I think publishers are finally starting to learn that the reason third party games sell less on the Cube is because most Gamecube owners don't buy crap. Notice how Lucasarts cancelled RTX Red Rock, yet still released Gladius. Now, let's look at that for a moment. RTX Red Rock is a Sci-Fi action-adventure game, and Gladius is a strategy RPG. I think most of you would agree that a strategy RPG is a MUCH more niche title than RTX Red Rock, so why did they cancel the game with more mainstream appeal? Oh, right. It sucked. See. They're learning. We don't buy crap games. We don't buy crappy ports of once good games.
Ah, but they'll never admit that their games suck. I remember near the end of the N64's life, Acclaim started blaming Nintendo for its lackluster sales. Just remember that it was solely because of Turok and a few other, dare I say, decent Acclaim N64 games that kept them from going bankrupt. It wasn't until Acclaim started sucking hard again that sales began to slump, but they chose to blame Nintendo.
Anyway, I wont feel sorry if any of these awful publishers/developers go out of business. Yeah, it's a shame to see people lose jobs, but jeez, they sure have more than ample warning. If more companies don't get it through their heads soon that bad games aren't selling as well as they used to, they'll be in for a rude awakening.
To be fair, there is one Midway game that actually interests me. Midway Arcade Treasures. And it's not being developed by Midway. And it's a bunch of 10-20 year old arcade games. Sad.