Author Topic: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?  (Read 6231 times)

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Offline Kytim89

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In a hypothetical scenario Nintendo purchases Rare's IPs back from Microsoft. They immediately put new games in each of their new franchises to trusted developers in the industry. What developers would be best for each game? Lastly, this is a similar topic to Adrock's dormant IP revival thread topic.

Battletoads:

Developer: Wayforward
Systems: 3DS and Wii U

Perfect Dark:

Developer: Retro Studios
Systems: Wii U (new entry) 3DS (N64 3D)

Conker's Bad Fur Day Sequel:

Developer: Retro Studios
Systems: Wii U
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Offline Dasmos

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #1 on: December 30, 2013, 05:07:31 PM »
Jet Force Gemini

Developer: Platinum Games
System: Wii U

Platinum Games have made the best 3rd person games this generation and just thinking about this is giving me a boner, but a really depressed boner because I know it'll never happen. Jet Force Gemini is the best game Rare made hands down and with a modern control scheme and maybe dropping the tribal collect-a-thon, it'd be a home run.
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Offline Stratos

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #2 on: December 30, 2013, 06:09:10 PM »
Who did Battalion Wars 2 on the Wii, Intelligent Systems? They should do the new Conker since the original multiplayer was a 3rd person shooter in a similar vein.

Let EAD Tokyo work on a new Banjo-Kazooie.

Also, take a break from Mario Kart and give us the best of them all: a new Diddy Kong Racing. Why in the world have we not gotten a sequel to that gem?

Jet Force Gemini

Developer: Platinum Games
System: Wii U

Platinum Games have made the best 3rd person games this generation and just thinking about this is giving me a boner, but a really depressed boner because I know it'll never happen. Jet Force Gemini is the best game Rare made hands down and with a modern control scheme and maybe dropping the tribal collect-a-thon, it'd be a home run.


Just the thought of the game with RE4-style pointer controls is exciting.
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Offline Kytim89

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #3 on: December 30, 2013, 06:19:26 PM »
Jetpac

Developer: Nintendo Software Technology
Systems: Wii U and 3DS eShops
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Offline Pixelated Pixies

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #4 on: December 30, 2013, 07:08:20 PM »
I concur with some of those already stated.

Battletoads - Wayforward

Banjo-Kazooie - EAD Tokyo



and would suggest the following


Viva Piñata - Good-Feel

R.C. Pro-Am- Monster Games

Snake Rattle 'n' Roll - Q Games

Killer Instinct - ...



Gouge away.

Offline Kytim89

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #5 on: December 30, 2013, 08:30:31 PM »
Killer Instinct:

Developer: Retro Studios; or Platinum Games; or Next Level Games.

Systems: Wii U and 3DS (KI SNES 3D as a bonus)
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Offline Stratos

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #6 on: December 30, 2013, 08:48:28 PM »
I would like Monster Games to make a new Blast Corps. That was a fun and delightfully challenging game.
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Offline ShyGuy

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #7 on: December 30, 2013, 09:16:51 PM »
Golden Eye:

Developer: Eurocom

Systems: Wii

Offline Kytim89

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #8 on: December 30, 2013, 10:28:02 PM »
Eurocom went bankrupt and is no longer in business.
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Offline pokepal148

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #9 on: December 30, 2013, 11:47:34 PM »
The Bond lisence no longer belongs to Rare either, and the Wii is dead.
Unless you're joking about the 2010 thing from actvision

Offline Khushrenada

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #10 on: December 31, 2013, 01:00:53 AM »
Unless you're joking about the 2010 thing from actvision

Not the funhouse so I'm sure you can trust every post to be serious.

I personally think this would have been a better scenario.

Franchise: GoldenEye

Developer: EA Los Angeles or Danger Close Games

Systems: Gamecube

It would act as the successor to GoldenEye on the 64 and give Nintendo a first-person shooter to compete with Halo and could have helped in fighting the kiddie image it was branded with in the GC years.

Instead, we'll just have to use our imaginations for such a grand dream.
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Offline the asylum

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #11 on: January 01, 2014, 08:28:01 PM »
Banjo-Kazooie: Tokyo EAD-1 (or Tokyo EAD-2 if Tokyo EAD-1 is overloaded)

Conker: Retro

Perfect Dark: Retro

Killer Instinct: Outsourced to Capcom

Offline NWR_insanolord

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #12 on: January 02, 2014, 05:18:09 AM »
EAD Tokyo doesn't really make sense for Banjo Kazooie. They've established that they don't really want to make levels like the old N64 platformers with the more open design, and the ones they have done are probably the worst things they've made. I think the bee world is easily the worst part of Super Mario Galaxy, for instance.
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Offline Spak-Spang

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Re: What If Nintendo Bought Rare's IPs? What Developers Would Make the Games?
« Reply #13 on: January 02, 2014, 09:41:57 PM »
Jet Force Gemini should be done by the Earth Defense Force Team.  That is the only viable option in my opinion.

Speaking of which…Nintendo should just Money hat that series for Wii U.  Talk about a perfect game for Wiipointer controls.  And you can even have a special unit in the game that only uses the Wii U tablet and commands the other officers from afar. 

Talk about a perfect game.