Author Topic: METROID PRIME 2  (Read 142446 times)

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Offline PaLaDiN

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RE:METROID PRIME 2
« Reply #325 on: April 28, 2004, 02:21:38 PM »
Yup, I noticed the sound thing too.

I don't think that's what "echoes" refers to though.
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Offline Ian Sane

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RE: METROID PRIME 2
« Reply #326 on: April 28, 2004, 02:29:01 PM »
I think the guy in the grey suit looks a lot like Master Chief from Halo.  Man that would just be the coolest thing ever if that's what it really was though I know it isn't.  Though maybe it is a shot at MS.  It would pretty funny if they put a Master Chief clone in and had Samus waste his ass in the intro.

Offline NinGurl69 *huggles

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RE: METROID PRIME 2
« Reply #327 on: April 28, 2004, 03:59:38 PM »
So... would this theoretical "sonar visor" make everything look like the stuff from the *cough* DareDevil movie?
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Offline Hostile Creation

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RE:METROID PRIME 2
« Reply #328 on: April 28, 2004, 04:13:49 PM »
I still think having a Seismic Visor would be a FREAKING AWESOME idea.  Mucho possibilities, yah?  But that's just me.  Yet I stand by myself on this.

Sonar does sound promising, though.  And the Daredevil movie sucked, cept the villain (Bull's Eye or whatever) was ultra-cool.
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Offline S-U-P-E-R

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RE:METROID PRIME 2
« Reply #329 on: April 28, 2004, 04:26:42 PM »
No way guys, here's the real canon:
http://www.onewest.net/~superty/metroidprime2/


Offline NinGurl69 *huggles

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RE: METROID PRIME 2
« Reply #330 on: April 28, 2004, 04:34:15 PM »
"Gosh-a-cus, Prince Lana!"

"Samus is a... WOMAN?!?! WTF"
"Whew! You sure are!"

"He is NOT my boyfriend!"
"Good."

"Join with me, Kevin.  The stars will be our playground!"

Samus is a gold-digger!

OMG!!  
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Offline Syl

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RE:METROID PRIME 2
« Reply #331 on: April 29, 2004, 02:07:02 AM »
Quote

Originally posted by: S-U-P-E-R
No way guys, here's the real canon:
http://www.onewest.net/~superty/metroidprime2/




that is GREAT.  
...

Offline NinGurl69 *huggles

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RE: METROID PRIME 2
« Reply #332 on: August 27, 2004, 01:07:09 PM »
I got my Demo Disc.  It rocks.

Media coming soon!
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Offline Bill Aurion

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RE: METROID PRIME 2
« Reply #333 on: August 27, 2004, 01:46:43 PM »
Yes, the demo disc was absolutely fantastic...The new hub is better, the scanning has been made much easier to use(things that can be scanned are green, and those things that you have already scanned are blue ), there are plenty of little details that are fantastic, the sidestep seems better(it's been a while since I played MP)...oh, and it's pretty...  
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Offline Ian Sane

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RE: METROID PRIME 2
« Reply #334 on: August 27, 2004, 01:52:41 PM »
What's the length of the demo?  I've heard reports that it's insanely short.

Since I'm in Canada I'm expecting to get my demo disc some time after Metroid Prime 2 has come out.

Offline NinGurl69 *huggles

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RE: METROID PRIME 2
« Reply #335 on: August 27, 2004, 02:26:57 PM »
I'd say it's shorter than the Space Frigate Orpheon demo from MP1.  There's not as many things to scan, and this demo isn't a "complete" stage unlike the Space Frigate.  However, if you simply go on a kill-crazy-rampage (no scanning, sight-seeing) of course the demo will seem insanely short -- but the same can said/done for the Space Frigate.
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Offline Bill Aurion

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RE: METROID PRIME 2
« Reply #336 on: August 27, 2004, 02:42:26 PM »
With me exploring and looking around at all the little details, it probably took me 20 minutes to get through the demo...It was long enough for me to know that the game is going to be great, just like a demo should...
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Offline odifiend

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RE: METROID PRIME 2
« Reply #337 on: August 27, 2004, 02:47:31 PM »
Sega tricked me with Sonic Heroes .
But Metroid will be great.  I wish I hadn't lost my code for Custom Robo. >=(
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Offline Ian Sane

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RE: METROID PRIME 2
« Reply #338 on: August 27, 2004, 06:33:49 PM »
"it probably took me 20 minutes to get through the demo"

That kind of sucks.  I was hoping I could squeeze some more time out of it.  There were people who played the MGS2 demo for hours.  But then Nintendo still has to learn how to do demos right so I shouldn't have expected much.  The demo was probably really designed with in-store play in mind.  A home demo should last about an hour at least.

Offline Urkel

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RE:METROID PRIME 2
« Reply #339 on: August 27, 2004, 06:41:51 PM »
The demo's not terribly long, but it shows off enough to give you an idea of what to expect. You get to use the Light and Dark beams, some fighting with Space Pirates, a brief glimpse of Dark Samus, a trip to the Dark world, and a skirmish with the Ing.

