Author Topic: Luigi's Mansion 2 Preview  (Read 1239 times)

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Offline Traveller

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Luigi's Mansion 2 Preview
« on: June 14, 2011, 12:43:31 AM »

Luigi is back with more ghost busting shenanigans.

http://www.nintendoworldreport.com/preview/26706

Luigi is once again exploring creepy old mansions, armed with his trusty Poltergust vacuum, bravely sucking up various ghosts and ghouls.

Luigi's Mansion 2 is being developed by Next Level Games, the same developer who has brought us the likes of Mario Strikers Charged and Punch-Out!! for Wii. Players familiar with the original game's mechanic of stunning ghosts by shining your flashlight on them will be interested to know that it has been changed up slightly. You will now also have to activate a strobe/burst effect to stun them and suck them in.

Another new twist is that there are now multiple mansions for Luigi to explore, each with different types of ghosts haunting them. Solving puzzles and exploring these areas will help you open up more of the game. Luigi can now use his vacuum to remove wallpaper to reveal hidden rooms, which more than likely house treasure for you to collect.

Luigi's Mansion 2 is set to release in 2012.

Read our hands-on impressions from E3 2011 here (TYP, James).

Nicholas Bray - Australian Correspondent

Offline UltimatePartyBear

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Re: Luigi's Mansion 2 Preview
« Reply #1 on: June 14, 2011, 03:29:00 PM »
I wonder if the multiple mansions deal will work at all like my dream game from a few years back.  I envisioned adding variety by having each mansion themed based on the source of the owners' wealth.  For example, an oil tycoon's mansion might have a Texas theme, including the game's obligatory bullfight boss battle against a possessed longhorn skull.

Nothing I've seen so far suggests Nintendo went that direction, but I can still hope.

Offline KeyBilly

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Re: Luigi's Mansion 2 Preview
« Reply #2 on: June 14, 2011, 05:09:07 PM »
That's a great idea.  I'd be happy if they went that direction.  It's almost like the themed galaxies in the SMG games.