Author Topic: METROID PRIME 2  (Read 151264 times)

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Offline Berny

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RE: METROID PRIME 2
« Reply #175 on: December 10, 2003, 09:46:07 AM »
Those were spoilers?

Anyways, I don't know what you are talking about. Ridley ownes Omega Pirate. The Omega Pirate was too hard to beat.
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Offline savanna03

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RE:METROID PRIME 2
« Reply #176 on: December 10, 2003, 12:46:30 PM »
ahhhhhhhhhhh i hate the OMEGA PIRATES... its soo hard... i didn't have problem beating him on a normal level but when i set the difficulities hard... im stump... i ussually can beat a game no matter what the difficulty is but this time, i have met my match... i hated the fact that those annoying coloured pirates keep popping up and u have to keep changing ur weapon to meet their requirements and ... i dont know... if i was only younger and got alot of free time i would like to go do it again... but i cant now...
even in the message board, ppl seem 2 be intimidated by me.  it feels like im da slim shady him self 'cuz they had 2 use a microscope everytime i post...  blah they got nothing on me other than attacking my paragraphs...

Offline Swordsplay

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RE: METROID PRIME 2
« Reply #177 on: December 10, 2003, 01:15:41 PM »
I heard rumors that one of the bosses is an evil version of yourself in metroid prime 2, is this true?

If so, may i have evidence?
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Offline Bill Aurion

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RE:METROID PRIME 2
« Reply #178 on: December 10, 2003, 01:36:51 PM »
Beating the game at 100% pretty much explains how that "rumor" came about...
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Offline NinGurl69 *huggles

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RE: METROID PRIME 2
« Reply #179 on: December 10, 2003, 02:07:19 PM »
Omega Pirate was like... the fastest major boss fight... jeez...
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Offline Berny

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RE: METROID PRIME 2
« Reply #180 on: December 10, 2003, 02:21:59 PM »
I hope you don't mean fast as in easy. Especially when you fight him on hard mode. Then he is one angry mo fo whose veins course with alien steroids.
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Offline NinGurl69 *huggles

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RE: METROID PRIME 2
« Reply #181 on: December 10, 2003, 05:17:00 PM »
Disregarding hard mode version, normal Omega Pirate's rediculously easy(fast) cuz he doesn't do so much to delay you.  2-3 super missiles during the x-ray phase(s) take him out fast enough that there's practically no time for his little buddies to attempt to harm you.
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Offline Swordsplay

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RE:METROID PRIME 2
« Reply #182 on: December 11, 2003, 07:23:04 AM »
i agree, hes most vulnerable to the flamethrower no matter how hard the difficulty is, just focus on him, and ignore his buddies (if you have plenty of energy like at least 11 of them, i used 13).
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Offline ghostVi

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RE: METROID PRIME 2
« Reply #183 on: December 12, 2003, 03:28:41 AM »
erm...... do NOT try that at home on hard mode

Offline Swordsplay

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RE: METROID PRIME 2
« Reply #184 on: December 14, 2003, 07:12:58 PM »
have you ever beaten the game wearing the fusion suit in metroid prime?  The ending is really weird, its even weirder if you have a 100% rating.
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Offline Hostile Creation

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RE:METROID PRIME 2
« Reply #185 on: December 15, 2003, 10:08:46 AM »
Does special stuffs happen?  Or does it just look weird?
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Offline Berny

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RE: METROID PRIME 2
« Reply #186 on: December 15, 2003, 12:22:15 PM »
Woah. I had no idea anything different happened. Crap, now I need to go kill that Parasite all over again. EASY MODE AWAY!
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Offline Polemistis

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RE:METROID PRIME 2
« Reply #187 on: December 15, 2003, 04:50:55 PM »
Well, going back to my post a page back, ya it was probably an energy tank problem lol. Im getting MP for christmas, then ill start anew and collect more energy tanks hehe...sweet sweet energy...
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Offline Swordsplay

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RE: METROID PRIME 2
« Reply #188 on: December 15, 2003, 06:27:30 PM »
---quote by hostile creation---

Does special stuffs happen? Or does it just look weird?

---end quote----

1.)  Nothing special happens, but she looks different wearing it and in a ball, it also changes when you get a suit upgrade.  (Power suit, varia suit, gravity suit, and phazon suit have all different hues to the fusion suit, same with the morphball.).

