"So every fantasy game should be the same? I said that Zelda: Wind Waker was true to the original vision of the game, while OoT was not."
WHAT FRIGGIN "ORIGINAL VISION"?!?!? Sorry about that, but I'm getting really tired of people trying to claim that they know what Zelda's "original vision" was. There's 3 fundamental problems with that: 1, the first game was a bunch of pixels- how *anyone* can glean what it's vision was is beyond me. 2, how can *anyone* claim to know what Miyamoto wants out of the series? For all we know the Oracles are closest to what he wants and Wind Waker is farthest. None of us have even been in the same room as the man, much less in his mind. And 3, even Miyamoto has said they're constantly reinventing Zelda- there IS no "original vision" for the game because it's constantly transcending styles. It was more serious in OoT and it was more comical in Wind Waker- neither is closer to the "original vision" because the "original vision" doesn't exist. The only vision for Zelda is the vision of the future, where the series is going to go *next*, not where it's been. Really, where was all this heartfelt sentiment that OoT was departing from the "original vision" when it was released? All I heard then was immense praise- in fact, that's still pretty much all I hear. If there is any "original vision" to Zelda, I'd say OoT's the one that tapped into since it's not only considered by most to be the best in the series, but the best game *ever*.
If Wind Waker fits what *you* think the series means, then that's great, but don't try to act like you know what the series DOES mean.