Author Topic: XType Plus Hands-on Preview  (Read 1320 times)

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Offline MegaByte

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XType Plus Hands-on Preview
« on: March 22, 2014, 06:47:00 PM »

JavaScript meets the arcade.

http://www.nintendoworldreport.com/hands-on-preview/36915/xtype-plus-hands-on-preview-at-gdc

XType Plus is a bullet hell-style shoot-'em-up that features wave after wave of bosses. The bosses are procedurally generated from a small set of parts, and increase in complexity with each new round. Your mission is simple: avoid the projectiles (which include bullets, missiles, and lasers) and take out the core to destroy the boss.

Originally designed as a Chrome experiment, XType was ported to mobile platforms. Though you can technically play the game in the Wii U web browser, performance isn't optimized there, and it runs very slowly. Through the Nintendo Web Framework, the game plays at a blistering pace in HD and uses a twin stick control scheme.

The second Nintendo Web Framework game to arrive on Wii U (after Blok Drop U), it utilizes the Impact JavaScript game engine, and provides flashy lighting effects and online leaderboards.

And the plus version adds a new time attack mode. Time bonuses are added when bosses are defeated and time is subtracted when your ship is hit. The mode also adds a limited super-weapon to help you get out of tight situations.

XType Plus is a simple game, but it’s simplicity is also its virtue. The game was quickly adapted to Wii U and its endless rounds provide an ever-increasing challenge.

Aaron Kaluszka
Contributing Editor, Nintendo World Report

Offline KDR_11k

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Re: XType Plus Hands-on Preview
« Reply #1 on: March 23, 2014, 04:08:39 PM »
Sounds a lot like Warning Forever

Offline MegaByte

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Re: XType Plus Hands-on Preview
« Reply #2 on: March 23, 2014, 04:44:30 PM »
Yep, it was inspired by Warning Forever.
Aaron Kaluszka
Contributing Editor, Nintendo World Report