I'm assuming you don't start out with the other beams in the actual game, though.

The new scan visor makes the old one look like crap. It's sort of like the targeting computer in Rogue Leader, where the entire object is shaded a certain color. It makes finding scannable objects a million times easier.

I noticed that the rooms in the Dark world have different names than their Light world counterparts, so it looks like Retro isn't about to get lazy on us.

And Space Pirates dislike theft, apparantly.
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Offline Bill Aurion

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RE: METROID PRIME 2
« Reply #340 on: August 27, 2004, 06:47:31 PM »
Oh whoops...I meant 30 minutes, because I was taking my time...You could probably speedrush it in a little less than 10 minutes perhaps...*doesn't want to try*
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Offline KDR_11k

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RE: METROID PRIME 2
« Reply #341 on: August 27, 2004, 11:33:59 PM »
Ian: Considering that Metroid games can usually be finished in a bit above an hour, how would Nintendo determine when they reached 1 hour? Speedrun? Slow walking with scanning, etc? If their test player went through it more than once he's going to be a lot faster than an average player.

Offline Myxtika1 Azn

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RE:METROID PRIME 2
« Reply #342 on: August 28, 2004, 08:57:59 AM »
I'm not that impressed with this title.  For some reason I can't explain, this game feels slower than the first.  When I was fighting with the Pirates and the Ing, it wasn't really that fast.  The demo is too short when compared to the demo of the first Prime game.

The hub is a lot better looking, as is Samus' design and coloring.  She has a darker orange coloring, as opposed to the more pale one of the original.

I don't really like the new scanning, but I DO like the interface.

The game's good, but everything just seems SO SLOW!
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Offline Bill Aurion

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RE: METROID PRIME 2
« Reply #343 on: August 28, 2004, 09:21:42 AM »
Slow?  Wha?  I don't quite follow...Obviously the game will be "slow" at the beginning when you are fighting only a few enemies at a time... :\
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Offline joshnickerson

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RE:METROID PRIME 2
« Reply #344 on: August 28, 2004, 09:36:47 AM »
The disc was pretty good. Nice trailers (I thought the 'marines' that got killed off in one of 'em looked a little bit like a certain "Master" from another FPS... heh heh). The "History of Metroid" was okay; I think it was basically the same as the one that came with that DVD Nintendo gave out when the first Prime came out. I wish you could pause and zoom in on the art gallery... the pictures move by too fast for me to get a good look at 'em. The demo was a bit short, but not much shorter than most in-store stuff. I did almost get killed my first time through, so that says something about it.
The only thing that really disappointed me was the lack of a case. I got it by registering my games, and I just got the disc, along with a short pamphlet pimping Prime, Fusion and Echoes. I guess since they already made a special case for Prime and the demo to go with the cubes, Nintendo didn't bother to make one specially for the demo. Which is understandable... it's not a full game, unlike the Zelda bonus discs.
I may go about designing my own case... unless you know of someone who already has...

Offline Myxtika1 Azn

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RE:METROID PRIME 2
« Reply #345 on: August 28, 2004, 10:43:54 AM »
Quote

Originally posted by: Bill Aurion
Slow?  Wha?  I don't quite follow...Obviously the game will be "slow" at the beginning when you are fighting only a few enemies at a time... :\


Yeah, I'm not expecting anyone to get what I mean.  It just seems slow to me.

And are you sure that this IS the beginning?  I mean, I don't expect to start off the game with the light and dark beam already equipped.
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Offline Bill Aurion

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RE: METROID PRIME 2
« Reply #346 on: August 28, 2004, 11:18:49 AM »
"And are you sure that this IS the beginning?"

That's another thing...It's merely a demo so I assume the full game will be more to your liking... (I'm going to out and assume that if where you start isn't the beginning of the game, it's really close to the beginning, lacking the light and dark beams of course...)

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Offline Syl

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RE: METROID PRIME 2
« Reply #347 on: August 28, 2004, 01:01:19 PM »
oh, if anyone liked the title screen music(Like i did)
An MP3 of it (very nice capture) can be found here: http://nintendoinsider.com/site/EpAFuluklAtEnSlqZA.php
Great Song, thats why i had it put up on the site.
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Offline Syl

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RE: METROID PRIME 2
« Reply #348 on: August 28, 2004, 01:54:35 PM »
Its really not difficult to get ahold of the entire prime soundtrack.  Nintendo has actually given a few sites permission to host them for free, I know that http://metroid.retrofaction.com was one of those sites, however... it appears to be defunct.

They are available here http://www.systemmetroid.com/media/mp3s/metroidprime.htm
however.  

Credits and Tallon Overworld 2 are some of my fave MP songs, I also really like phendrana and a couple others.  
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Offline notic

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RE:METROID PRIME 2
« Reply #349 on: August 28, 2004, 03:15:32 PM »
Cool thanks, Syl. I've been looking for the mp3 to Phazon Mines which imo sounds pretty cool and suspensful. I also like the title screen mp3 to MP2.
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