Author Topic: Ocarina of Time in 2D  (Read 11472 times)

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Offline nolimit19

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RE: Ocarina of Time in 2D
« Reply #25 on: January 20, 2004, 10:11:23 AM »
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Offline theRPGFreak

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RE:Ocarina of Time in 2D
« Reply #26 on: January 20, 2004, 10:51:39 AM »
One thing that I am woundering about the port, is how is Link going to look as an adult? We know in the pictures that it is young Link because of the bosses he is fighting. I just hope that Adult Link doesn't look screwed up!
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Offline PaLaDiN

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RE:Ocarina of Time in 2D
« Reply #27 on: January 20, 2004, 11:26:49 AM »
I'm not nuts, I just liked OoT the least out of all the Zelda games.

Doesn't compare to LttP in any way in my opinion.
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Offline ib2kool4u912

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RE: Ocarina of Time in 2D
« Reply #28 on: January 20, 2004, 12:12:31 PM »
This thing looks pretty cool. I want to see how the Water Temple will come out because that doesn't seem that easy to make in 2D, with all the up and down and stuff.  

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Offline SearanoX

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RE: Ocarina of Time in 2D
« Reply #29 on: January 20, 2004, 12:15:03 PM »
I saw all of this stuff a few months ago, actually.  Looks quite interesting.  Seems that the game's puzzles and environments have been altered in order to suit the two-dimensional formula.  Hopefully, this won't ruin gameplay.

Offline JoeFalco

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RE:Ocarina of Time in 2D
« Reply #30 on: January 20, 2004, 02:51:31 PM »
Yeah, I remember this guy.  He got banned from a website about 3 times for stealing other people's work.  I've tried the demos but it loads far too slow.    Other than a few decent looking pics, I don't see why Planet Gamecube is giving this guy more attention than any of the other programmers out there in the world that are making their own Zelda games.  I believe the only reason this guy is receiving attention is because how much the original was loved.
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Offline Djunknown

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RE:Ocarina of Time in 2D
« Reply #31 on: January 20, 2004, 04:05:30 PM »
Since Nintendo hasn't told the team at Warpipe to cut it out, I doubt they'll step in to tell this guy to quit. But I wouldn't be surprised if one day, they do crucify him if this thing gets too big. Remember what Nintendo says at the end of their credits? Its something to the effect of "All graphics, sounds, music, scenarios copyrighted by Nintendo."

I personally, am going to wait until its a finished product. I'm going to guess it'll be 2 years before this project is finished.  I'm skeptical he'll do MM and Windwaker soon after, so don't hold your breath....
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Offline mouse_clicker

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RE:Ocarina of Time in 2D
« Reply #32 on: January 20, 2004, 04:17:50 PM »
I don't think it's copyright infringement unless the guy tries to make money off of his recreation. As long as it's free, it should be fine, but then again that's no guarantee.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Koopa Troopa

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RE:Ocarina of Time in 2D
« Reply #33 on: January 20, 2004, 07:55:46 PM »
Yeah, but all Nintendo has to do is take the guy to court one time and he'll he'll keel over becuase of the expenses. Hehe.


I heard about this a while ago, and I'm impressed at the progress he has made, even the old demos he had released were very functional.
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Offline KDR_11k

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RE: Ocarina of Time in 2D
« Reply #34 on: January 21, 2004, 04:41:50 AM »
If it resembles Zelda, it's copyright infringement. Nintendo rarely nukes games with stolen sprites though, I doubt they'll take action.

Offline Deguello

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RE: Ocarina of Time in 2D
« Reply #35 on: January 21, 2004, 11:32:35 AM »
Forgive me if I sound a bit pessimistic, but how this Daniel Barras character gonna do all of those nifty things in OOT in 2D.  Like that Forest Temple hall that gets all twisty?  And Some of those near vertical hookshot pulls?  And the Water Temple?  And Epona, where you shoot those big poes?  To have an accurate scale those big poes could never be on the same TopDown screen with Link.  How about Climbing Mount Doom with those tektites on the wall?  Will the Archery Shooting Gallery become a testament to 2D ease?  In OOT, get this, you could had to point the arrow at your target.  In 2D, all you really have to do is shoot in the general direction.

This Barras guy also seems a bit pretentious to say that the news Zeldas "lack something," when by his own terms, his version of OOT will "lack" a lot of the stuff that made the original what it was.  I don't care if he says he'll put everything in OOT into his little fangame, I'll believe it when I see it.  The end result of this will be a 3D Zelda unnecessarily transformed into a greatly butchered, nostalgia-drenched cesspool of a 2D fangame.  
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Offline PaLaDiN

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RE:Ocarina of Time in 2D
« Reply #36 on: January 21, 2004, 01:35:38 PM »
Quote

The end result of this will be a 3D Zelda unnecessarily transformed into a greatly butchered, nostalgia-drenched cesspool of a 2D fangame.

That's fine by me. I think I'd still like it more than OoT.  
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Offline mouse_clicker

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RE:Ocarina of Time in 2D
« Reply #37 on: January 21, 2004, 01:45:55 PM »
Personally, I think if you didn't like OoT, it wasn't because the game was in 3D- I really doubt the graphical change, large as it was, caused you to dislike the game so much. Hence, I doubt a 2D conversion will make it any better at all. I disagree with this guy's claim that the 3D games "lacked" something, but it is a cool project nonetheless. I just hope nobody, especially the creator, are expecting it to be any better. Just different.  
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Offline razorpit

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RE:Ocarina of Time in 2D
« Reply #38 on: January 22, 2004, 12:22:50 PM »
Great this week I've learned I can load linux on my gamecube and play a round of 2-D OoT!  

Is it just me or is this a slow news week?  
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Offline Bill Aurion

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RE: Ocarina of Time in 2D
« Reply #39 on: January 22, 2004, 12:26:12 PM »
Considering Ninty just announced their new system...
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Offline GoldShadow1

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RE: Ocarina of Time in 2D
« Reply #40 on: January 22, 2004, 07:34:39 PM »
"gaming mods? oh they'll never take off, excuse me while i finnish this round of Counter Strike. bring on more 3d -> 2d conversions i say, monkey island 4 ;____; "

YES!  I loved MI3, I have NO idea why they went to 3D in the sequel.. from the screen shots, it looks like it completely ruins the great style of Curse.  Ah well...