Author Topic: Is nintendo losing its touch????  (Read 9955 times)

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Offline THE_BLINK_EFFECT

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Is nintendo losing its touch????
« on: November 21, 2003, 04:52:27 PM »
Lately there have been a lot of highly anticipated games being released but some of them are just not as good as i anticipated... for example i bought Mario party 5 and the story of it sucked but then i got mario kartouble dash that was good but not a Nintendo classic if you no what i mean...
But then again theres totally awesome games like wind maker, metroid prime, super mario sunshine etc.

I just hope games like metriod prime 2 and wind maker 2 arent total dissapointments.

Offline GaimeGuy

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RE: Is nintendo losing its touch????
« Reply #1 on: November 21, 2003, 05:09:08 PM »
No, Nintendo isn't losing its touch.  People are just expecting their games this generation to be as revolutionary as the games they made for the N64 were, which, of course, were the first of its kind,  having all the nintendo series  in 3D.  In other words, its the fans, not Nintendo

Offline Bill Aurion

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RE:Is nintendo losing its touch????
« Reply #2 on: November 21, 2003, 06:32:50 PM »
And since when has Mario Party had a story?...
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Offline Gamebasher

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RE:Is nintendo losing its touch????
« Reply #3 on: November 22, 2003, 02:58:04 AM »
Nintendo better not lose it´s touch, because if they do they´re through come the next generation of gameconsoles. The squeeze created by the immense competition and struggle to stay affloat in such an environment compels them to either beat the competion or match it, none less. They have correctly achieved breakthroughs in the former generation, and aren´t quite able to  live up to those standards in this current generation except for a few titles, so we´ll just have to wait and see if that new product announcement will be as revolutionary as Mario 64 and Zelda 64 was. If you ask me, I would go for a resounding YES!

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Offline PIAC

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RE: Is nintendo losing its touch????
« Reply #4 on: November 22, 2003, 03:39:27 AM »
look at the GCN library then look at the N64 library, there are far more standouts this generation than last, games that come to mind from the N64 gen include Mario 64 and Ocarina of Time, yes there were alot more good/great games than that, but that's just what stands far above the rest, THIS generation how ever we have Wind Waker, Metroid Prime, Eternal Darkness, F-Zero GX (how they pulled this game off i don't know), and this generation isn't over yet. and before you start shouting yes i realise f-zero gx was made by amusement vision, a development studio of Sega, but Nintendo would still have overseen the production, it IS their franchise after all.

either way i don't think Nintendo has lost it's touch at all, not only is it still putting out FUN games, it's increasing the amount of fun to be had on it's console via lending of franchises and strengthening of it's third party support. go nintendo.

Offline Hostile Creation

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RE:Is nintendo losing its touch????
« Reply #5 on: November 22, 2003, 04:24:43 AM »
Actually, if Nintendo loses its touch, they might lead the next console generation.  That's how it seems to work nowadays.

But they're not.  Not for me, anyway.
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Offline akdaman1

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RE:Is nintendo losing its touch????
« Reply #6 on: November 22, 2003, 08:16:25 AM »
No, Mario Party never had a story and Mario Kart DD is a classic in my eyes , I mean what else can nintendo do to freshen it up a bit , I personnaly hope that they dont ever make anohter Mario Kart . I dont want them to go and ruin the series...


I think Nintendo have got much better when it comes to buisness decisions , just wait till the next generation and you will know waht i mean..
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Offline GaimeGuy

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RE: Is nintendo losing its touch????
« Reply #7 on: November 22, 2003, 08:58:33 AM »
Here's an example of what I mean:  Super Mario 64 and Ocarina of Time come along.   Instant  classics, everyone loves em.   Mario Kart 64 comes along. Instant classic.   Majora's Mask comes along.    Not as many people are impressed with MM as OoT.   Now,  turn to GameCube.    Metroid Prime is released.   Instant  success, loved  by  almost everyone.   Super Mario Sunshine and Wind Waker come along.  They're loved, but criticized at the same time with tons of people who are "dissappointed."     Now,  Mario Kart Double Dash comes along.   For the most part, people love it,but I hear a lot of "Its good, but it isn't as good as I thought it would be."

See a pattern?    The first 3D versions of Nintendo's franchises are instant success, and then, people expect the NEXT game in the series to be even MORE revolutionary, setting themselvs up for a dissappointment.    

Offline Bill Aurion

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RE:Is nintendo losing its touch????
« Reply #8 on: November 22, 2003, 09:14:17 AM »
"Its good, but it isn't as good as I thought it would be."

This is the problem...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline seven_chaos

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RE:Is nintendo losing its touch????
« Reply #9 on: November 22, 2003, 09:35:14 AM »
If you notice on the F-Zero GX case, there is no sign of the Amusement Vision logo or SEGA logo.  All you see is the Nintendo logo.  Totally off subject but I think Nintendo and SEGA should become one and RULE the industry as KING!!!!!

