Author Topic: Vivendi Reveals Hulk GBA Developer  (Read 2087 times)

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Offline WindyMan

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Vivendi Reveals Hulk GBA Developer
« on: May 06, 2003, 08:52:22 AM »
Pocket Studios will try to shrink the Hulk down to the small screen.

Vivendi Universal Games Unveils Developer Behind The Incredible Hulk(TM) for the Game Boy(R) Advance Based on Marvel Comics' Popular Super Hero(TM)


Pocket Studios Specializes in Creation of Handheld Games


LOS ANGELES, May 6 /PRNewswire/ -- Vivendi Universal Games announced today that Kent, England-based Pocket Studios is developing the handheld video game The Incredible Hulk for Nintendo Game Boy® Advance. The video game is based on the enormously popular original Marvel classic comic book series The Incredible Hulk(TM).   Players must guide the Hulk through six destructible worlds including military compounds, barren deserts, subterranean cities, underground caves, and earth's distant future. Thirty-three intense levels of gameplay challenge players to defeat infamous villains from the original Hulk comics.


"Vivendi Universal Games is confident that Pocket Studios will successfully provide the excitement of The Incredible Hulk legacy while pushing the envelope on gameplay mechanics," said Luc Vanhal, North American President & COO of Vivendi Universal Games. "Vivendi Universal Games is dedicated to delivering the essential aspects of Hulk to his fans in the form of interactive handheld entertainment."


Established in 1999, Pocket Studios has grown to become one of the world's premier developers of games for Nintendo's Game Boy® hand-held video game system. Pocket Studios has assembled a team of more than 25 people to work with the world's leading publishers to create quality handheld titles.


"The Incredible Hulk license presented a terrific new challenge for Pocket Studios, driving the team to exploit the capabilities/push the limits of the GBA in order to create enjoyable gameplay that authentically recreates the Hulk's abilities," said David Williams, development director at Pocket Studios. "The animation system and destructible scenery technology we created really helps bring the Hulk alive within the game, allowing players to freely roam multiple objective environments destroying scenery and objects in their path."

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