^^^

RE:2 is the port you played its a rehash with no updated graphics**

RE:3 same^^**

RE:CVX supposed to be a good game but its a dreamcast and ps2 port ^^**

Eternal darkness ne of the bloodiest disturbing and mature Games out there

RE4: Not out yet but one of the Gcs most wanted***

so basically if you look at this list youll see GC dominates the Horror genere Not in quantity but quality wise RE:make RE0 RE:4 and eternaldarkness> any horror game out today and in developement

then you have
Metroid prime: not a bloody game but one of the best out
starwars RS series ^^
giest***
Metroid prime 2***
F-zero
die hard**
def jam vandetta

then you have great 3rd party games Like
mortal kombat DA
Soulcaliber 2
Bloodrayne (seem like somthing up your alley)
True crime
all the james bond EA titles
Turok evolution
Medal of Honor
Lord of the rings the return of the King
def jam vandetta 2***
serious Sam
baten kiatos***
blood omen 2 (another game youd like)
Bloody roar primal fury (if you consider a fighting game violent)
Buffy the vampire slayer?? I can assume theres blood in this game
Dead to rights (right up your alley)
evclave1,2 If you consider chopping people in half violent
enter the matrix (yes violent indeed)
splinter cell, 1
splinter cell 2
ghost recon
Ghost recon 2
rainbow 6 3***
x-2 wolverines revenge (yes violent indeed) here this is a link to reviews
Im sure there more but Im proving a point that GC has more than enough mature games

http://www.gamespot.com/gamecube/index.html





John 3:16

Offline KDR_11k

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RE: Violence on the GCN...it's not seen enough!
« Reply #58 on: April 11, 2004, 07:21:30 AM »
You know what? You wouldn't be screaming for blood if you were living in a country with enforced ratings. With fifteen years you wouldn't even be able to buy pretty much any FPS game.

Offline GrAyLaN

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RE:Violence on the GCN...it's not seen enough!
« Reply #59 on: April 11, 2004, 04:21:59 PM »
That's alotta' games. I did play Metroid Prime at a friends ... but we got stuck on the same area for 3 weeks. Now I hate it. RE4, Killer 7, Splinter Cell 1&2 and MK: Deception look promicing. And no, I don't expect any story line from MK...as long as they bring back Baraka like promised...I'm happy.

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Offline odifiend

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RE: Violence on the GCN...it's not seen enough!
« Reply #60 on: April 11, 2004, 05:28:56 PM »
Bad news, MK: Deception won't be on GameCube.  Right when they finally got away from stale gameplay...
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Offline Shift Key

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RE:Violence on the GCN...it's not seen enough!
« Reply #61 on: April 11, 2004, 07:23:03 PM »
Graylan - Please tell me you faced Ridley in MP! That boss fight alone was worth the wait ^_^ so i suggest you go back and play it again until you face him.
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Offline GrAyLaN

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RE:Violence on the GCN...it's not seen enough!
« Reply #62 on: April 11, 2004, 07:56:50 PM »
Yeah...we fought him. Then we got stuck in some tunnel somewhere. Aw well. Hopefully Metroid Prime 2 is really good. Let's look forward to that & Paper Mario 2 & PikMin 2 & Animal Crossing 2 & TrueCrime 2.. and *trails off*

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Offline NinGurl69 *huggles

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RE: Violence on the GCN...it's not seen enough!
« Reply #63 on: April 11, 2004, 08:14:53 PM »
You saw Ridley and... got stuck?  You gotta be kidding me.  Finish this game, THEN you can start anticipating Metroid Prime 2.  Keep things in proper order.
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Offline GrAyLaN

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RE:Violence on the GCN...it's not seen enough!
« Reply #64 on: April 11, 2004, 08:21:37 PM »
U.U   *sigh*      Looks like I'm borrowing Metroid Prime again. Off topic but I just heard...Wierd Al's parents died.

