Nintendo must truely work hard to make its next console that of choice with the people, and to do so it must definitely be out first, and be marketed and sold in a strategy that will keep it in the continual spotlight of the gaming community.
Foremost, the company must build hype, it must get the people excited, which is why they are saying nothing now, but indicating that something new and amazing is just over the horizon.
Here is a scenario, which I believe if fulfilled to any kind of reality, would help build nintendo back to a more favourable position.
Nintendos THREE year plan.
2004
-Nintendo takes over industry third parties.
Nintendo make the best family games, Mario, Pokemon et al sell in huge quantities,
but they need to add some oomph to their exclusive lineups. To do so, Nintendo
should spend some of it's supposed 'cash reserves' to buy content for its next
consoles, and by consoles i mean the GBA as well, as its monopoly is also under
threat. In my scenario, Nintendo would over the course of the next year purchase
CAPCOM
NAMCO
SQUARE ENIX
KONAMI
EIDOS
By purchase, i mean a majority holding that ensures these companies 2nd party status
MID 2004
-Nintendo releases information about successors to Gamecube and GBA
In doing so, the GBFuture would simply be a portable cube, ensuring Backward compatability plus an installed user base for the games. Developers will flock as they will already know the hardware. A new system that will sell like hotcakes, that from day one has a userbase of around 20million users.
Nintendos new Console will be the N5, wireless controllers from the box, DVD Capability from the BOX, Online Capabilities that are fully supported within months of the system being sold. Installed Memory system, usb ports, the whole kit. Furthermore, the GBFuture can be used as an alternative controller, with extra features. However this will not be the major selling point of the system, as it is with the CUBE.
END 2004
-Nintendo introduces new GBFuture/CUBE Software Info/Launch Titles.
Imagine the games that will already be on the GBFuture, Mario Sunshine, Resident Evil, Twin Snakes, Wind Waker, Double Dash. Imagine the prospect for Cube owners of another Five years of fresh gaming for the cube. What a lifespan for a console, furthermore, the phasing out of the Cube early would not be noticed, as it's games could still be purchased. ONLY FOR GBFuture and GC.
EARLY 2005
-Nintendo Releases GBFuture, Introduces new N5 Software
GBFuture hits japanese shelves. With exclusive content from NINTENDO, CAPCOM, SQUARE-ENIX, NAMCO, EIDOS and KONAMI.
N5 Launch software announced, five first and second party games on launch day.
Resident Evil5 CAPCOM
Too Human SILICON KNIGHTS
Ridge Racer NAMCO
Super Smash Bros NINTENDO
Donkey Kong Platformer NINTENDO
Plus demos of several third party developed titles.
MID 2005
GBFuture hits stores throughout the rest of the world. CUBE Manufacturing stops, as N5 manufacturing steps into gear. GBFuture game boxart would have a caption indicating that it was compatible with the CUBE.
END 2005
Nintendo releases N5 to the masses of the world before Xmas 2005. Announces Future Exclusive Releases.
A simultaneous release would be nearly impossible but a close one would not. If they started making the System in FEB 2005 it is feasible that the System could be launched with a decent launch number by AUG 2005 in Japan, OCT 2005 US and NOV 2005 PAL.
Get Xmas done, and then consolidate the user base with solid releases in the beginning of 2006 before the competition releases.
I beleive that to sustain a console over its life, and keep it going off shelves and increas market share, N5's release schedule should see at least two to four AAA First and second party titles being released a month.
This is how it could be if they had Control of CAPCOM, KONAMI, NAMCO, SQUARE-ENIX,
and EIDOS
OCT 2005
Resident Evil 5 CAPCOM
Too Human SILICON KNIGHTS
Ridge Racer NAMCO
Super Smash Bros NINTENDO
Donkey Kong Platformer NINTENDO
NOV 2005
Silent Hill 4 KONAMI
Mario 128 NINTENDO
Pilotwings NINTENDO
original square game SQUARE
original namco game NAMCO
DEC 2005
Metroid Prime 3 RETRO STUDIOS
Viewtiful Joe 2 CAPCOM
Pikmin 3 NINTENDO
Commandos EIDOS
original nintendo game NINTENDO
JAN 2006
Metal Gear Solid 4 KONAMI
Capcom V SNK CAPCOM
GTA Killer from 2nd Party
Gran Turismo Killer from 2nd Party
FEB 2006
Kirby Game NINTENDO
Soul Calibur NAMCO
Tomb Raider EIDOS
MAR 2006
Eternal Darkness 2 SILICON KNIGHTS
Onimusha CAPCOM
Pokemon NINTENDO
APR 2006
Ace Combat NAMCO
Castlevania KONAMI
Blood Omen EIDOS
MAY 2006
Starfox NINTENDO
Time Crisis NAMCO
original retro game RETRO STUDIOS
original capcom game CAPCOM
JUN 2006
Mario Golf NINTENDO
WaveRace NINTENDO
Hitman EIDOS
original square game SQUARE
original konami game KONAMI
JUL 2006
Clock Tower 4 CAPCOM
Mario Tennis NINTENDO
Tekken 5 NAMCO
original Nintendo game NINTENDO
AUG 2006
Dino Crisis CAPCOM
Deus Ex EIDOS
original nintendo game NINTENDO
SEP 2006
Legacy Of Kain EIDOS
original namco game NAMCO
original konami game KONAMI
Oct 2006
Final Fantasy SQUARE
Timesplitters EIDOS
1080 NINTENDO
Mario Kart NINTENDO
NOV 2006
Devil May Cry 3 CAPCOM
Legend Of Zelda NINTENDO
Mario Party NINTENDO
original namco game NAMCO
original konami game KONAMI
DEC 2006
Mario 256 NINTENDO
Thief EIDOS
original square game SQUARE-ENIX
Although this is so very unlikely its not funny, i think it should be noted that Nintendo should purchase some capable third parties to make them some exclusive mature products. They just need too.
Further, there online plans should involve all games in some way. It should involve a monthly fee, like MS and deliver online gaming, free downloads etc. The N5 Should be online from DEC 2005.
In a perfect world.