Bayonetta (360):
Very few things left to do in this version:
- Completing Non-Stop Infinite Climax mode. Not going to platinum mode because
- it's beyond my level of skills so far (but i do plan git better on Wii U version try platinum-ing it there)
- i just want to get it over with on 360 and get the last achievement
- Beating the campaign in less than 3 hours. This is what i am doing -- i am just completing levels on Non-Stop Infinite Climax with no backtracking not really caring for ranks getting silver, bronzes and even stones. The most i can hope to get with that approach is Gold (have to complete all secret verses and Alfheim to Platinum), but i don't care because 1)
- Collecting all 101 Umbran Crows. First 30 Umbran crows you gets for completing achievements, the rest are scattered across the levels on three difficulties. I've got them all on Normal and Hard now only have NSIC crows left. Because when i am looking for crows everywhere and have to rotate the camera constantly, tearing on 360 gets very obvious. It's not a problem in regular battles because there you barely have to touch right stick, but yeah it's pretty bad when you swing the camera.
- Defeating Rodin (?) Should i even attempt or just do it on Wii U? Not sure.
God Hand (pcsx2)
What a stupid, stupid game.
I love it.
Most of the moves are done like in smash bros -- a directional input plus a face button. But it still deep enough to stay interesting and is immensely satisfying.
First demon enemy is a tad too fast for me to react and i can only defeat him abusing god hand and by hitting him as he's down. Dodge is still a bit hard for me to do, because you need to move your finger from face buttons to right stick and that's why tend to just jump away from enemies rather than staying and dodging.
One of the most useful tricks in God Hand is to use roulette to reorient yourself instead of 180 turn. Roulette automatically targets on the closest enemy and then you can just cancel it without actually activating roulette move.
Speaking of 180 turns: each time camera makes jerky movement in this game i get motion sickness from it. That's a shame because otherwise the game is super funny and super fun to play. Even watching let's plays makes me dizzy slightly.
I really like side stuff like you can save random peasants and they will give you health and sometimes you need to do some kind of quest to save them like one peasant gets poisoned and you have to scour the level and find the antidote. It's not structured like missions on the menu or something, just a random side stuff you can do.
QTE are activated when you mess up and let the enemy trying to grab you. These QTEs give you chance to recover from that and they're extremely fast less than a fraction of a second to activate. And some counters come even faster like the counter against the first demon.
There are also pummelling QTEs when you stomp an enemy into the dirt and that's how i deal most of the damage to demons. I launch them into the air, get some hits in as they're floating in the air and as they fall i keep kicking them as they're down.
Combat system while not hard to figure out, actually has a lot of depth in it. Lots of context dependent stuff in there and you can combine moves in a very cool and flashy looking ways: like you can uppercut an enemy, juggle him for a while and then kick him while he is in the air and send him flying into the wall knocking other enemies along the way.
It's kinda hard for me to activate running mode with analog stick, maybe it's better on dualshock controllers. I can see people starting to run almost with no windup but i need some fast lane to start running.
Legend of Korra (Steam):
Finished on Extreme difficulty (starting from scratch).
Say what you want but Platinum knows
how to do a satisfying videogame endings. They always reward you by upping the scale thousandfold and turning you into some kind of overpowered god so that you can go wild on the final boss and then to finish it up they give you easy mission to cool down during the credits. And they always do "Thank you for playing!" kind of message.
Extreme difficulty from scratch is completely unbalanced, and the only way to beat it is to abuse finishers and by parrying everyone and everything.
With normal healthbar if you miss even one hit you can die in two seconds, because as you're stunned everyone else will gang up on you. All enemies are become complete damage sponges and are much longer to kill than on normal mode (even with super-charged attacks!). The best option is to get a Talisman that halves your health but gives you twice the attack power. At this rate it doesn't matter if you go down in one second or two seconds (if you allow an enemy to hit you even once, you're gonna die either way), but boosting your attack is the only way to kill them in reasonable amount of time.
On Extreme difficulty, waterbending becomes the most viable because of it's long range and you can use super strong finishers whereever you are -- if you managed to stun an enemy, you just press B and he and everyonw standing close to him gets washed away by my finisher.
Firebending also gets cooler because if you spam it, it interrupts enemies' attacks and more interestingly it has a weird teleporting effect where after second or third hit in the combo you magically teleport towards the nearest enemy. Why? Probably to balance out that firebending is really bad at long range.
Speaking of teleporting, the air scooter talisman that you unlock for completing pro-bending at the highest difficulty does something like that. If you dodge an incoming attack you time slows down and you magically get carried away towards the enemy who attacked you. It gets the most weird when you dodge projectile from an enemy who is very far from you. It's like everything stop and an invisible hand grabs you and moves you towards the enemy. It's kinda like Vergil "
Dark Slayer" teleport.
I STILL didn't unlock the achievement for doing all the tutorials -- there is some bug with it, and do this you might need to delete your save files or something and restart the campaign
again, but i am not sure if i even want to at this point...
Stealth Bastard Deluxe (Steam):
No Guts, No Glory part in 2-9 took me a lot to figure out, i tried to solve it a few times last month, but then last night i retried and randomly decided to jump instead of crouching and it worked.
Also progressed a bit into world 4 and S-ranked a few levels in world 3.
By this rate it will be a LONG while until i S-rank the first game and then will be ready to move on to the sequel on Wii U...