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Offline NinGurl69 *huggles

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RE: Violence on the GCN...it's not seen enough!
« Reply #65 on: April 11, 2004, 08:36:26 PM »
I mean, if you fought Ridley, then you've basically got 2 minutes worth of walking and jumping between Ridley and the final battle.  It sounds like you didn't beat the final portion of the game, which is kinda strange since there are no serious puzzles involved at this point; you simply just take Samus there when you're thru with Ridley.  I didn't/don't mean to sound mean.
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Offline KDR_11k

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RE: Violence on the GCN...it's not seen enough!
« Reply #66 on: April 11, 2004, 11:13:10 PM »
Meh, never managed to kill Prime. Well, at least I was better in MP than in Super Metroid where I never managed to defeat Ridley...

Offline S-U-P-E-R

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RE:Violence on the GCN...it's not seen enough!
« Reply #67 on: April 12, 2004, 12:05:51 AM »
Quote

Originally posted by: KDR_11k
You know what? You wouldn't be screaming for blood if you were living in a country with enforced ratings. With fifteen years you wouldn't even be able to buy pretty much any FPS game.


god forbid

Quote

Bad news, MK: Deception won't be on GameCube. Right when they finally got away from stale gameplay...


Nor will NARC. I think the GC really could have used it. I guess I'll just have to get it on by other systems :S

- GrAyLaN

Offline oohhboy

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RE: Violence on the GCN...it's not seen enough!
« Reply #68 on: April 12, 2004, 05:35:09 AM »
If a person really wanted to see blood and violence they should go to a slaughter house or get a PC with Postal 2. That is the only game I have seen that was mean to be totally, absolutly, 100%, with the utter most disregard for life in any form or shape.

Point is, you want mega blood and guts, all the consoles out isn't right for you, let alone the GC.
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Offline GrAyLaN

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RE:Violence on the GCN...it's not seen enough!
« Reply #69 on: April 12, 2004, 07:05:30 PM »
!? Can't think of anything to say...there's so much to reply too ?!

-GrAy...no...something new this time...

-gRaYlAn  ....aw...that sux...

-GrAyLaN
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Offline NinGurl69 *huggles

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RE: Violence on the GCN...it's not seen enough!
« Reply #70 on: April 12, 2004, 08:18:50 PM »
The most utter disregard for life in a game is in Lemmings.

And Rainbow Six PC, multiplayer Co-op.

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Offline KDR_11k

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RE: Violence on the GCN...it's not seen enough!
« Reply #71 on: April 12, 2004, 08:43:10 PM »
Nope, the Lemmings clone where you have to STOP them from reaching the goal by means of bombs, machine guns, etc.

Offline S-U-P-E-R

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RE:Violence on the GCN...it's not seen enough!
« Reply #72 on: April 12, 2004, 10:19:13 PM »
I dunno about you guys, but I occasionally like to play a game where I go nuts and kill like 500 f'n people. GTA is a bit too slow paced for this, actually, I mean something fast paced like GunGrave or Quake III . The GC could use more games like this, actually, I think. I'm a little crazy, also.

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Offline NinGurl69 *huggles

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RE: Violence on the GCN...it's not seen enough!
« Reply #73 on: April 12, 2004, 11:16:47 PM »
That's what Rainbow Six was good for... you and your online teammates storm an embassy in under 2 minutes flat, no good guys are hurt, 16 terrorists are dead, and all that's left is the terrorist with the bomb and 30 hostages in the foyer.  You all creep close the doorways, some take a peek to assess the numbers, and you're waiting for a GO Code to rush in, then -- you pop your partner in the leg with a silenced pistol, so he's limping and doesn't know who the hell hit him -- then you turn around and blast another teammate in the head with your sniper rifle -- scares the terrorists by luckily you kill him before he detonates the bomb!  The rest of the squad rushes in to clean house -- you drop a frag grenade in the room -- KILL EVERYBODY -- and have LOL good time!
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Offline DrZoidberg

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RE:Violence on the GCN...it's not seen enough!
« Reply #74 on: April 13, 2004, 04:21:06 AM »
Quote

Originally posted by: S-U-P-E-R
I dunno about you guys, but I occasionally like to play a game where I go nuts and kill like 500 f'n people. GTA is a bit too slow paced for this, actually, I mean something fast paced like GunGrave or Quake III . The GC could use more games like this, actually, I think. I'm a little crazy, also.

- GrAyLaN


i enjoyed carmageddon for that reason, more games need to realise how to be fun without some assinine dragged out story. needs more Metal Slug.

-GrAyLaN
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