Author Topic: GC2 and Mario 128 info update  (Read 8548 times)

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Offline NNCubed

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GC2 and Mario 128 info update
« on: June 19, 2003, 07:55:09 AM »
Gamesarefun reports via Gamefront

"Gamefront reports that Mario 128's developement concentrates on new ideas which haven't been done before. This is the reason that no actual footage was shown at this year's E3; they feared that their ideas would be stolen.

The work on a Gamecube successor is on course and Nintendo is in contact with many software producers. Nintendo is making improvements ideas and taking criticism opinions to ensure that it will take the lead in the next console war."

On GC2, very interesting.  Looks like Nintendo is pretty serious about this next gen., throwing in ALOT of their 6 Bill $ chest, and talks with devs.  What do u guys think about Nintendos planning and attitude?
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Offline Tekkena

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RE: GC2 and Mario 128 info update
« Reply #1 on: June 19, 2003, 08:11:48 AM »
I think that Nintendo is starting to see that 3rd party support is very good and is making the next system to how the developers like and therefore ensuring that there are developers out there that loves thier console. Which means Nintendo is going to be more friendly like and pray to god that they good as much support as Sony does from 3rd partys. Sonys great and all but they can't stay on top forever. Samething will happen to Sony as it has happen to Nintendo. But Microsft, I'm ot even sure if Microsoft is even going to stay long in the console business.
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Offline Ian Sane

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GC2 and Mario 128 info update
« Reply #2 on: June 19, 2003, 08:43:53 AM »
Doesn't Nintendo use the "we don't want people to steal our ideas" excuse EVERY time they're asked why they didn't show a game.  I believe they said that for LUIGI'S MANSION as if that was some super secret change-the-industry-forever title.  That doesn't necessarily mean anything.

Offline Hostile Creation

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GC2 and Mario 128 info update
« Reply #3 on: June 19, 2003, 08:49:09 AM »
Mario 128 sounds like a very cool game.  I can't wait to see some of it.
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Offline Grey Ninja

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GC2 and Mario 128 info update
« Reply #4 on: June 19, 2003, 09:59:13 AM »
Quote

Originally posted by: Ian Sane
Doesn't Nintendo use the "we don't want people to steal our ideas" excuse EVERY time they're asked why they didn't show a game.  I believe they said that for LUIGI'S MANSION as if that was some super secret change-the-industry-forever title.  That doesn't necessarily mean anything.


And Luigi's Mansion WASN'T something new and innovative?
Once I had, a little game
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I think you know the game I mean

Offline PIAC

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GC2 and Mario 128 info update
« Reply #5 on: June 19, 2003, 10:13:42 AM »
Quote

Originally posted by: Ian Sane
Doesn't Nintendo use the "we don't want people to steal our ideas" excuse EVERY time they're asked why they didn't show a game.  I believe they said that for LUIGI'S MANSION as if that was some super secret change-the-industry-forever title.  That doesn't necessarily mean anything.


it may be unrelated, but which came out first Luigi's Mansion or Blinx..


good news though ^_^

Offline vudu

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GC2 and Mario 128 info update
« Reply #6 on: June 19, 2003, 10:53:49 AM »
Quote

it may be unrelated, but which came out first Luigi's Mansion or Blinx.

luigi's mansion came out first.
and it is unrelated.
nice try though.
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Offline Hostile Creation

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GC2 and Mario 128 info update
« Reply #7 on: June 19, 2003, 11:21:54 AM »
Luigi's Mansion had some very good ideas and stuff.  And I daresay some of the concepts have been filched.  I heard about some European ghost hunting game that may very well borrow some ideas, despite it having a more serious streak.  I have no idea what Blinx is about, but it looks like just another crappy platformer, Mario wannabe.  We need more stuff like Mario Sunshine and Sly Cooper.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
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Offline Ian Sane

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GC2 and Mario 128 info update
« Reply #8 on: June 19, 2003, 11:29:04 AM »
"And Luigi's Mansion WASN'T something new and innovative?"

Technically it was but it certainly wasn't anything that needed to be kept all hush hush or anything.  It certainly didn't have any ideas in it that had they been stolen would have completely screwed Nintendo over.  I used it as an example because Nintendo made a big deal about all of their Cube launch titles and aside from Pikmin none of them were anything that required that much secrecy.

I'm just saying that what Nintendo deems as "so innovative we can't let anyone steal it" usually isn't a amazing as they say it is.

Offline Michael8983

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GC2 and Mario 128 info update
« Reply #9 on: June 19, 2003, 01:05:33 PM »
It's good to hear Nintendo is serious about getting the third-party support back next generation. It's actually already made a lot of progress with third-parties this generation but there's only so much it can do with the existing console. If Nintendo launches its next console on time (FOR ONCE!) with a great line-up of third-party titles that sell well, that will make all the difference. Nintendo just has to make sure the developers it's been close with recently including Capcom, Sega, Namco, Square, and now even Konami have something good for the console's launch. Even if it's just sequels to Gamecube games with updated graphics. Capcom could have Viewtiful Joe 2 for the launch. Sega and Namco could do FZero and Starfox sequels. Square could make FFCC-2. Maybe Konami and SK could do a remake of MGS2.
If it can get these leading developers to fully support the console from the start, the rest of the third-party developers will follow like sheep.

