Author Topic: OFFICIAL Metal Gear Discussion  (Read 234209 times)

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Offline Tael

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #325 on: May 24, 2003, 05:02:33 AM »
TheOnionMan - In anime, fan service usually refers to scenes designed to excite or titillate the viewer. This can include scantily-clad outfits, cleavage shots, panty shots, nude scenes (shower scenes especially), etc. Some broader definitions also include things like cool mecha, big explosions, battle scenes, etc. Basically, if it has little plot-redeaming value, but makes the viewer sit up and take notice, it's probably fan service in one form or another.

Offline Grey Ninja

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #326 on: May 24, 2003, 11:51:10 AM »
Quote

Originally posted by: boggy b
It annoys me that people are continuing to complain about the textures of MGS3. Look at TTS for God's sake, the textures are also turd.

Anyways, why do people think it'll be better than MGS3? And I mean a decent reason, more than 'because its got Nintendo involved and Myamoto is working (/looking at it every so often) on it'. Because thats BS. Can anyone give a decent reason?


*sigh*.

We freely admitted the textures sucked in MGS: TTS.  It was YOU who wouldn't accept that the textures in MGS3 sucked.

We don't know jack about MGS3.  If you hadn't noticed, I am REALLY optomistic about the game.  But we KNOW that MGS: TTS will be a totally awesome game, as it's a remake of a totally awesome game.  But as we know absolutely nothing about MGS3, you have to realize that at this point in time saying that MGS3 will be better is just plain blind.

Anyways, can we please drop this?  This is getting REALLY old.
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Offline boggy b

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #327 on: May 28, 2003, 11:54:42 AM »
Remakes aren't always great...and my final word is that yes, some of the textures in MGS3 are pretty bad, but that's overlooking the fact taht for a PS2 game theres a helluva lot happening.

There are some things I really hope they change about TTS. Like the Boss fights. I'm gonna be really annoyed if they keep the Boss patterns the same, because then I'll know what to do. Like Psycho Mantis. D'you think they'll keep the same secret for PM or give him a new one (like changing the frequency on a Wave Bird or something?).
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Offline Piposan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #328 on: May 28, 2003, 01:46:57 PM »
Well SK is really good at sanity effect. I'm sure they'll show some innovative ideas on the Psycho Mantis fight.

Offline Grey Ninja

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #329 on: May 28, 2003, 04:57:47 PM »
Quote

Originally posted by: boggy b
Remakes aren't always great...and my final word is that yes, some of the textures in MGS3 are pretty bad, but that's overlooking the fact taht for a PS2 game theres a helluva lot happening.

There are some things I really hope they change about TTS. Like the Boss fights. I'm gonna be really annoyed if they keep the Boss patterns the same, because then I'll know what to do. Like Psycho Mantis. D'you think they'll keep the same secret for PM or give him a new one (like changing the frequency on a Wave Bird or something?).


Denis has already said that they are changing all the boss fights, and Psycho Mantis was mentioned in particular.  Some of the new voice acting done for the scene can be heard at the end of the MGS: TTS trailer.

And as far as MGS: TTS vs MGS3 is concerned, I am really getting sick of it.  At no time did I ever say that MGS3 would be a bad game, and I am actually about as hyped for MGS3 as MGS: TTS.  It's just when you go off half cocked and act like it's a sure thing that MGS3 will be the better game that I get a little ticked off.  I have no problems if you prefer a PS2 to a GameCube.  I just ask that you tone down the "fanboyism" a little.  I just ask that your arguments be backed up with logic and common sense.

That being said, I really don't care if a tree branch in MGS3 doesn't look quite right any more than I don't care if the textures in MGS: TTS are a little blurry.  It's the style that's important, and both games are doing well in that department.
Once I had, a little game
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Offline Moonwatcher

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #330 on: May 28, 2003, 06:36:04 PM »
Thank you Grey Ninja.  My thoughts exactly.  

Heres one I hope somebody can answer for me...  Did anybody else notice a big difference in the looks between the screens of TTS and the trailer?  Though very dark, the graphics in the trailer appear much more polished.  What is the explanation for this?  The point was even brought up in the Dyack interview and he said the same engine was running both, hows that?  All the footage in the trailer seemed to be from in game cinemas, could that make a difference?  It seems a silly explanation but it's the best I have.
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Offline boggy b

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #331 on: May 29, 2003, 01:20:55 AM »
I dont know why. I think that it's because one's stopped and one isnt. I actually preferred the graphics in the screenshots.
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Offline Tael

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #332 on: May 29, 2003, 04:53:06 AM »
It could be a few things. Personally, I think it's either because the screenshots are from an earlier build than the trailer, or the compression in the video makes it difficult to judge the amount of detail.

Offline MadMan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #333 on: May 29, 2003, 06:11:22 AM »
Or just maybe, the parts shown in the trailer had been worked on more than the parts in the demo that the screenshots were taken from.  It could be anything, but since all they have to do from now until release is work on polishing up the graphics, I'm sure we have nothing to worry about.

