Author Topic: Donkey Kong Country Returns announced for 3DS  (Read 17429 times)

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Offline BranDonk Kong

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Offline Pixelated Pixies

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #1 on: February 14, 2013, 01:39:59 PM »
Newsflash!
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Offline azeke

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #2 on: February 14, 2013, 01:56:45 PM »
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Offline TheFleece

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #3 on: February 14, 2013, 05:40:52 PM »
When I heard the announcement this morning I was sort of upset and excited. I'm upset because many people have already played this game and if it's just a port then what is the reason I need this on my 3DS? I'm excited because I actually haven't beaten this damn game yet- I forget where I left off, but the difficulty level is just crazy and I have a Love/Hate Relationship with the game.
I just watched the trailer and it looks real nice for a game that's not ready to be unfinished. I hope they add something meaningful to this version to give it an incentive as to why this deserves a purchase. It seems like this is something Nintendo might not have planned to put out and maybe had DKCR running on the 3DS for a different purpose. I think they needed a gap to fill so they just squeezed this one out. I could be wrong though and maybe Nintendo will add some great multiplayer, street pass and additional levels. Maybe a Banana Rush Mode?!
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Offline Ron-F

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #4 on: February 25, 2013, 06:42:44 AM »
I find this to be very awkward. The game is only a couple years old and it was released in a very successful console. I could easily understand if they ported a Gamecube game but a best selling Wii game? It will almost certainly underperform in the sales.

Offline MrPhishfood

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #5 on: February 25, 2013, 12:49:13 PM »
Perhaps Nintendo's numbers say not enough people got around to playing it.

Offline Ron-F

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #6 on: February 26, 2013, 07:47:13 AM »
According to VGChartz it sold close to six million copies. It seems to be good enough, even in Nintendo's standards. Even if you don't put much faith in VGChartz numbers, they are good enough to establish that this game was a commercial success.






http://www.vgchartz.com/gamedb/?name=donkey+kong+country+returns
« Last Edit: February 26, 2013, 07:57:50 AM by Ron-F »

Offline TJ Spyke

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #7 on: February 26, 2013, 01:54:21 PM »
According to VGChartz it sold close to six million copies. It seems to be good enough, even in Nintendo's standards. Even if you don't put much faith in VGChartz numbers, they are good enough to establish that this game was a commercial success.


http://www.vgchartz.com/gamedb/?name=donkey+kong+country+returns

For future reference, don't use VG Chartz. They are well known for making up their numbers and are about as reliable as using a random number generator. The game has sold at least 4.97 million copies (as Nintendo confirmed that amount as of March 31, 2011).
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Offline Caterkiller

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #8 on: March 08, 2013, 12:07:21 PM »
So it appears Monster Games is making this port. Better them than Retro, though I can't imagine this is taking up a majority of their resources.

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Offline BranDonk Kong

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #9 on: March 08, 2013, 11:08:18 PM »
Well when they're done they need to make a new Excite Truck for Wii U and allow custom soundtracks.
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Offline szotaku_sensei

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #10 on: March 30, 2013, 05:36:56 PM »
I missed it last time so will get this version for sure  :D

Offline Kytim89

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #11 on: March 31, 2013, 12:43:34 AM »
How much are they asking for this game?
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Offline NWR_insanolord

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #12 on: March 31, 2013, 02:13:30 AM »
I'd assume the standard $40. If the N64 remakes were full price, I can't see getting any kind of a discount for a port of a Wii game.
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Offline nickmitch

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #13 on: March 31, 2013, 08:52:46 PM »
It's 35 on Amazon.
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Offline TJ Spyke

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #14 on: March 31, 2013, 09:31:00 PM »
GameStop has it listed for $40. Toys R Us and Target don't even have it listed on their sites.
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Offline pokepal148

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #15 on: March 31, 2013, 09:57:15 PM »
Well when they're done they need to make a new Excite Truck for Wii U and allow custom soundtracks.
this could be them trying to fund development for something like that

Offline UncleBob

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #16 on: April 01, 2013, 09:27:07 AM »
According to VGChartz it sold close to six million copies. It seems to be good enough, even in Nintendo's standards. Even if you don't put much faith in VGChartz numbers, they are good enough to establish that this game was a commercial success.


http://www.vgchartz.com/gamedb/?name=donkey+kong+country+returns

For future reference, don't use VG Chartz. They are well known for making up their numbers and are about as reliable as using a random number generator. The game has sold at least 4.97 million copies (as Nintendo confirmed that amount as of March 31, 2011).

Dude, we all know that VG Chartz isn't accurate.  You don't need to post it in every thread every single time it comes up.  No one is using them as an exact source to determine the fate of the universe - they're good for a one-off estimate.

