In my personal opinion, there's plenty of reasons for a Gamecube owner to be excited this upcoming year, as the software line-up IS great. Think about it.
Double Dash fills me with warm, tingly feelings just looking at its smooth, colorful graphics and lickity-split antics, and I know it'll be an absolute blast for my friends and I to resume our multiplayer mayhem, this time with twice as many characters, all-new vehicles, items, and tracks, and even LAN gaming, to boot. Koopa Troopa's back, and he's pimped up with a tight shell mobile. What more do you want?
I'm a diehard 1080 fan (it's pronounced Ten-Eighty, dammit!), and this latest installment expands its stylishly cool world in ways I only dreamed of (a fully realized and fleshed out world, with interactive NCPs, natural disasters, and truly beautiful, see-it-and-board-there scenery). It's coming along smoothly, and I'm relieved. I can't wait to finally out-trick my friend down the street (who was insanely good in the first one --- his half-pipe score was like in the tens of billions, seriously). Hell, I may just go through the rigors of mastering real-life snowboarding out of love for this series --- it's THAT good. The Winterborn cometh!
Now I MUST have F-Zero GX --- to my friends and me, a new adventure with Captain Falcon is just as big a thing as the next Zelda or Mario game, and these speed demons are always one hell of a trip, with tons of intense but infinitely deep action. Take F-Zero X's polished-to-perfection game formula, dress it up with some of the fastest and most visually stunning visuals ever, pump it full of brand new content with Sega AND Nintendo, give it an innovative customization system and strong ties to the arcades (here in the US, too!), and you have a real winner, a true triple A title to keep an eye on. This IS a killer app --- racing game as it may be, it is. Casual gamers will see Captain Falcon on the cover, recognize him as the bad ass from SSBM, and pick it up; then the breakneck speed will break them down and whup their ass; then they'll come back for more, and more, and more. It always happens. As for the hardcore "gamers," this should already be a must-have title.
Metal Gear Solid: The Twin Snakes is a dream come true; take one of the best and most popular games of all time, and create the definitive version of it, rebuilt and expanded with Shiggy, Kojima, Silicon Knights, and one really good film director at the helm --- I'm sold already. And Rebel Strike impresses me to no end, with phenomenal graphics and sound, an utterly complete reconstruction of the original trilogy that I and millions of others love so very, very much, and the inclusion of Rogue Leader, in co-op form... wow.
Pokemon Colosseum looks very appetizing. The GB games got me addicted, the Pokemon Stadiums bred me into a seasoned veteran of its infinitely deep battle system, and Colosseum looks to take it to the next level, polishing my new two-on-two skills and use of the one hundred some new characters and all of the moves and skills they entail. Colosseum is the reason that training those little buggers on the GBA is so worthwhile --- it just makes it all the more satisfying to pummel the snot out of your friends in full 3-D. I must have this game, especially after seeing Groudon rendered in 3-D. Me likes.
And although Tetra's Trackers hardly seems substantiated enough to hold my attention for long, Four Swords looks AWESOME. No, I'm dead serious. Four Swords looks like a ridiculously fun time. I have the fortune of having two gaming brothers and half a dozen gaming friends right down the street, all with GBAs (not all with cables, though), and being a seasoned expert of four-player gaming, I can see the potential this game has for great, great times. Yes, the graphics may be simple, but since when was simplicity bad? They're by no means ugly, and they look quite swell at that, duplicating the stylized look of ALttP and polishing it to a fine degree. Either way, the fun factor is the selling point, and Four Swords looks like it's well worth the money; exploring a huge world with your friends at your side, the world we've all come to know and love; slashing, boomeranging, shooting, and bombing all of your favorite villains, then competing furiously to reap the riches they leave behind; staying with your pals, in the highlands, forests, mountains, and towns, or going solo underground or through houses on your GBA; playing with complete control over what your friends know and what they don't, always plotting your next move to get ahead... I LOVE THAT!!! Four Swords looks like a nostalgic throwback to Zelda world of old while at the same time being a triumph of innovation and technology, and it's definitely on my to-get list. I just fear that others may not be so responsive to the game's greatness.
In addition to this, the Gamecube also has a new Star Fox on its horizon, one which is early now but with Namco's vision and Nintendo's guidance packs great potential. There's a sequel to Pikmin, which continues to expand this new franchise's universe, and Wario makes his console debut in an action-packed brawler set in his zany world of mischief. Mario Party 5 is making all the right moves with over 60 all-new minigames, fully 3-D maps (about time), all-new Mario characters, and new gameplay features, with entire new minigame modes and strategies. Geist looks like it has great potential to be a truly entralling FPS, and Final Fantasy Crystal Chronicles is another great reason to link your two Nintendo systems together (if you don't have one, they're a bargain to get now --- and a very worthwhile one, too). Viewtiful Joe, Soul Calibur 2, Sonic Heroes, Killer 7, Resident Evil 4, Metroid Prime 2, and plenty of other great games round out the arsenal.
And you have one great year of gaming!
BUT, being the thrill-craving humans we are, it's only natural to feel disappointed when we don't get the adrenaline rush of huge announcements and big new franchises that we expect each year at E3. Perhaps we were spoiled by last year's blowout. At any rate, this year's case is not that there's not anything to be excited about (no, that's clearly not the case, judging from all the great games), but that we knew most of everything coming in and there wasn't any "surprise." That's all.
In the end, the games are what matter, not how explosively they surprise us at E3. I'm impressed with them, I'm excited to play them, and that's all that matters. I can't wait for some of them, and with that in mind I can safely say 2003 will be a good year for gaming.