And NO Nintendo is not losing their touch.  Just wait until they show all the new characters and such that they're working on.
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Offline Flames_of_chaos

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RE:Is nintendo losing its touch????
« Reply #10 on: November 22, 2003, 12:34:28 PM »
A segtendo would be pretty neat. and it would cause a pretty good round up videogames and some ninja games on a nintendo system (shinobi and that other one).
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Offline Shadow Link

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RE:Is nintendo losing its touch????
« Reply #11 on: November 22, 2003, 01:06:25 PM »
The big blow for Nintendo was the loss of Multiplayer exclusive FPS games.  We dont have a Goldeneye for GameCube or a Perfect Dark.  Sure we have Giest coming soon but from the screenshots ive seen it doesnt look much better than Perfect Dark on n64.  Hopefully it will be polished up considerably.

All that the N64 had over GameCube was those two games and thats it.  GameCube has surpassed the N64 in every other way.

Offline WesDawg

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RE: Is nintendo losing its touch????
« Reply #12 on: November 22, 2003, 01:51:06 PM »
If you bought Mario Party 5 for the story then you're a fool. Then again, you obviously can't spell to well either...

Offline GaimeGuy

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RE: Is nintendo losing its touch????
« Reply #13 on: November 22, 2003, 05:54:56 PM »
Uh,  name a good excusive FPS for ANY of the next gen consoles.  Just  a head's up:  Halo   is  on PC, and it also isn't that great of an FPS.   Especially compared to, say, TimeSplitters 2.

Offline mouse_clicker

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RE:Is nintendo losing its touch????
« Reply #14 on: November 22, 2003, 06:08:33 PM »
Actually, Halo IS an extremely good FPS, it's just not revolutionary. I do agree, though, that Timesplitters 2 completely blows it out of the water, in both single and multiplayer. TS2 is one of my favorite FPS's to date. o_O

In any case, that's exactly what Shadow Link meant- look at what Goldeney did for the N64, and look at what Halo did for the XBox when it was exclusive (and what's it's STILL doing even when it's not exclusive). Halo was especially a blow to Nintendo because they didn't have any big name exclusive FPS of their own to compete with it, so anyone looking for a shooting game on a console naturally went for the XBox first without even considering a Gamecube. Hopefully Geist will rectify some of that, but I doubt it'll have much of an impact.  
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Offline savanna03

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RE:Is nintendo losing its touch????
« Reply #15 on: November 22, 2003, 08:08:23 PM »
also some of the key areas that NINTENDO is loosing is touch are GRAPHICS and HYPE.  i remember they used to push NES, SNES and the N64 to the limit and now they cant seems to do it with GCN... (RE4 seems the only game to do it and its from CAPCOM) for the HYPE, i dont know.... im not intise with there game like i once used too and most people agree with me too... SALES aint great like it used to... WIND WAKER, MARIO SUNSHINE and etc.
even in the message board, ppl seem 2 be intimidated by me.  it feels like im da slim shady him self 'cuz they had 2 use a microscope everytime i post...  blah they got nothing on me other than attacking my paragraphs...

Offline mouse_clicker

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RE:Is nintendo losing its touch????
« Reply #16 on: November 22, 2003, 08:11:41 PM »
Look at Wind Waker! Look at Metroid Prime! Look at Eternal Darkness! Look at Starfox Adventures! Look at F-Zero GX! Nintendo IS pushing the Gamecube to the limits.
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Offline Darc Requiem

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RE:Is nintendo losing its touch????
« Reply #17 on: November 22, 2003, 09:53:49 PM »
Quote

Originally posted by: mouse_clicker
Look at Wind Waker! Look at Metroid Prime! Look at Eternal Darkness! Look at Starfox Adventures! Look at F-Zero GX! Nintendo IS pushing the Gamecube to the limits.


While Wind Waker was impressive the other three games you listed weren't by Nintendo. Silicon Knights produced ED, Rare was responsible for SFA, and Sega's AV was responsible for F-Zero. When it comes to game produces by EAD Nintendo has disappointed IMO. The best games for Gamecube aren't by EAD on the GC. My favorite GC games aren't by EAD. Thats a first for me when it comes to a Nintendo console. With as many of the the Big N's franchises farmed out for GC. I was expected games from EAD that impressed none of them did. Wind Waker was good but it was a cell shaded Ocarina of Time. Super Mario Sunshine wasn't a bad game by any means and the high difficulty was a throw back to older Nintendo games but it didn't wow me. There hasn't been on GC game from Nintendo's EAD that has blown me away on Gamecube most EAD games seemed rushed to me. Given the fact that EAD wasn't under the strain it was during the N64 era I'm quite disappointed.