Your number is TWO YEARS OLD by this point.  Considering the game had only been out for about five months by the point Nintendo provided the number you sourced, I'd say it's very reasonable the game has sold another million copies (if not more, considering the lack of Wii software over these last two years).

Christ, man.  Isn't it enough that the person who posted that even admitted that there are issues with VG Chartz numbers.  Do you really have to go in and "correct" them with a two year old number?
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Offline Shaymin

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #17 on: April 01, 2013, 10:30:04 AM »
Yes he does. Why? Because he's TJ F**KING SPYKE. Accept no substitutes.
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Offline pokepal148

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #18 on: April 01, 2013, 12:44:45 PM »
VG CHARTS IS PERFECT YOU INFIDELS

Offline Chad Sexington

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #19 on: April 18, 2013, 10:54:03 AM »
Release date confirmed for May 24th.


This is going to be a day 1 purchase for me.


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Offline Caterkiller

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #20 on: April 18, 2013, 01:45:07 PM »
Release date confirmed for May 24th.


This is going to be a day 1 purchase for me.


Loved the original SNES series.  Always thought the Wii game looked really good.

Well you are in luck cause aside from lacking the somewhat "creepy" atmosphere of the originals and not as memorable enemies, this game blows the first 3 out of the water.

Speaking of the atmosphere, I know even in the first there was a silly tone behind the game and it just got sillier with each installment. Still did anyone else see those games with a bit of eerie realism? I can't put my finger on it, but the first 3 had this creepy realistic factor that I thought returns lacked.
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Offline Pixelated Pixies

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #21 on: April 18, 2013, 02:25:54 PM »
Speaking of the atmosphere, I know even in the first there was a silly tone behind the game and it just got sillier with each installment. Still did anyone else see those games with a bit of eerie realism? I can't put my finger on it, but the first 3 had this creepy realistic factor that I thought returns lacked.

Yup. I completely agree. The first two DKC games were amongst my favourites as a kid. I just couldn't get enough of them; but there was always this part of me that also found them a little creepy, and I think that had something to do with how the game looked. The pre-rendered models in the DKC trilogy had a weird Claymation look to them. Being a young kid at the time they did feel more real, as if these twisted little clay creatures weren't on the TV, but in the TV.
 
In particular, I remember finding the 'Stop & Go Station', 'Orang-utan Gang' and 'Oil Drum Alley' levels to be kind of eerie.
 


 
« Last Edit: April 18, 2013, 02:39:23 PM by Pixelated Pixies »
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Offline Ian Sane

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #22 on: April 18, 2013, 05:04:53 PM »
I never really found the DKC games to look creepy.  At the time I thought they looked incredibly cool and I figured that all future games would look like that (and I was right for a while; Square used pre-rendered backgrounds in FFVII).  These days I can see the flaws so it doesn't look as nice.  The sprites are quite pixelated and don't you dare play it on a computer monitor or HDTV.

At the time I felt the graphics made the game seem a little more serious.  I like the look of a game like Super Mario World far better now but at the time (remember I was in my early teens then) I felt games like that looked a little juvenile.  DKC carried a certain weight in its visuals, it had more emotional impact.  I know that sounds dumb for a game about a gorilla trying to get back his bananas but that's how it affected me at the time.  The music really connected with me.  The underwater music was beautiful but somewhat sad while the factory music just felt like a panicky rush, perfectly matching the levels it was in.  DKC is the first game I ever played where I felt the need to play the music to my parents, who don't care at all about any videogame.  I even attempted to record a soundtrack by putting a tape recorder up against my TV speaker.

Nowadays I find the music triggers a bittersweet nostalgia, like I'm sad those days of videogame history are gone but I'm glad to have been there.  DKC3 has a rendition of the castle music from Super Mario 64.  Not only does it sound better than the source game (due to the SNES's superior sound chip) but I associate it as the end of an era.  Here was one of the last major SNES games and it does a shout out to the next Nintendo generation.  You could not play that game without being reminded that the days of games like this were over.  It's rather suitable as a swansong for the SNES.

I notice those that found the graphics creepy are about five years younger than me, which would be a whole videogame generation.  I could see how one could find those graphics creepy at a younger age.  Stop 'n' Go Station is creepy but I felt it was supposed to be.

Offline bionicjim

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #23 on: April 24, 2013, 03:35:55 PM »
I recently played the Wii version again  - I only made it about 30% of the way into it when it first came out - and I found that I would really like to see it in 3D. I think that the 3DS makes all of my 2D platformers look alot better. I can't wait for this game and the extra levels. I don't mind the double-dip - it is a different console. I'm used to Xbox games releasing an "enhanced" edition usually a year later.

Offline Mop it up

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Re: Donkey Kong Country Returns announced for 3DS
« Reply #24 on: April 24, 2013, 05:43:32 PM »
I'll probably just watch a Let's Play of the bonus stages and skip the buy.