I agree with Bartman on the this one. Acclaim seems to be one of quantity, not quality.
This still bodes bad for Nintendo, as it will stick the stigma of a "kiddie" console and release its more ambitious projects to other platfroms.
This seems to be kind of a waltz. A game comes out from a so-so 3rd party, it does pitiful sales on Gamecube but decent to maybe excellent on other platforms, and the so-so company says "We're dropping support because it doesn't sell."
Any why? Because we're too used to good 1st party, and 2nd party collaborations, and there's not enough of them (Because they take their time to make them excellent) and when so-so 3rd part comes out with games, we just hold our noses because it stinks so bad.
Of course this doesn't happen ALL the time (Burnout 2 and Def Jam Vendetta is an example) but more often than not. And maybe its not all the devolopers fault, Publishers can crack the bullwhip to get the game out in time, resulting in rushed ports. What a dilliema indeed...