Even with playable Urbosa,
Damn. I can't Honk! twice in an hour!
This seems like the exact sort of game that a company makes when they realize they need something for the holidays and still have enough time to get something ready.
The fact that there was little gameplay footage shown did give me a vibe that this was still hurriedly being constructed which seemed suspiciously like it was quickly being made to add something else to the release schedule. But it could be they've had this trailer ready for a long time and the death of Directs this year means they just finally decided to release it into the wild now. Unsure what is a more accurate explanation.
But it really does feel like after a strong start with the Switch, Nintendo has fallen into their old routine of infrequent releases. A Musou game is a good compliment to a strong lineup, not a high profile game in itself. The Switch benefits a lot from attracting decent third party support (which is a very good thing) and from Nintendo being able to recycle Wii U games that are "new" to most Switch owners. But shouldn't Nintendo have figured out this release schedule stuff by now? They've effectively run out of Wii U ports and the competition is starting a new console generation. This was the time to fix this problem and I feel like they've not taken that seriously because the Switch was so successful. Hey, didn't Nintendo rest on their laurels and not improve their deficiencies that LAST time they had a successful console?
Ok, ok. Hit the brakes, Mr. Negativity. I know it's probably been hard the last few years since there's been very little to critique Nintendo on since they've done very well with how they've handled the Switch while also changing leadership positions in Japan and America during this period as well. But even though 2020 has been rather disappointing in new software offered, I do think Nintendo gets a bit of a pass in this regard because Covid-19 has likely disrupted a lot of plans and schedules and was not something that could be planned for. To say it is just them resting on their laurels is pretty disingenuous and shows a bias on your part to not consider another huge factor like that.
When you look at the games Nintendo has released and scheduled from the Switch release to start of 2020, they've done very well with how they've supported the console. The porting we are seeing now is an unfortunate result of trying to fill the schedule and keep up their Switch output that they've had within this sudden crunch of delayed projects. And it is not like the new consoles from the competition are exactly stacked. They've got plenty of stuff coming out later into the next year because a lot of titles aren't ready for those systems either. I haven't heard of any specific title that gamers are super-pumped about at launch for one of those systems. So, its not like the competition is suddenly coming in hot to take away Switch momentum. I'm willing to wait and see how 2021 plays to get some perspective on how Nintendo handles Switch's success.