Author Topic: RFN 359: Doo Doo Jokes  (Read 4778 times)

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Offline Pandareus

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RFN 359: Doo Doo Jokes
« on: November 17, 2013, 04:56:16 PM »

So many last-gen games to talk about!

http://www.nintendoworldreport.com/rfn/35995

Jon returns this week and has plenty to say, but you won't hear the bulk of his game exploits until well over an hour into this monster pile of New Business. We didn't plan it this way, but the RFN crew had so much to say about so many games that the intro segment consumed an entire, full-length episode with no break.

Jonny leads with a full half-hour just for his games, which include disappointing first impressions of Jett Rocket II for 3DS and more upbeat wrap-ups on DuckTales Remastered and Toki Tori 2+ on Wii U. James follows with the end of his Spirit Camera experiment, a long-awaited conclusion for Project X Zone, a few more comments on Ni no Kuni, and another look at our beloved Trauma Team.

Guillaume keeps the streak going with his own mess of games to discuss. It starts with Wii Fit U, for which he now possesses the elusive Fit Meter (thus owning the game outright for only $20). He tries a pair of Wii Virtual Console games (not yet, maybe never on U): Star Parodier and S.C.A.T. You read that right. Gui even crams in his much-delayed recommendation for SteamWorld Dig -- one of many you've probably heard for this endearing indie adventure. Jon, who is active all along but mostly patient for his turn at the microphone, finally gets to bring up a couple games after weeks since we least heard from him. He tries the wonderful, weird Gargoyle's Quest on 3DS Virtual Console (for the first time ever!) and also finds that Grand Theft Auto V is much more his speed than the previous one.

Doing a whole show of New Business was probably mentally necessary, as we've obviously been playing tons of games lately and needed to unload our noggins before this epic weekend approaching now. Mario and Zelda loom large over the rest of 2013 -- be sure to email your thoughts about those games or anything covered (or that should be covered) on this show! This is also the last episode before the telethon, which I hope every single RFN listener plans to check out and support in whatever way possible. It is by far the biggest and most important thing we do all year for this podcast and the entire website. If the recording comes out clean, we'll be releasing that in parts to fill up your RFN feed next week. We're not totally sure about Thanksgiving plans, but you can expect to hear something from us on that most hallowed video game holiday week!

Hey, also check out the Kickstarter that Gui mentions at the end -- Tadpole Treble, which could come to Wii U!


Offline Seacor

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Re: RFN 359: Doo Doo Jokes
« Reply #1 on: November 17, 2013, 06:33:35 PM »
This episode podcast feed is not available in iTunes.
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Offline ClexYoshi

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Re: RFN 359: Doo Doo Jokes
« Reply #2 on: November 17, 2013, 06:51:29 PM »
Mount Vesuvius is new. Also, the music is better than the moon. Yeah, even the 8-bit remix.


Yeah, that's right.

Bring on the hate notes. I'm not trollin', just a difference of opinion, bro.  :cool;

Offline Pixelated Pixies

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Re: RFN 359: Doo Doo Jokes
« Reply #3 on: November 18, 2013, 12:55:21 AM »
Star Parodier is such a great game. I need to go boot it up on VC later.
Gouge away.

Offline KDR_11k

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Re: RFN 359: Doo Doo Jokes
« Reply #4 on: November 18, 2013, 11:39:08 AM »
Terraria starts out with digging for materials but soon enough you need materials from bosses. Gearing up for those battles and fighting them becomes more reminiscent of Monster Hunter, you can prepare various buff potions, craft various gear pieces covering weapons, armor and accessories, you want to build yourself a suitable arena for the fight, etc. All to gain every edge you can for that tough battle. The life leeching gear of 1.2 makes bosses much less of a threat but at least that gear is very end game stuff. Overall I like how Terraria switches between mining, exploring dungeons and fighting bosses for the various equipment tiers.

Offline Pandareus

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Re: RFN 359: Doo Doo Jokes
« Reply #5 on: November 20, 2013, 12:41:32 PM »
Star Parodier is such a great game. I need to go boot it up on VC later.
I got a couple of people on twitter telling me I sold them on a Balance Board and a Fit Meter, but I gotta say, I wish I had sold at least one person on this game.

Terraria starts out with digging for materials but soon enough you need materials from bosses. Gearing up for those battles and fighting them becomes more reminiscent of Monster Hunter, you can prepare various buff potions, craft various gear pieces covering weapons, armor and accessories, you want to build yourself a suitable arena for the fight, etc. All to gain every edge you can for that tough battle. The life leeching gear of 1.2 makes bosses much less of a threat but at least that gear is very end game stuff. Overall I like how Terraria switches between mining, exploring dungeons and fighting bosses for the various equipment tiers.
Sounds like a cool game that's not for me.

The only reason I brought up Terraria is because I saw some people make a comparison to it, and because of the difference in physics. We ended up focussing on it a little more than I intended to. All I was trying to say was that the two games weren't the same at all.

Offline Plugabugz

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Re: RFN 359: Doo Doo Jokes
« Reply #6 on: November 21, 2013, 07:24:44 AM »
It just dawned on me. The telethon overlaps (in hour 2-4) with the Doctor Who 50th anniversary this saturday.

Oh dear.

Offline Ceric

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Re: RFN 359: Doo Doo Jokes
« Reply #7 on: November 21, 2013, 11:12:28 AM »
It just dawned on me. The telethon overlaps (in hour 2-4) with the Doctor Who 50th anniversary this saturday.

Oh dear.
Personally going to see that on the 25th in Theaters.
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Offline jarodea

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Re: RFN 359: Doo Doo Jokes
« Reply #8 on: November 21, 2013, 09:08:34 PM »
Mount Vesuvius is new. Also, the music is better than the moon. Yeah, even the 8-bit remix.


Yeah, that's right.

Bring on the hate notes. I'm not trollin', just a difference of opinion, bro.  :cool;
I can't speak to the music on Mt. Vesuvius (don't have the game) but I've never considered the moon level music to be that great, not bad certainly but only pretty good at best.  I kind of liked thinking I was the only person who thought that, cooler to be the one man standing for truth athwart the erroneous masses.  Oh well.