As for Mario 128. My guess is it will be a linear 3D platform game with really unique level design. This would give Nintendo a chance to really concentrate on the classic Mario style gameplay.

Offline rpglover

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GC2 and Mario 128 info update
« Reply #10 on: June 19, 2003, 01:57:24 PM »
luigi's mansion was fun but you could obviously see it was a tech demo
the game was probably made in a few months time- nintendo didnt show it because there was nothing to show but a tech demo
it was a fun title that ultimately was short because of the time spent on it

i am liking how nintendo is working this generation though- they have good third party support back (capcom, sega, konami, square enix) and i think these relationships should hold up into the new console launch

and i cant wait to see mario 128 in action- it should prove to be the mario game we all have been longing for
i call the big one bitey.

Offline Hostile Creation

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GC2 and Mario 128 info update
« Reply #11 on: June 19, 2003, 03:24:15 PM »
Exactly.  Though I liked Sunshine a lot, too.
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Offline BlkPaladin

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RE: GC2 and Mario 128 info update
« Reply #12 on: June 19, 2003, 04:01:03 PM »
Both pieces of news are basically old. We knew about them being in contect with the 3rd parties about the next system since E3. And the line Nintendo gives is predictable about software they haven't showen.

Luigi's mansion did progress to a point where it was a decent first generation game effort for the gamecube. I hope they use the controller set up again.
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Offline kennyb27

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GC2 and Mario 128 info update
« Reply #13 on: June 19, 2003, 05:13:32 PM »
Nintendo was right to keep Luigi's Mansion under wraps.  It was innovative and it was not just completely created in a few months time.  It was a Miyamoto production which means a lot creative time was spent on it.  Nintendo did the same for Mario Sunshine, which again was innovative (with the water-device and Mario's tropical setting).  

And I think we all know Nintendo likes to keep their projects secret.  This is nothing new.  They will show it when they decide the time is right.  And when has Nintendo led us wrong with this theory?  

As for the GCN successor, I can't wait, I think Nintendo will show the desire they still have.  
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Offline joeamis

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GC2 and Mario 128 info update
« Reply #14 on: June 19, 2003, 08:35:17 PM »
Quote

Originally posted by: kingvudu
Quote

it may be unrelated, but which came out first Luigi's Mansion or Blinx.

luigi's mansion came out first.
and it is unrelated.
nice try though.


If I'm not mistaken didn't Blinx the Timesweeper also use a vacuum?  I'm almost 100% positive it did... makes sense calling it the TimeSWEEPER...  (i.e. stole idea from Nintendo)
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Offline CHEN

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GC2 and Mario 128 info update
« Reply #15 on: June 20, 2003, 02:14:09 AM »
yep it did use a vacuum and it sucked big time. haven't played it though, but it sucked allright.

Hope they launch their Gamecube successor BEFORE the competition, as if they haven't learned it from the N64 and the GC.

Offline vudu

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GC2 and Mario 128 info update
« Reply #16 on: June 20, 2003, 08:04:08 AM »
Quote

If I'm not mistaken didn't Blinx the Timesweeper also use a vacuum? I'm almost 100% positive it did... makes sense calling it the TimeSWEEPER... (i.e. stole idea from Nintendo)

you're right...blinx did use a vacuum.  but that doesn't mean it's related.

marge used a vacuum in the simpsons arcade game.  but i wouldn't declare that it's related to either luigi's mansion or blinx.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Hemmorrhoid

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GC2 and Mario 128 info update
« Reply #17 on: June 20, 2003, 09:44:08 AM »
BTW, has any of you ever considered that SK (and probably Nintendos) biggest Hit ever, maybe the best game ever Too Human might be pushed back for GCN 2?
Since its status is very unclear, SK are working on MGS and always seem very evasive regarding Too Human questions, only saying its not cancelled. Wouldnt it also be stupid releasing the GCN biggest Hit at the end of the GCN lifespan?

Dont you think its atleast possible, that SK are pushing back their biggest project to finally perfect it for the ultimate system, with the most impressive graphics, as a launchtitle for a new system. Im telling you, if Too Human is as good as its sounds, and would be released as a polished launch title for GCN 2(among other great ones) , that may be Nintendos chance to win back their crown.

Please dont forget this is merely speculation so dont accuse me of stupidity or wierd sexual preferences.
LZ 2005

Offline Ian Sane

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GC2 and Mario 128 info update
« Reply #18 on: June 20, 2003, 11:05:31 AM »
"if Too Human is as good as its sounds, and would be released as a polished launch title for GCN 2(among other great ones) , that may be Nintendos chance to win back their crown."

That's pretty exactly like the Halo situation and that certainly paid off for Microsoft.  A big killer app can really start a new console on the right course.  Of course in order for it to work Too Human has be a. hyped up beyond belief with not just Nintendo fans but EVERYONE and b. the game has to hold up to that hype and actually be a whomp-ass game.  If Nintendo wants to do that though they have to be planning that now.  If Nintendo switchs Too Human's console at the last minute like they did with ED then SK will never have the game done in time.  The game has be planned for the launch from the get-go.  When the "Gamecube 2" is first shown to the press Too Human has to be alongside it.  It has to be synonymous with the launch like Halo was with Xbox.

