Yoshi's Crafted World (Switch):
I'm about halfway through (I think?), and I'm decidedly nonplussed about this one. Which is a real shame, as I hold Good Feel in very high regard. Kirby's Epic Yarn is better than most Kirby games and is otherwise a delight, Wario Land: Shake It miraculously salvaged the shitty direction Wario Land 4 took, and Woolly World is hands-down the best Yoshi game (and finally made the formula good).
Crafted World, by comparison, feels half baked along the previous metrics at which the studio excelled.
-Level design for the most part feels very elementary, with the expanded perspective offering little in terms of genuinely interesting interactivity or problem-solving.
-Aesthetically, it feels kind of soft and bland. The whole "crafted" gimmick doesn't pop, and is applied inconsistently (the T-Rex is made of actual bones and is breaking actual stones? e.g.). Furthermore, the backgrounds extend out into the blurry yonder, which doesn't accentuate that this is a hand-built arts-and-craft environment. Plus, the "material" texture implementation feels very flat. Like, the rock that holds the sun gems looks better than most stuff in the actual levels.
-Unlike Woolly World, the standard Yoshi OCD stuff is overloaded and borderline unpleasant. You've got flowers, red coins, coins, and life meter on looong levels, and then additional Poochie pups and souvenirs on top of that. And in this game, if you finish a level missing a red coin, it's like "Great, there's a hidden cloud somewhere in the level track, or some **** tucked away in the background."
If I recall correctly, this game had significant delays, and what was originally shown had much more involved mechanics around flipping the perspective of the levels back and forth to navigate and interact with structures. That's almost entirely absent now outside of the odd little cloud challenge, and the largely pointless Poochie reverse courses. It feels like they had a significantly more ambitious plan for this thing, but couldn't execute for whatever reason, and had to patch something back together that's a bit paltry.