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Offline NinGurl69 *huggles

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RE: Is nintendo losing its touch????
« Reply #18 on: November 22, 2003, 10:11:16 PM »
Many modern EAD games aren't being directed by Miyamoto-sensei, either.
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Offline Shadow Link

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RE:Is nintendo losing its touch????
« Reply #19 on: November 22, 2003, 10:14:44 PM »
Quote

Originally posted by: Darc Requiem
Quote

Originally posted by: mouse_clicker
Look at Wind Waker! Look at Metroid Prime! Look at Eternal Darkness! Look at Starfox Adventures! Look at F-Zero GX! Nintendo IS pushing the Gamecube to the limits.


While Wind Waker was impressive the other three games you listed weren't by Nintendo. Silicon Knights produced ED, Rare was responsible for SFA, and Sega's AV was responsible for F-Zero. When it comes to game produces by EAD Nintendo has disappointed IMO. The best games for Gamecube aren't by EAD on the GC. My favorite GC games aren't by EAD. Thats a first for me when it comes to a Nintendo console. With as many of the the Big N's franchises farmed out for GC. I was expected games from EAD that impressed none of them did. Wind Waker was good but it was a cell shaded Ocarina of Time. Super Mario Sunshine wasn't a bad game by any means and the high difficulty was a throw back to older Nintendo games but it didn't wow me. There hasn't been on GC game from Nintendo's EAD that has blown me away on Gamecube most EAD games seemed rushed to me. Given the fact that EAD wasn't under the strain it was during the N64 era I'm quite disappointed.

Darc Requiem


Firstly Eternal Darkness, Starfox, Metroid and F-Zero have all had input from Nintendo and are Designed for the Nintendo GameCube.  They are all first party Nintendo games which Nintendo have assisted in creating.


As for Zelda im not even going to begin with how patetic your statement was there,  a cel* shaded ocarina of time? I dont think so.

Whilst EAD's games havent been pushing the GameCube to its limits most of the games EAD create dont need to.  I mean look at Mario Sunshine is it suposed to be realistic? Nope so how are you going to make it push the cube to the limits.  Sure they could have done some texture work but its not worth it for somthing so insignificant. Zelda the Wind Waker in my opinion pushes the GameCube when you consider that there is no Load times and it loads those huge worlds and ocean etc.  Zelda the Wind Waker is easilly the best Cel shaded game ive seen to date.  

In my opinion there honestly hasnt been any EAD game that could greatly benefit from pushing the Cube to its limits.  There is also time constrants that may hinder EAD's efforts of really polishing a game.  Companies like Rareware and Retro arent working on as many games as EAD.

EAD had alot of Input on games like Metroid Prime.  The Samus model in Metroid Prime was created with the assitance of EAD.  EAD did the music.  And EAD assisted with the game design.

grrr DONT diss EAD.


Offline mouse_clicker

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RE:Is nintendo losing its touch????
« Reply #20 on: November 23, 2003, 03:38:22 AM »
Quote

Silicon Knights produced ED, Rare was responsible for SFA, and Sega's AV was responsible for F-Zero


I see no difference- besides the fact Denis Dyack himself does not make a distringuishment between "Nintendo" and "Silicon Knights", Nintendo has a HUGE had in developing all of the games they publish, not just their own, and that includes Eternal Darkness, Starfox Adventures, and F-Zero GX.

Quote

Zelda the Wind Waker is easilly the best Cel shaded game ive seen to date.


Not only the best looking cel shaded game to date, but one of the best looking games period- I just got s-video cables for my Gamecube and was blown away by how great Wind Waker looks.
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Offline Flames_of_chaos

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RE:Is nintendo losing its touch????
« Reply #21 on: November 23, 2003, 09:02:05 AM »
Wind Waker and JSRF are the best looking cell shaded  games IMO.
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Offline KDR_11k

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RE: Is nintendo losing its touch????
« Reply #22 on: November 23, 2003, 10:02:16 AM »
Sure, SMS and WW aren't that a huge improvement over their predecessors, but were Super Mario World and A Link to the Past that different from theirs?

Offline Hostile Creation

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RE:Is nintendo losing its touch????
« Reply #23 on: November 23, 2003, 11:06:18 AM »
ALTTP was, but I think WW is pretty revolutionary as well.
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Offline Stimutacs Addict

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RE:Is nintendo losing its touch????
« Reply #24 on: November 23, 2003, 11:08:31 AM »
^ well said.

In fact, Super Mario Sunshine is probably more different from SUper MArio 64 than Super Mario World is from Super Mario 3. For once, Nintendo abandoned the traditional (some may say clichéd, but I hate that word with a passion) levels (desert, snow land, water area, etc.). Instead, we got locales such as Ricco Harbor (i love that one) and .. uh.. the other levels (the names have slipped my mind)



i like Super Mario Sunshine. I just don't like the coin collecting (just like i dont like the triforce collecting in LoZ: WW
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