dam, I wouldnt go so far as to say bad becuase if thats what you consider to be bad then I would really love to see what is good as a platformer game since IMO there really is very few platformer games in ANY system that is as playable, gameplay and otherwise, as sunshine. It wasnt the second coming like mario 64 was but IMO I would never consider it to be anywhere near even "an average game". But anyways, back to the topic at hand. Mario 128 was first a tech demo but the mario 128 thats actually becoming a game I think is somethin totally different and really has nothin to do in relation to that tech demo. The 128 in the title is only a temporary title for it. Just like super mario world was 16 bit, then mario 64 was 64 bit, I would assume that they put in the 128 in relation to the jump in graphics chips and whatnot. I aint sure but I would guess the gamecube is a 128 bit system since that just seems to be the evolotion of things in the video game business ( even though bits aint even mentioned anymore lol) But things where always evolved in such manners, 8 bit (nes), 16 (snes, genesis) 32 (psx,saturn) 64 (nintedo 64 and.... lol jaguar lol) now I guess 128 lol (gamecube, ps2 and xbox) and I would assume if bits were a big issue now adays as it was back then that the next generation willl be 256 lol. Anyways, got off topic, so yeah, the 128 in the title mario 128 I think stands for the 64 in mario 64.