2.)  It makes the game harder, because the fusion suit has no extra protection, hence enemies will do more damage to you.  Try beating hard mode with the fusion suit with a 100% rating!  Its even harder!  I did it

3.)  The cutcenes, end scene, and every other scene with showing samus is completely changed, even the ending.  


**SPOILERS****




For example, metroid prime steals the fusion suit at the end, instead of the phazon suit.


****END SPOILERS***

Try it out!    
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Offline NarmaK

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RE:METROID PRIME 2
« Reply #189 on: December 16, 2003, 10:37:10 PM »
Samus' fusion suit is embedded with her physiology, cant be removed, can be upgraded.

She has obtained varia suit upgrade for it.

The fusion suit is similar to a metroids physiology.

Samus is now part metroid.

Metroids like samus and always have for some reason.

The X are stupid enemies that should in my opinion, be banished from all future metroid games.

In MP2 samus should get some metroid abilities other than just sucking up Xs, stuff like morphing/evolving.

MP2 should have a 3rd person mode, an often used 3rd person mode.

MP2 should include 1 or more melee weapons and some new fighting gameplay aspects that include 3rd person mode.

MP1s weapons were boring as hell, 5 different cannons? Come on. Something new please. Maybe a simple rapid fire mod for the primary beam weapon. Maybe a sniper rifle of some kind, along with a zoom visor so you can see stuff from far away (I know, binoculars, why the hell couldnt they invent that after thousands of years of technical advancment).

Also, to replace the running shoes from previous 2d metroid games, some rocket hover boots would be cool. They should work kind of like ice skates and allow samus to jump far without having to bump her head on the ceiling with high jumping.

Vehicle use. Come onnn. It would be a nice change from all of those crampt caves to head out on to the open plains with samus' uber cool new hover bike. Along with a built in rotating gatling laser turret. Or even add the ability to use her new laser type sniper rifle in an epona like FPS mode to shoot down pursuing pirates.

Metroid games are lonely, I would like them to add a voice to keep me busy. Her new ship would be good enough, and have samus speak back to him to give herself a personality.

Night vision visor. Green has been over done, do it in infared.

Flashlight visor. Another wonder of the ancient world that seems to have disapeared in the thousands of years since its invention.

Drain beam, lock on to target and suck out their life force and add it to yours, like what the metroids do but in a beam, maybe have its physics work similar to the wave beams missle upgrade.

Magnetic shoes. Havent you ever wanted to just walk up the walls in the 2d metroid games?

Super Metroid as an unlockable bonus. That game kicked assamundo.

Wall jumping.

More than one planet. Who gave samus a spaceship that she could never use? That dont make no sense. Maybe just send her to the moon or something.

Send her to a civilized world, maybe a ruined civilized world but civilized none the less. Maybe a desimated human world. For a change of scenery. Possibly earth, but make it ancient earth, before the dinosaurs, otherwise you would have to add our crap like rusty chevys and stuff. I like the idea of an advanced ancient human civilization better.

Cloaking device? Why the hell not. Just give the enemies xray vision to keep it from unbalancing the game too much.

Grenade launcher of some kind.

A suit that is blue, the blue on the purple aqua suit was cool, but there wasnt enough of it. Light blue preferably, almost silver, but tinted blue.


Hmm, thats it for now. If I think of anything else Ill check back.

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Offline Hostile Creation

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RE:METROID PRIME 2
« Reply #190 on: December 17, 2003, 04:55:47 AM »
You have some surprisingly good ideas.  I don't think vehicles are necessary (though a trip in her ship might be nice), and I'm not fond of all of the other ideas (hover boots, wall jumping, the voice, etc.), but you've got some good stuff.  Magnetic shoes would be interesting
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Offline Bill Aurion

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RE: METROID PRIME 2
« Reply #191 on: December 17, 2003, 05:18:01 AM »
And I don't think I'll have the patience to hear Xbox fanboys call Metroid a "Halo rip-off" -______-''
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Offline WesDawg

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RE: METROID PRIME 2
« Reply #192 on: December 17, 2003, 07:18:04 AM »
"Night vision visor. Green has been over done, do it in infared."

I know its geeky, but I had to laugh at this.

Offline NarmaK

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RE:METROID PRIME 2
« Reply #193 on: December 17, 2003, 01:01:11 PM »
Its good to hear that you like my ideas, I have ideas like this about alot of games but there isnt much I can do about them. Ill try getting into the biz but chances are it wont happen.

