Nintendo in general just frustrates me these days. I grew up with 4 successive generations of exclusively Nintendo hardware (NES, NES, N64, GameCube) before the Wii, so as a company I have a certain attachment to them. Ticky-tack things like this are just silly, stubborn, and lazy on Nintendo's part. We shouldn't have to beg Nintendo to use their own peripherals, or design a product so everyone can play it comfortably. That's just good design.
Lazy? I don't believe it was that they couldn't be bothered to add a Nunchuck control option, I'm fairly sure they wanted to design it that way from the beginning. Whether you agree with it or not, I don't think lazy is the right word.
Silly? Well, I was sceptical about that as well, but if you check out the translated video interview with Yosuke Hayashi from Team Ninja, you'll get a greater understanding for the control decision. From one point of view, the control stick makes movement in 3D space more accessible. However, the justification is that they can streamline the controls when there are fewer buttons on the controller and it's obvious what everything does. Moreover, when Hayashi-san discusses the Sense Move, which is a dodge move that you can do with a quick tap on the D-Pad when an enemy is about to hit, it makes a lot of sense. His rationale is that instinctively, it is faster to tap on the D-Pad than an analog stick.
I haven't played this, of course; this is just what I've read or heard. I would tell you not to write it off with such vehemence, but clearly you made up your mind long ago. Fair enough, nobody's forcing you to play the game. I just think that, even though it probably was not your intention, your comments have come across a bit like "I don't really care, but let me tell you all about it".