While its nice to see the game take full advantage of the Wii disc storage capacity I would like to see a game take advantage with more gameplay, levels, characters, plot development and exploration incorporated into it than uncompressed movie files.
Gone are the days of the double, triple and quadruple disc games that were packed with so much of everything you were getting a 60+ hour game. Final Fantasy anyone? While I know that the storage mediums have come a long way since then, I have to wonder why Wii game developers as a whole do not utilize what they have been given in capacity to produce something that is quality.
Where does the bulk of time, money and resources go in the 2 to 6 year variable span of time when an ok, sub par or sometimes heap of crap game gets produced?
I think Nintendo should continue the trend of working with other development teams. I would say some of their really great and memorable games have been produced when collaborating with others.
Thoughts? Am I off?