Somebody needs to make a LEGO Superman: Kingdom Come.
http://www.nintendoworldreport.com/impressions/30798
We all kind of groaned at the 3DS press conference when Scott Moffitt announced a demo for LEGO Batman 2: DC Super Heroes was available to download RIGHT NOW. A demo for NSMB2 would have been something worth crowing about, but few of us at NWR crave a new LEGO game, least of all me. Iâve played several, mostly by accident, over the last five years, and theyâre all basically the same âbreak stuff, collect thingsâ game, with lazy platforming and funny cut scenes. This is not to say the games arenât well madeâthey areâbut they donât differ. Weâve been playing the same LEGO games with different skins for a long time now; hopefully LEGO City: Undercover bucks this trend.
LEGO Batman 2 certainly doesnât. The demo opens with the Joker taking control of a Gotham nightclub where Bruce Wayne has bested Lex Luthor for a man of the year award. The Joker, Two-Face, Harley Quinn, and the Riddler crash the party and take over. Soon enough, the Batwing crashes through the wall (subtle!), and Batman and Robin are on the case. The Joker runs amok, but his partners in crime are happy to deal with the Dark Knight.
After beating up some non-threatening thugs, breaking furniture, and collecting a lot of LEGO bits, you fight Harley Quinn by using your Batarang to stun her. The ârang is activated by holding X, moving a cursor over your target, and releasing. It sounds more awkward than it is, but itâs certainly not a fast actionâa smart targeting system, like the one in Rocksteadyâs Batman games, wouldâve been appreciated. Eventually, Harley starts hopping and doing acrobatics on stage, leaving you to hit targets with your Batarang to electrify the podiums she leaps to.
Then itâs off to the next few areas, which feature the Riddler forcing you to deal with several environmental puzzles. In one, youâll need to play four musical instruments in a particular order; later on, youâll use Batmanâs âstealth suitâ to see through a wall and sneak past a security camera; in another, youâll use the same tricks to spot the box in which the Riddler hides . Eventually youâll fight the Joker with Batarangs while avoiding cannon fire. Itâs all pretty brain-dead stuff, and there are times when the platforming falters given the cameraâs zoomed-in position. Interestingly, you can tap the touch screen to switch between Batman and Robin at any time (in fact, you must in order to solve a puzzle). Batman can glide while Robin can double-jump. If you die, you respawn instantly.
Interestingly, the level is sprinkled with items only other superheroes can activate. For example, youâll need a âsuper-strongâ character (Superman) to move an object, or a character whoâs âgood with explosivesâ (
) to blow up a wall. Only Robin, an âacrobaticâ character, can swing from pole to pole, and it seems like Batmanâs power is to change into different suits. Whether revisiting old stages multiple times with different heroes is a chore or not (maybe you can choose who to double up with) remains to be seen. I wasnât particularly impressed with the demo, but I havenât been impressed with most LEGO games. I do like the idea of playing as multiple DC superheroesâprobably all Justice Leaguersâbut LEGO isnât the way I want to experience it. Iâll keep waiting for Injustice: Gods Among Us, thanks.
Also, Iâm pretty sure that, given how LEGO characters are designed, Power Girl wonât be featured in this game.