Author Topic: Final Fantasy Crystal Chronicles Impressions (US version)  (Read 4838 times)

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Offline Jonnyboy117

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Final Fantasy Crystal Chronicles Impressions (US version)
« on: January 25, 2004, 11:14:06 AM »
Hands-on with the final US version!

By Jonathan Metts

I really enjoyed Final Fantasy Crystal Chronicles at E3 last year, so it was hard waiting through the long import window for the English version.  But now it’s here, and I’m pretty thrilled with how the game turned out.  I’m also fortunate in that I have two GBAs and knew a friend who let me borrow a third, so I’ve been playing (and will continue to play) with at least three people for the rest of the game.  That’s definitely how it should be done, although playing with as few as two people still captures most of the multiplayer magic.  Four people is total chaos, absolutely hilarious.  Playing by yourself is fine for building up a character, but it looks like I could only recommend it for short bursts.  This is a multiplayer game through and through.

If you’ve got the equipment or know other people who do, Crystal Chronicles is going to become one of your favorite multiplayer games.  The whole game design is based around playing with other people, because even the most basic tasks require constant communication and cooperation.  And you know what? It’s fun.  We’ve logged nine hours of playing time in less than a day and a half, and that’s all three of us playing together the whole time.  Sure, we snap at each other and get annoyed when one person is lagging behind, but that’s all part of the experience.  There have been four-player cooperative console games before FFCC, but none of them has attempted to be this complex and deep.  Yes, the combat is simple on the surface, but the way in which different moves can been combined and different players have to assume individual roles (attacker, healer, mage, chalice-carrier) provides a whole lot of room for strategy.  Having some kind of battle plan is absolutely essential for taking on bosses and even some regular enemies.  Unlike games like Gauntlet, in which enemies approach in swarms and each person just stakes out one area on the screen, battles in FFCC usually involve a small number of difficult enemies, so the players must directly interact in order to prevail.

Though the real-time battles and multiplayer aspects make Crystal Chronicles quite different from most Final Fantasy games, the rest of the game easily reinforces that heritage.  The graphics are just unbelievable, even better than FFX and X-2 on PlayStation 2.  The first time I crossed a miasma stream, my jaw literally dropped, and I’m still blown away every time I see it.  Rivers cut through many environments with some of the best water effects I’ve ever seen on any system.  The textures are so sharp that you’ll find yourself just staring at things that would normally not be worth a second look, like a field of wheat or the way a boat’s sails unfurl.  The character designs are in the vein of Final Fantasy IX, with “super-deformed” humanoids and other weird creatures, but the environments are super-realistic.  The two styles, oddly enough, don’t clash at all.  With a beautiful Celtic soundtrack, the game’s music is just as impressive.

I don’t want to ramble on too long, lest I exhaust my supply of superlative adjectives.  If Crystal Chronicles proves to be a long enough quest that evolves to keep up with our steadily improving communication skills, I believe it will be the first console game to successfully combine RPG gameplay and multiplayer for the advancement of both types of games.
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Offline animex

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #1 on: January 25, 2004, 11:37:51 AM »
please capture some ingame footage
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Offline Jonnyboy117

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #2 on: January 25, 2004, 01:56:18 PM »
I may do that, just have to find the time for it. I'd like to get some of the really beautiful scenes and show some multiplayer.
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Offline Armed

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #3 on: January 25, 2004, 03:01:18 PM »
So... it's still worth buying even if you are planning to play by yourself right?
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Offline Minsc

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RE: Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #4 on: January 25, 2004, 04:31:27 PM »
Sounds like it can be compared to PSO.  Offline/single player good once in a while however online/multiplayer is where all the fun is.  I'm still playing PSO online.

I happen to have a brother, access to a GBA and GBA SP, and a link cable (a second won't be hard to get ) so I'll probably get Crystal Chronicals some day.  If sales for some reason are a little slow I'll just have to get it a bit earlier.

Offline Glenn2K4

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RE: Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #5 on: January 25, 2004, 06:57:01 PM »
i know that i am getting this...me and my friend both have GB and cords, so we are good

i just hope we can get 1 or 2 more people, because i want to get the best multiperson experience possible.

this game sounds like it rocks
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Offline Jonnyboy117

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #6 on: January 25, 2004, 07:08:31 PM »
Quote

Originally posted by: Armed
So... it's still worth buying even if you are planning to play by yourself right?


Probably not.  Read Dan's import review for a better perspective on single-player.
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Offline Odeix

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #7 on: January 27, 2004, 12:17:55 PM »
I have one question. Did Square-Enix retain the level-up system?

Like, can you level-up in single player and use that character in multi?

I really hope this game doesnt focus on getting EXP.

I've never played PSO so I am I bit uninformed, but it sounds like all you do is repeat the same stages to level up which sounds really boring to me.
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Offline Moshimoro

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #8 on: January 28, 2004, 10:49:04 AM »
Can someone explain to me why I must have a GBA to play multi-player other than the greed of a corperation. Why could it not be made for regular controllers?

Offline Bill Aurion

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RE: Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #9 on: January 28, 2004, 11:21:47 AM »
Grrrr...Let me ask you this...Would you like gameplay stopped as you or one of your buds pause the game to pull out a spell?  

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Offline mouse_clicker

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #10 on: January 28, 2004, 11:24:10 AM »
It's quite simple- if you don't want to have to buy a GBA to play FF:CC with your friends, then don't get the game. Otherwise, there's no use complaining about it.
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Offline darknight06

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RE: Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #11 on: January 28, 2004, 01:00:51 PM »
I have a brother that's getting this game whenever it comes out.  All I know is that my GBASP will be fully charged and ready to go!
 

Offline Odeix

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #12 on: January 28, 2004, 03:14:00 PM »
Don't forget there's more to being able to use seperate menus on a GBA. Players are also given maps or radar that can only be accessed by certain players. If, for example, your character is given the treasure radar you have to verbally communicate to the other players where that treasure is. It's all about fun uses of communication.

Plus it's not like Nintendo is cheating you by selling GBAs. It's a great, cheap system with tons of cheap games, all less than a Gamecube game and many just as good.
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Offline Kyosho

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RE:Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #13 on: January 28, 2004, 09:54:34 PM »
It sounds like fun but I'm not going to buy it because I dont have 3 other friends with GBAs, and it sometimes is a hassle to ask ppl to come over when you can just use online to play most games.  It's nice to see Nintendo getting many party-oriented games, but I'd also like to see some more single player RPGs.  *can't wait for Tales*

Offline Bloodworth

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RE: Final Fantasy Crystal Chronicles Impressions (US version)
« Reply #14 on: January 28, 2004, 10:42:17 PM »
Odeix and Moshimoro: be sure you read my import review.  That should answer your questions on leveling up and GBA connectivity.  
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