Offline LinkMaster3000

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #334 on: May 29, 2003, 11:32:18 AM »
MGs the Twin Snakes is going to be awsome and I applaud Nintendo for working with Konami on the project.

Offline Mr. Jinks

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #335 on: May 31, 2003, 10:29:06 AM »
Denis Dyack was caught off guard in the PGC interview when one of the interviewers mentioned that people weren't impressed by Metal Gear Solid:  The Twin Snake's graphics.  This leads me to believe that he was perfectly satisfied with the graphics in the game up to this point.  How is his vision?
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Offline BlkPaladin

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #336 on: May 31, 2003, 03:23:05 PM »
His eye sight is fine. He was probally surprised because as it brought out in the article the graphics are at least at the level MGS2's where.

It's just that we were spoiled on the ED engine and the MP engine I guess.
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Offline Cube323

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #337 on: May 31, 2003, 03:35:23 PM »
I just read throgh this whole freaking thread. (Phew!)  ANd aside from BobbyB's rampant $ony fanboyism, (Honestly I don't understand why someone who loves $ony so much feels the need to come to a Nintendo site?) many of you have some really good points.

The only thing you didn't mention was the problem that troubles me the most with the MGS titles.  Their gameplay, although excellent, is seriously, signifigantly, hampered by the HORRENDOUS Stories!

I mean come on!  I have played every MGS game to date and they just keep getting worse.  Overly talky useless esoteric dialog.  Crazy things like Otacon having sex with his (step) mother, etc...

I personally think Hideo Kojima is sick in his head.  I mean just look at Z.O.E. , a game where you control a giant robot from inside its "giant robot member."  The damn thing even gets errect.

I can only hope that Miyamoto's involvement will help out the series.  They have a great gameplay engine and some of the worst stories I have ever seen.


Offline MysticGohan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #338 on: May 31, 2003, 04:14:15 PM »
Quote

Originally posted by: Cube323
I just read throgh this whole freaking thread. (Phew!)  ANd aside from BobbyB's rampant $ony fanboyism, (Honestly I don't understand why someone who loves $ony so much feels the need to come to a Nintendo site?) many of you have some really good points.

The only thing you didn't mention was the problem that troubles me the most with the MGS titles.  Their gameplay, although excellent, is seriously, signifigantly, hampered by the HORRENDOUS Stories!

I mean come on!  I have played every MGS game to date and they just keep getting worse.  Overly talky useless esoteric dialog.  Crazy things like Otacon having sex with his (step) mother, etc...

I personally think Hideo Kojima is sick in his head.  I mean just look at Z.O.E. , a game where you control a giant robot from inside its "giant robot member."  The damn thing even gets errect.

I can only hope that Miyamoto's involvement will help out the series.  They have a great gameplay engine and some of the worst stories I have ever seen.




Ok the last few bits there is damn freaky, May I ask what MGS game did you see that in?  as for Z.O.E. I've never played it so I can't comment on that bit. You have played ever MGS game? there's only been two, unless you want to add MGS2: Substance I on the other hand have played Metal Gear on the nes and up till this point with the last being MGS.

Maybe somebody could clear up on what he was reffering to?

Anyway I'm looking forward to MGS:TTS
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Offline Cube323

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #339 on: May 31, 2003, 04:36:19 PM »
My memory sucks, so I can't give you an exact quote.  I'm actually looking for some solid proof for you.  However, all I can say is this, if you played Mgs2, you know what I'm talking about.

As for the horrible Z.O.E., in one cut scene, when your robot is launching up into the sky, the "cockpit" points upwars like an errect phallus.  By the way, I only bought this game for the MGS2 demo.  It was the most expensive demo I have ever purchased.


I too have played the Metal Gear series from the begging, including that GBC version.  I actually really like the game play, its an awesome game engine.  Still the stories and all the useless dialoge really hamper the series.  I hope that MGS3 and MGS:TTS stick to the action and leave the esoteric dialoge behind.  I too am looking forward to both games.

Thanks for listening  

Offline Hemmorrhoid

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #340 on: June 01, 2003, 02:01:10 AM »
MGS has awesome gameplay and I hope MGS:TT and MGS3 kick Splinter Cells ass.
LZ 2005

Offline Darc Requiem

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #341 on: June 01, 2003, 05:54:10 AM »
Quote

Originally posted by: Cube323
My memory sucks, so I can't give you an exact quote.  I'm actually looking for some solid proof for you.  However, all I can say is this, if you played Mgs2, you know what I'm talking about.

As for the horrible Z.O.E., in one cut scene, when your robot is launching up into the sky, the "cockpit" points upwars like an errect phallus.  By the way, I only bought this game for the MGS2 demo.  It was the most expensive demo I have ever purchased.


