Let me get this straight. X-Box loses over 3 Billion and it's called "spending money to make money?"
I hate to dump on the box, it's superior to the "Crap-Station 2" in almost every way, but still, it's the clear loser in this three way race. In the end, business is about profit. Nintendo has made the most profit so far, so in my book, they win. GBA Sales, GC sales, and don't forget but the N64,GBC, and the SNES are still making money for Nintendo. You can say $ony has it's other electronics and that M$ has Windows, but they don't count. We're only talking about video games.
By the way, GameCube's cost of good is indeed LESS than $50. It's not common knowledge and often times, companies will claim that their cost off goods is higher than it actually is.(For Tax purposes, they do this even in Japan.) However in reality the GC costs Big N LESS than $50. It's not the sort of thing you'd read in Barron's or the WSJ, but it's true.
As for the Linux exploit, I've actually seen Linux hacked X-Box's running bootleg software without the need of a mod chip. That's a serious problem. I also want to be on the record as saying that I am %100 against piracy. It has substantially hurt this industry. Fixing this problem through X-Box live isn't going to do much, especially when %90 of X-Box owners don't even use X-Box Live. The article Shifty quoted was "damage control."
I also stand by my earlier statements that X-Box Live and the Ps2 online campaigns are complete and utter failures. The retail chain that I work for, which is a susbstantial one with locations around the world, has discontinued all future orders of LIVE Kits and PS2 modems. This summer a friend of mine was able to pick up a ps2 modem on clearance at Wal Mart for $10!! We also know about the X-Box live 2.0. They are calling it an "upgrade" but what it is really is a product re-launch. Gee, successfull
products don't often require relaunches, do they?