As for the hover skate things, I would like to see them. Skate physics are interesting and would be usefull if samus ever gets out into larger areas. Imagine skating around a giant boss on a wide open plain, dodging giant lofting explosives (larger than samus herself), then inbetween shots, skating backwards while zooming in to a small sweet spot with your sniper cannon. I have never seen that done before, and to be honest, that would ****ing rock. Plus you need to bring back something like the speed boots from the 2d games, but with first person mode just running would be kinda stupid. And if you had rocket hover skates the new physics would allow for much better new platform elements than just jumping further and higher. You would have to allow for stopping distance, and uh, stuff.


The vehicles, meh, I just would like to see a samus armor style hover bike, would look rather bitching. But I guess it wouldnt realy fit into her universe. The traveling at very high speeds across wide open planes, that I dont want to get rid of, so maybe add an upgrade for the rocket hover boots that let you go 80-120mph. That would make the shooting portion of things more plausable anyways.

Wall jumping? Meh, dont realy care for it, but she could do it in the old games so I thought it might be a good addition. Maybe just use the magnetic shoes to wall jump.

The voice. I thought that up because of all the times in MP1 when samus does a little animation that seems like it should be acompanied by a little "wtf...", and sometimes a big "WTF!!".
And then of course the whole creepy silence. The creepy silences are a part of the metroid series and shouldnt realy be done away with, but every once in a while an oracle character would be nice to give samus a little guidance. And just doing it in text would kinda piss me off, as I am playing a game, not reading a book.


Oh, and the story should be better this time around. A good story tool that hasnt been over used is the whole debate as to who should win. Instead of making one side black and the other side white, make both sides grey. Make samus' behavior slightly different because of her metroid parts, more intent on killing and less caring about her orders and her ship guy. And make the great enemy of the game an intelligent being that wants to take over the universe, but wants to do it so that he can tear everything down and make the universe better.

So anything else? Maybe a new rival like the x-samus? Maybe a rival bounty hunter that keeps his mask hidden until the end of the game where it is revealed that hes a she, and samus and her fall in love? Justin Bailey = Juity Lesbian. Name the rival lesbian Justin Bailey, but at the end of the game reveal her name is Juity, the lesbian part will be left up to the fans to discover through clever anigraming.

Well im done for now, Merry X-Samus.

Offline Swordsplay

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RE: METROID PRIME 2
« Reply #194 on: December 18, 2003, 07:20:36 AM »
Im going to try to beat that speed record of 1hr 27 minutes with a 100% rating on normal mode, but to make it more difficult for the master (me), im going to beat the time or 1 hr 27 min. with a 100% item collection rating, a 100% scan rating, and in hard mode.  Ive done it in 1 hr 30 min. on normal in the same condition, im sure i can do the same in hard, but only better, since i have a better idea of where everything is.
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Offline Plugabugz

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RE: METROID PRIME 2
« Reply #195 on: December 18, 2003, 07:33:09 AM »
I reckon... doing a 100% scan with all items, and beat 1 hour 27 minutes will be near impossible, because the scanning alone can take several seconds.

Offline Swordsplay

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RE: METROID PRIME 2
« Reply #196 on: December 18, 2003, 07:56:04 AM »
i can do it in 1 hr 30 min on normal, im sure i can get close or beat it in hard
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Offline davidlow122

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RE: METROID PRIME 2
« Reply #197 on: December 18, 2003, 04:25:05 PM »
They can Probably work out a way to get Samus' old suit back. But I really hope it is set after Fusion, I don't like all this 'sequel that's a prequel' stuff. Now the numbering is off on the games, and why would Metroid 2 be called 'return of samus' if she's already returned several times?

Still, the Fusion suit looked OK on the GBA, it was just the modelling on GC that made it look wussy.
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Offline NarmaK

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RE:METROID PRIME 2
« Reply #198 on: December 18, 2003, 07:23:35 PM »
She got the normal looking suit back at the end of metroid fusion, so now she isnt voulnrable to ice anymore even though shes still part metroid. And uh, she looks normal again, from a 2d standpoint anyways.



Offline dee kay

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RE:METROID PRIME 2
« Reply #199 on: December 19, 2003, 01:59:40 AM »
halo 2 will outrun metroid ..but metroid 2 will out do halo 2