You know, it's not that the entire games development industry hates Nintendo. It's the majority of
western developers who have no care for Nintendo and it's platforms. And it's a crying shame, because there's
money to be made on Nintendo's platforms - you just have to actually, oh...you know,
try.
It's the reason I consider myself to be a Japanese gamer. And Japanese developers (those without the western development mindset - curses to you Kojima and Itagaki) make the type of games that I love and enjoy playing. Sure, I love Uncharted (I squee like a little school girl, and a small bit of pee comes out whenever a new third-person shooter catches my eye), but the very western ideas brought forth in that game are game mechanics that
feel very Japanese. Metal Arms had a bit of this, Jet Force Gemini (my favourite game) did this well, and I'm immensely looking forward to Watch Dogs - oh lawd, please be a Wii U game.
Anyways, I just feel like western devs have pigeon-holed themselves into a corner where a game's mechanics and play control HAS to be designed a certain way. And because the typical bro-gamer has latched on to this, they expect no less. Madden, GTA, Halo, CoD, etc... any of these games are all incredibly similar with each series' installment. And then you've got companies like Valve, and their games like Portal and Half-Life - two VERY different games that each use a first-person perspective.
Of course, the NSMB series makes my statement mute, but oh well. That's just ONE series. And there's LOTS of different Mario games.
Also, I feel like western devs are scared of colour.
