The point of the article, mumei, was that Nintendo is trying their hardest- yes they are making mistakes, but they're doing just fine. And you know what? Even if they AREN'T doing fine,
who cares? Just play the games for godsakes and stop worrying about the sales statistics and the image problems. Gamers have become so "hardcore" now that they follow
everything related to the industry and have lost site of the whole point, which is to
play games. Now we judge games on their graphical quality, the depth of their story, the variety of the gameplay, the originality of the scenario, but when we were kids all that mattered was if it was FUN or not. Nintendo is still the same Nintendo they were when we were kids, we're just looking at them more critically than ever before. If we'd just learn to enjoy the games, none of this would matter.
I didn't want to have to explain the point of my article to you again because my article said it well enough. All your complaints about it were completely misconstrued.
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No one wants to buy the mediocre 3rd party game, but there are many, many third-party games that are just as good as any of Nintendo's offerings.
I never said ALL 3rd parties are bad, you simply assumed as much.
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I can understand not liking some of the PSX's more "mainstream" games, but the PSX definitely has its merits. Have you ever actually played one, or are you going off of hearsay? Go buy and play a game like Castlevania: Symphony of the Night, Star Ocean 2, or Suikoden II and tell me that the third-parties are mediocre.
Read the first sentence of the paragraph you quoted:
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Then along came Sony- not to disrespect the advancements Sony has made for the industry, and they are improving, but they created a console (the Playstation) completely devoid of a stellar 1st party, or really a good 1st party at all, which meant half-assed crappy games could sell much better than before simply because the consumer didn't have a choice.
I'm not saying Sony has done no good- on the contrary, they brought the industry onto the disc medium, making it cheaper and easier to produce games. They also gave more control to the 3rd parties, who before were quite restricted, especially by Nintendo. And I do own Symphony of the Night- it's an incredible game. Again, I'm not saying ALL 3rd parties are bad, but you can't deny the incredible amount of them that ARE.
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And I am no fan of the X-Box, but it does have a games that are good; Panzer Dragoon Orta, Ninja Gaiden, Halo (it's alright >_>), The Chronicles of Riddick, etc. Can you explain this stance that the reason that third-parties do poorly on the GCN is because Nintendo is so much better?
Ugh, you're taking a very shallow look at this. Yes, the XBox does have a good games- I never said it DIDN'T. As for explaining myself on why 3rd parties do poorly on the Gamecube,
read my article. I flat out TELL you several times, and I've repeated myself enough already.
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I've been a Nintendo fan for 12 years, and I can tell you point-blank that most people don't agree with you. Nintendo can and should cater to everyone, not just a set group. Nintendo claims that there games are for everyone, but they don't appeal to everyone. Nintendo really should take the time to create new franchises that target older gamers, and games like Geist show that they do know that they need to get more of the market.
You see, THIS is why I said you missed the point of my article. I've been a Nintendo fan for 13 years, so I must have seniority. ::rolls eyes:: And I can tell you that there are millions out there who do still love Nintendo.
And Nintendo shouldn't have to cater to anyone but themselves- they make games they think are the best possible, and if people don't like them, too bad. I don't want Nintendo
targeting anyone, because when you start making a game with a certain demographic in mind, the creative decisions are overruled by the sales potential, which leaves you with a bad game. Nintendo never said their games would appeal to everyone, they simply said everyone can enjoy their games, they don't exclude anyone. That doesn't mean everyone is going to like Nintendo's games, although many do, it just means everyone has the potential to like them.
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Nintendo can do a lot to improve, and there is no excuse for not improving when you know what you should do to improve. You say that you are happy as long as Nintendo is making a profit? So is Nintendo. But they would be much happier if they were making a larger profit. They could be making more money in profits than Sony's Computer Entertainment Division does if they actually aggressively pursued people other than their core audience. They don't have to abandon their core audience to go after other groups as well.
You REALLY missed everything I was saying- I never said Nintendo
couldn't improve, or
shouldn't improve, just that if they
don't improve I'm still happier than I ever though I'd be, and that's all that really matters. Most of all, I don't want them deciding against ideas they think will make the game better simply because it will hurt the sales. Case in point Crystal Chronicles- since Nintendo was funding the entire thing, Square went all out with the game. They did whatever they wanted because they didn't care if it would sell or not, since it wouldn't hurt them at all either way. That's why they had the balls to not only include but require the GBA connectivity. In the end Crystal Chronicles became one of the best Gamecubes yet, in my and many others' opinions, and it's because the motivation to make the game wasn't
sales, it was
quality. This is the way Nintendo always has been and hopefully always will be.