I can't believe how lazy people have gotten when it comes to new control methods in established franchises or genres. It's especially prevalent in these throwback games. They just provide cannon fodder for those who don't want to take the time to learn something new. If these new controls actually become a hindrance to the way you play the game (for example, if the response is poor or inconsistent) then sure, they ought to be called out. However, I am reserving judgement. I found the controls in Nintendo's previous efforts to be responsive and easy to master. If those games are any precedent, there's a good chance that by the second or third world of DKCR, almost no thought will be given to having to shake the remote to roll.
And I can't believe how complacent and quick to agree people are with anything Nintendo does just because it is Nintendo that did it. I wouldn't mind the motion control in DKCR if (a) I had any reason based on previous Nintendo games that the feature would work correctly every time I needed to use it OR (b) Nintendo provided a traditional control scheme alternative for those that want the precision of buttons over the inaccurate flailing of motion controls.
You say Nintendo should be called out if the motion controls are unresponsive, and I definitely found the motion control in both Mario Galaxy games unresponsive. So yeah, I'm calling them out on it. This is exactly what is wrong about motion controls this generation: they just replace buttons and don't add anything to the game. When I'm trying to do a rolling jump in DKC, my primary concern should be "am I timing this right and am I executing the move properly" NOT "will the motion controls work this time, or am I about to die due to a mechanical problem beyond my control?"
I have a great deal of faith in Retro to make an awesome game, because that's what they do. I have absolutely
NO faith in the motion control prowess of the Wii Remote without MotionPlus, because time after time experience has shown me the thing is technologically faulty. I have no problem with trying new control schemes if they prove to be better or more immersive. This is just motion control for motion control's sake, which doesn't make it
better than Traditional Controls. It's not like this is the first time we've seen Nintendo this generation use an inferior control scheme just for the sake of it, or even the first time this year (Metroid Other M). And as I've said, I wouldn't have a problem with this if I was just given the
option of using traditional controls so I can leave the Wiimote flailing for those who want it.