I want more morph ball action. More mazes, more action ball sequences resembling Sonic stages in blinding speed with ramps, boosts, and multiple paths.
I want controller configuration options. I value this above any option to tweak sound or screen size. I want to be able to togle through my weapons using the dpad for both guns and visions. I want to be able to asign the triggers for shooting and jumping so that my thumbs can concentrate on using the c stick for forward, backward, and straffing movement freeing up my control stick for camera assignments. At least include two defaults or more for those of us who don't ride on the short bus and can control two joysticks at once. I'd like the setup to be more user friendly, simpler. I don't like having to stop to look to target to straff only to target the turet that is already dead 6 times while two other turrets and a pirate blast away at me. The gameplay is vertical and horizontal. Targeting works best in horizontal situations like in Zelda. I don't like double functioning buttons that are used to target and switch the joystick to straffing in circles. I want freedom to move and look any way I want as fast as I can.
Most of all I want varying levels of AI. I want the pirates to have some smarts to them. I don't want to make the game Halo but I want the enemies to be more like thinking animals than machines.