All I heard was that microtransactions are now in Dead Space and that "it sucks now" entirely because of the sheer existence of them.
I gotta say that if a series I was really into, like Zelda, had them put into it, I would be so instinctively against it that I wouldn't really want to take the chance that they're not intrusive or won't hurt my personal experience if I don't pay for them. But then while the first game with them might not be intrusiv,e as they become accepted and take off they may become intrusive in later sequels. If Zelda started having them I would be afraid that by purchasing the game Nintendo would interpret that as me endorsing and supporting microtransactions, when at best I'm merely tolerating them in a context where they don't outright ruin the game. I would rather they get the message of "no microtransactions in Zelda in ANY context", even if that is realistically overkill, to make sure that things never do take a turn for the worst. Don't give them an inch or they'll take a mile, right?
So I can see Dead Space fans wanting to say the same to EA, that they don't want microtransactions in Dead Space in any context, even if done well, so that the concept is not abused in the future. Of course EA always plays a rigged game so they interpreted the low sales as "no one likes Dead Space" and are rumoured to have cancelled the Dead Space 4.