I too have played the Metal Gear series from the begging, including that GBC version.  I actually really like the game play, its an awesome game engine.  Still the stories and all the useless dialoge really hamper the series.  I hope that MGS3 and MGS:TTS stick to the action and leave the esoteric dialoge behind.  I too am looking forward to both games.

Thanks for listening



Cube I know exactly what you are talking about with Otacon. Its been a while since I played MGS2, but if I remember correctly Otacon's stepmother seduced him and his father found out and committed suicide. While he technically had sex with her, she basically molested him. Took advantage of her authority. Otacon has had a f'd up life. Between his dad, stepmother, Sniper Wolf, etc.....I'm surprised he hasn't offed himself. You brought up some interesting points Cube.....but I don't think Kojima is any crazier than Miyamoto. To come up with great concepts for video games or even movies you have to be a little bit off

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Offline Cube323

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #342 on: June 01, 2003, 11:37:59 AM »
Lol, good point Darquiem.  I'm also glad that somebody here has a better memory than me.

OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #343 on: June 01, 2003, 11:53:29 AM »
Quote

Originally posted by: Darc Requiem
Quote

Originally posted by: Cube323
My memory sucks, so I can't give you an exact quote.  I'm actually looking for some solid proof for you.  However, all I can say is this, if you played Mgs2, you know what I'm talking about.

As for the horrible Z.O.E., in one cut scene, when your robot is launching up into the sky, the "cockpit" points upwars like an errect phallus.  By the way, I only bought this game for the MGS2 demo.  It was the most expensive demo I have ever purchased.


I too have played the Metal Gear series from the begging, including that GBC version.  I actually really like the game play, its an awesome game engine.  Still the stories and all the useless dialoge really hamper the series.  I hope that MGS3 and MGS:TTS stick to the action and leave the esoteric dialoge behind.  I too am looking forward to both games.

Thanks for listening



Cube I know exactly what you are talking about with Otacon. Its been a while since I played MGS2, but if I remember correctly Otacon's stepmother seduced him and his father found out and committed suicide. While he technically had sex with her, she basically molested him. Took advantage of her authority. Otacon has had a f'd up life. Between his dad, stepmother, Sniper Wolf, etc.....I'm surprised he hasn't offed himself. You brought up some interesting points Cube.....but I don't think Kojima is any crazier than Miyamoto. To come up with great concepts for video games or even movies you have to be a little bit off

Darc Requiem


But you wanna know the only thing that matters about Otacon's storyline?  The fact that Emma got screwed over, and I hated that...

But you're right, Kojima isn't nuts.  He just puts all, and I mean ALL the little details into his storylines.

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Offline Hemmorrhoid

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #344 on: June 02, 2003, 06:27:56 AM »
Why shouldnt he be nuts, so far almost all great artist (and I see great video game developers as artists) are nuts.

Stephen King is nuts, Mozart and Beethoven were kinda nuts, Stanley Kubrick is one hell of a freak

So Kojima could be shaving goats and eating humans for all I care, as long as his work is great, he may be as freaky as he likes.
LZ 2005

Offline Ninja X

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #345 on: June 02, 2003, 05:01:58 PM »
Nothing wrong with being nuts in Kojima's case.

It's just, when writing a good story, you leave all the pointless details out.  That would leave about two lines of dialogue in MGS2.
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Offline Monkey man

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #346 on: June 03, 2003, 07:26:44 AM »
Do you know what it is going to be rated?If it is rated e which I don't think it will be or t I'm geting it!
I'm Monkey man

Offline nitsu niflheim

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #347 on: June 03, 2003, 10:27:36 AM »
Quote

Originally posted by: Ninja X
Nothing wrong with being nuts in Kojima's case.

It's just, when writing a good story, you leave all the pointless details out.  That would leave about two lines of dialogue in MGS2.



Haha.  

The only part of MGS2 that I really liked was Fortune, she was kind of interesting, but she wasn't developed enough though.
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Offline Grey Ninja

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #348 on: June 03, 2003, 10:35:58 AM »
Monkey Man, I feel sorry for you.  I would hate myself if there ever came a time I wouldn't watch a movie because it was rated G, or wouldn't play a game because it was rated E.

nitsu, I actually kind of liked Fortune too.  She was about the only MGS2 character that was about as good as the characters they were supposed to replace.
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Offline kusanagi

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #349 on: June 03, 2003, 04:41:13 PM »
Quote

Originally posted by: Grey Ninja
Monkey Man, I feel sorry for you.  I would hate myself if there ever came a time I wouldn't watch a movie because it was rated G, or wouldn't play a game because it was rated E.

nitsu, I actually kind of liked Fortune too.  She was about the only MGS2 character that was about as good as the characters they were supposed to replace.


What can you say?  Everybody seems to like the tragic heroine (in this case "bad guy").  Works well to have gamers or audiences feel for that particular character.