Author Topic: Why don't Nintendo fans like Fighting Games?  (Read 18998 times)

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Offline kelleman

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Why don't Nintendo fans like Fighting Games?
« Reply #50 on: May 28, 2003, 08:01:05 AM »
I am really surprised to hear so many of you slam on the controller.  I thought the lot of you were 9 year olds. J/K
  Anyway, what I want to say is that I have absolutely no problems with the D-pad.  I'm 28 yrs old, 140 pounds (+ or - 5 pounds), and 5'6".  I play Bloody Roar with the D-pad mostly and I prefer that set up.  My hands don't cramp or get blistered at all unless I use the control stick.  I'm just puzzled is all.  Some of you must be 6' tall to not be able to use the D-pad.  Most Americans are like me- average height.  Oh well... I'm off to pre-order Metal Gear Solid and R: Racing Evolution. Oh yeah... and Rebel Strike!!!
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Offline Sullichin

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Why don't Nintendo fans like Fighting Games?
« Reply #51 on: May 28, 2003, 11:28:09 AM »
Quote

Originally posted by: ShockingAlberto
Quote

Originally posted by: Sullichin
Argh. SSB. I don't see how people can put that in the same league as real fighting games. It's more like an adventure game. Soul Calibur, Tekken.. I like real fighting games


That's like saying "I don't consider Baseball a real sport," or "The PS2 has a DVD player, thus making it
not a video game machine."  While they're your opinions, if you speak them in public, you will get ridiculed.  Similar to what I'm doing now, but I'm in a good mood.  Explain to me how SSB:M is any different from Power Stone?  Because it's not from Capcom?

Here's the way I see it:

1. Creators say "Hey, let's make a fighting game!"
2. Fighting game is made.
3. No one says "Dude, that's not a fighting game."
4. Everyone is happy!

-- ShockingAlberto



Hmm I never mentioned Power Stone in my post so why would I compare it? Both are party games, button mashers etc

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Offline Darc Requiem

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Why don't Nintendo fans like Fighting Games?
« Reply #52 on: May 28, 2003, 02:34:08 PM »
Quote

Originally posted by: PIAC
quick note on the subject of fighters, was there ever a street fighter 1? cause i know there are like a zillion street fighter 2 games.. is this all some big joke?

im going to buy the hori digital pad when i get soul calibur, i was thinking of getting their SC2 arcade stick, but ill go with the SNES style digital controller, it will make plaiyng GBA games on the GBP easier too


Yes there there was a Street Fighter 1. Although it had three different names in the arcade and two different control setups. There was Street Fighter, Street Fight, and Fighting Street all of which were the same game. The First version didn't have the six button set up it had a pressure pad (kinda like Sonic Blastman) The harder you hit the pad determined the strength of your attack. After the pads kept breaking and arcade owners complained, Capcom came up with the six button layout. Street Fighter 1 was released on Turbo Graphx 16 as Fighting Street. The only selectable character was Ryu and if you second player wanted to fight you they were Ken.

Street Fighter 1 was a cool game although people thought the special moves were a myth. The control wasn't as pinpoint as SF2, so pulling off a hadoken, shoryuken, or tetsumakisenpukyaku was difficult even if you knew the motions and there was no Gamepro or EGM to tell you how to do the moves. The people that figured them out didn't tell anyone because all it took was two specials to KO your opponent. Street Fighter 1 also had really bad voices. It was cool at the time hearing your opponent speak after kicked his put but everyone had the same voice and it sounded like the voices from SF2 on Genesis....can you say laryngitis(sp?)

Anyway I love fighters especially 2D fighters. I wish Capcom would get off of there ass and make a Street Fighter 4. The 15th anniversary of Street Fighter was last year and Capcom didn't do jack. Of course they are celebrating the 15th anniversary of Megaman this year even though Mega Man 1 came out in 1987, so this is the 16th anniversary of Megaman. It amazes me, after all these years Capcom still can't count. They will probably release a 15th anniversary SF game this year since its really the 16th anniversary of Street Fighter....well counting the arcade version of SF1 the 15th anniversary was 2001. Damn I'm starting to count like Capcom.

Oh and just in case you can't tell, I'm a Nintendo fan that loves Fighting games.

Darc Requiem  
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Offline Ghost Rider

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Why don't Nintendo fans like Fighting Games?
« Reply #53 on: May 28, 2003, 05:17:43 PM »
Quote

Originally posted by: kelleman
I am really surprised to hear so many of you slam on the controller.  I thought the lot of you were 9 year olds. J/K
  Anyway, what I want to say is that I have absolutely no problems with the D-pad.  I'm 28 yrs old, 140 pounds (+ or - 5 pounds), and 5'6".  I play Bloody Roar with the D-pad mostly and I prefer that set up.  My hands don't cramp or get blistered at all unless I use the control stick.  I'm just puzzled is all.  Some of you must be 6' tall to not be able to use the D-pad.  Most Americans are like me- average height.  Oh well... I'm off to pre-order Metal Gear Solid and R: Racing Evolution. Oh yeah... and Rebel Strike!!!


hey, im 6' and 195lbs. and i can use the d-pad.  of course, i wish it were bigger, but it is doable

Offline PIAC

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RE: Why don't Nintendo fans like Fighting Games?
« Reply #54 on: May 28, 2003, 05:35:19 PM »
yeah you try button mashing in SSB or SSB:M againsed someone who is good and see how long you last

SSB is a fighting game, just a non traiditional one  

Offline NinGurl69 *huggles

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Why don't Nintendo fans like Fighting Games?
« Reply #55 on: May 28, 2003, 06:07:18 PM »
I'd describe SSBM as Hungry Hungry Hippos on your TV.
I like some fighting games, but I'm hesitant on laying down $40-50 on a 1-on-1 title.
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Offline ThePerm

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Why don't Nintendo fans like Fighting Games?
« Reply #56 on: May 28, 2003, 10:12:06 PM »
no Gamepro or EGM ? Are you sure.. i htink i have soem from before sf was released.
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Offline Darc Requiem

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Why don't Nintendo fans like Fighting Games?
« Reply #57 on: May 29, 2003, 04:16:36 PM »
Quote

Originally posted by: ThePerm
no Gamepro or EGM ? Are you sure.. i htink i have soem from before sf was released.


I'm may be wrong but I almost positive that there was no EGM or Gampro back in 1986 when the arcade game came out or in 1987 when the game was released on the Turbo Graphx 16 CD. Even if they were out I know for a fact that the didn't have extensive Street Fighter coverage. Now they had a ton of coverage, combos, movelists, etc. when Street Fighter 2 World Warriors was released.

Darc Requiem
"Fiery words fuel debate and debate yields understanding."