so you're saying there is 280 people working on hardware at Nintendo? That seems to be a bit much for just hardware...im thinking this is a more company wide structure.
And you have to remember Nintendo for many years would hire engineers to work on software. Structurally Nintendo is going to be different than other companies because it has its roots from way back before higher numbers of specialized software programmers were a thing.
Nintendo several years back talked about how they were going to start sharing models, but it looks like a different Model for each game to me. So, obviously that wasn't working. I seriously don't understand what takes so long when making games anymore. If I were making games even from gamecube on then I would have more than enough resources to recycle to speed up development time. At some point the only thing about making a new game would be what new ability can the programmers add to my engine, and how can I change the game scenario. Everything elses would just be stages and props, and characters. If Nintendo makes 3 games on Wii U they shouldn't need to build many more new resources from then on.
but thats just going on this version of the article.