Author Topic: New F-Zero Info. No GX and AX connectivity  (Read 3582 times)

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Offline greenwisher

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New F-Zero Info. No GX and AX connectivity
« on: July 16, 2003, 07:03:24 AM »
I was reading spong.com this morning, they have news regarding the us version of f-zero.
I recomend ya-all take a look.
www.spong.com
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Offline The Omen

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New F-Zero Info. No GX and AX connectivity
« Reply #1 on: July 16, 2003, 07:17:15 AM »
It is a tad confusing. But one must remember SPONG is basically a tabloid, and as such, very untrustworthy.
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline TOY

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RE: New F-Zero Info. No GX and AX connectivity
« Reply #2 on: July 16, 2003, 07:25:17 AM »
Im not familiar with Spong so I dont know how reliable their info. is, but I just picked up A free book released by Nintendo at E.B yesterday. The book has info. on a TON of upcoming games and according to Nintendo, F-ZERO GX and AX WILL still use a GC memory card to swap cars and parts etc. In their own words " When you use a memory card with F-ZERO Arcade, you can transfer new piolets or machine parts that you can use for customization on your Gamecube. You can even race your home-built machine in the arcade!" I think I'll go with Nintendo on this one.


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Offline greenwisher

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New F-Zero Info. No GX and AX connectivity
« Reply #3 on: July 16, 2003, 07:41:45 AM »
Omen,
Thanks for the info on spong. I've recently begun reading thier news. So far I can't complain about thier coverage, they seem to be fairly accurate and usually ahead of the curve. I'll be curious to see how this pans out. I wouldn't be surprised if they were right about the connectivity isssues. I haven't been to an arcade lately, but I don't remember seeing anything like this in the US. As for the jp review of GX I was surprised to say the least. I was hoping GX was the killer app we've all been waiting for. Of course LAN connectivity would have helped! Come on Big N!
...you can't always get what you want but if you try sometimes, you just might find... you get what you need...  

Offline mouse_clicker

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New F-Zero Info. No GX and AX connectivity
« Reply #4 on: July 16, 2003, 09:29:04 AM »
I doubt spong is correct- besides the fact that Nintendo's been hyping the connectivity between the arcade and home versions (and that the arcade version's already released in Japan), nobody else has reported it.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Polyethylene

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New F-Zero Info. No GX and AX connectivity
« Reply #5 on: July 16, 2003, 04:55:15 PM »
It is not true GCAdvanced checked with Nintendo.
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Offline Ymeegod

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New F-Zero Info. No GX and AX connectivity
« Reply #6 on: July 16, 2003, 05:07:05 PM »
Well,

I'm not sure if it even matters, arcades are dying here in the states and I doubt any in my area would even invest (arcade machines range from $2000+) in another driving game.  

Fads changed over the years and more people are into DDR2 types of arcade games.


Offline DRJ

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New F-Zero Info. No GX and AX connectivity
« Reply #7 on: July 16, 2003, 06:49:53 PM »
I dont even care about the arcade connectivety. I mean if I pay $50 for the game, why the hell would I pay $.25 to $1.00 to play it in the arcade. The people that play it in the arcade probably wont even have the game. It could turn out to be a good idea, but it just doesnt appeal to me.
Ralph: Hi, Principal Skinner! Hi, Super Nintendo Chalmers!

Offline Ocarina Blue

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RE: New F-Zero Info. No GX and AX connectivity
« Reply #8 on: July 17, 2003, 12:04:17 AM »
I agree with DRJ, the whole arcade thing seems like a bit of a paradox anyway.
Om mani padme hum.

Offline Nephilim

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New F-Zero Info. No GX and AX connectivity
« Reply #9 on: July 17, 2003, 03:48:41 AM »
The new ad on the f-zero site shows the person plug a memory card in the machine... geez


"Fads changed over the years and more people are into DDR2 types of arcade games"
DDR isnt as popular now as a few years ago

Offline Gamefreak

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RE: New F-Zero Info. No GX and AX connectivity
« Reply #10 on: July 17, 2003, 05:31:26 AM »
Spong is wrong.

That's all you need to know...Besides US arcade cabinets with working memory card slots have been completed already...

Offline vudu

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RE: New F-Zero Info. No GX and AX connectivity
« Reply #11 on: July 17, 2003, 07:00:54 AM »
the connectivity between gx and ax is supposedly only going to be available in japan.  arcades just aren't popular enough in the states to make it worthwhile.  i, for one, know i would never use the feature.  how many of you would?  (well, maybe i would try it once, just to see what all the fuss is about, but not on a regular basis.)
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline mouse_clicker

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New F-Zero Info. No GX and AX connectivity
« Reply #12 on: July 17, 2003, 07:56:16 AM »
IGNCube has an article up detailing exactly how GX and AX connect with eachother- Spong was wrong. It's an insider only article, but it basically says you can race custom made vehicle from GX in AX and you can download AX exclusive racers to your memory card to play in GX.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Gamefreak

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RE: New F-Zero Info. No GX and AX connectivity
« Reply #13 on: July 17, 2003, 05:31:23 PM »
I'm going to find the AX just so I can play on that phat outer space level with the meteor shower....And of course so I can freeload as many racers, vehicles, and parts as I can with however many quarters I happen to have and my hopeful 1337ness, too bad GX is freaking hard and AX probably is too. What's up with the hard games? Last year Nintendo released Star Fox, Metroid, and ED, which were pieces of cake on normal difficulty, and only Metroid had a hard mode. Only SMS provided somewhat of a challenge...This year, yes we got Zelda, which is so ridiculously easy that it shamed me to place it next to my Master Quest disc, and heck, Ocarina of Time was easy in the first place. But otherwise this year we got Ikaruga, and we're getting Viewtiful Joe and F-Zero! Finally, something to actually try on...