Though Too Human wouldn't exactly sell Nintendo consoles in Japan would it?  Maybe have both that and Mario?  Now I'm started to get excited about sh!t I made up!

Offline joeamis

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« Reply #19 on: June 20, 2003, 01:36:42 PM »
Quote

Originally posted by: kingvudu
Quote

If I'm not mistaken didn't Blinx the Timesweeper also use a vacuum? I'm almost 100% positive it did... makes sense calling it the TimeSWEEPER... (i.e. stole idea from Nintendo)

you're right...blinx did use a vacuum.  but that doesn't mean it's related.

marge used a vacuum in the simpsons arcade game.  but i wouldn't declare that it's related to either luigi's mansion or blinx.


The Simpsons arcade game came out like 10 years ago... and Marge did not use the vacuum to suck things up, she just used it to hit people with it... ofcourse that's not related to luigi's mansion or blinx...

as far as blinx being related to luigis mansion it is related.  Blinx came out about a year after Luigis mansion did, and they both use the sucking power of the vacuum.  Games that come out a year after another one usually rip ideas from the earlier game, just look at GTA3 and The Getaway, or Midnight Club 2 and Need for Speed Underground, etc etc.
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Offline joeamis

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GC2 and Mario 128 info update
« Reply #20 on: June 20, 2003, 01:41:21 PM »
double post, BUT THIS ONE IS ON A DIFFERENT TOPIC! read on...

Quote

Originally posted by: Hemmorrhoid
BTW, has any of you ever considered that SK (and probably Nintendos) biggest Hit ever, maybe the best game ever Too Human might be pushed back for GCN 2?
Since its status is very unclear, SK are working on MGS and always seem very evasive regarding Too Human questions, only saying its not cancelled. Wouldnt it also be stupid releasing the GCN biggest Hit at the end of the GCN lifespan?



It would not be stupid at all to release the GC biggest hit at the end of it's lifespan... They would sell alot more games because the user base is so much larger.  Just look at the past... the SNES received Yoshi's Island, Killer Instinct, and the Donkey Kong Country series at the end of its life cycle.  The Saturn recieved Burning Rangers, the N64 recieved Perfect Dark at the end...  

So by releasing games at the end, they sell more, and in turn build up hype to carry them into the next generation  
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Offline Ian Sane

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GC2 and Mario 128 info update
« Reply #21 on: June 20, 2003, 02:39:13 PM »
"The Saturn recieved Burning Rangers, the N64 recieved Perfect Dark at the end"

I don't recall Burning Rangers being a smash hit or anything and Perfect Dark sold quite poorly compared to Goldeneye which it was essentially a sequel to.  When PD was released people had lost interest in the N64 so PD didn't sell as well.  With the N64 the earlier games usually were the bigger sellers (Mario 64, Mario Kart, Star Fox, Goldeneye).  The SNES is different because it was a very dominating system and was very popular towards the end.  The Gamecube is in a situation where nothing really sells that great so in many ways a major title would probably have a higher chance of being successful on a new console.  Launch titles usually sell a lot better than they would if they were released later on when the amount of game choices is greater.

Offline Mario

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GC2 and Mario 128 info update
« Reply #22 on: June 20, 2003, 07:25:46 PM »
Quote

The work on a Gamecube successor is on course and Nintendo is in contact with many software producers. Nintendo is making improvements ideas and taking criticism opinions to ensure that it will take the lead in the next console war."

Best. News. Ever.

Offline Darc Requiem

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GC2 and Mario 128 info update
« Reply #23 on: June 20, 2003, 11:28:09 PM »
Well my biggest concern is something that no one seems to be mentioning....ATI. All signs point to ATI providing the GPU for both the GC2 and X-box 2. I see that as a big conflict of interest from a hardware standpoint. I don't know how ATI can balance supplying two different GPU's to two different competing consoles. If either console gets the better GPU, I'm sure there would be some sort of backlash. Also both competitors would be able to find out what the other is planning from a hardware standpoint more easily. There could be some potention benefits but the negatives outweigh the positives in my opinion. Well giving each companies history....I would think Nintendo would end up with the better chip. MS is more like to go with a slightly customize version of ATI's latest Radeon while Nintendo likes to have have custom hardware.  Of course I could be seeing to much into this. I mean the SNES and Genesis both had Motorola CPUs(SNES has a 65536? and Genesis had a 68000). The PS1 and N64 both had MIPS based CPU's(PS had a R3000a and N64 has a R4300i)...but I don't know it still makes me uneasy. What do you guys think?

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GC2 and Mario 128 info update
« Reply #24 on: June 21, 2003, 07:29:49 AM »
Since everyone seems to be talking about Luigi and vacuums, I think I better get back on topic.

IGN has recently reported the same exact info too, seems like that Japanese magazine is reliable. I really hope this new idea is innovative, but I'm not getting my hopes set too high.