Hi guys,
my name is Bogac and I am the designer of tons of bits, a small game development team based in Germany. We finished developing our first WiiWare game a few weeks ago. The game is now at Nintendo waiting for approval.
I was following an interesting discussion in the staff blog about WiiWare games, including the quality, the chances and the problems in this field.
As we are right in the middle of this subject and a member suggested to start a thread about introducing our game, i thought that might be a good idea

I apologize if it's not the right place for doing this.
So let's start with a few facts as an overview for those who are interested:
title:
chick chick BOOM
platform:
WiiWare
available for: Northamerica, Europe and Australia
rating ESRB: 10+ (mild cartoon violence)
players: 1-4 (coop, vs)
official microsite (not finished yet, we will add content over the next days and weeks):
www.chickchickboom.com
Short coverage about the gameplay:
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Scenery:2 teams with 5 chicks on each side of an arena.
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Goal:
Knock out the opponent chicks.
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Offensive Moves:
7 different attacks with 2 upgrades for each attack, making a total of 21 unique attacks to choose from.
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Defense:
Drawing lines in the arena to protect your chicks. For example you can block a falling weight by drawing a horizontal line above the chicks. The weight lands on the line and the chicks are safe.
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Strength:Multiplayer: can be played from 2-4 players in every combination (coop, vs, 2 vs 1 etc)
Dynamics: line drawing and constantly jumping chicks creates a nice dynamic gameplay with new situations in each round
I don't want to overwhelm you with masses of text, so this should be sufficient for the beginning, though there are many details and other features which add depth and fun to the game (unlockable teams, 3 game modes, 3 arenas, bonuses etc )
I would be glad to hear some comments about the game (even if it's not playable currently and you can't find much on the website yet).
Thank you!