Thnaks for the comments. I'd have started this thread in Fadt Forward if I knew it exsisted when I started.
Good ideas Nemo concerning next gen connectivity. Thats where I think the trends are leading to (video on the controller), and its easy to see Sony building up to the same tech. Ever since I saw Johana's glasses in PD I've kept a low flame in my heart for such a device.
Will Nintendo make it's new console backwards compatible? The answer isn't so clear. The GCN is the only dedicated games machine and this reflects Nintendo's commitment for simple and elegent design. I wouldn't be surprised if they didn't even bother, but if they got everything right the first time, maybe they can scale the hardware and still slip in some streamlined code for the N5 games. Whats interesting to consider tho is how moore's law could affect Nintendo's choices over the next few years.
I can get a 400mhz PDA for an average price of $500. But just last year a 200mhz pda would cost the same. So the cost of making a GCN portable could be feasible in the next 2 years. This is one way nintendo can extend the lifespan of the GCN. It's really more a matter of time than a question of it occuring at all. I suppose this is why, Nemo, you kept referring to a "Gamecube Advance". It's a natural development.
If Nintendo gets leapfrogged on their portable by Sony, the PSX Pocket will have more lasting power out in the market, so while it will be expensive at first, they will get cheaper and cheaper. Sony will prolly even release new models of the PSX Pocket, upgrading storage and OS functions, but while keeping the game hardware compatible. Nintendo wants to be right in the middle with their portable. Since both Sony's and MS's portable will have a high initial price, they can afford to come out a little later if they undercut in price. But they can't be dragging on the graphics side of things, and they are also going to need to be competitive with PDA type functionality. This means a camera, chat, email, calender, and a storage bay (SD) for mp3. This eaither means a gamepak with access to these features, or preferrably, an imbedded OS in the hardware. Most GBA oweners are over 18 and they'd (Ntd) do good to recognize this. Most GBA games are horseshit licensed games based on television series.
If developers don't take the new portable seriously, neither will the market. This means adding the features developers need and the features consumers want. By releasing a portable rendition of GCN that connects to N5, you give developers technology they already know and give the public all of GCNs games, past, present, and future. But its not going to happen for at least 2 more years. There's no way Nintendo would imbibe potiential sales of the vanilla GCN.
GCN is far from dead. We'll be seeing new games for 3 more, and longer if Nintendo releases a portable form. I don't know why everyone imagines it to be on its way out.
The Gameboy Color hooked up to your cellphone. There's a gamepak out that does video-confrencing (
http://www.dynamism.com/campho/). Nintendo won't make a Gameboy/phone combo, but you can be sure that it will incorporate communication technology. Aren't they already about to release official wireless gamelinks for GBA? Next round we'll see 802.11 instead - it's more versatile than expensive cellphone infrastructure, and its definatley more prevalient (coffee shops, homes, etc).
Thats all for my game market chatter today. I'll try to create something closer to a report next time, more organized.
L8.