Listening to this now.
Regarding NBA Jam: when the Wii game was announced, the NBA[/i] announced that they had always owned the actual rights to the name, Midway only licensed it. That meant that EA just had to license the name from them rather than having to track it down.
I have to disagree on Paper Mario: The Thousand-Year Door. I especially liked how your partner now had their own HP rather than being knocked out after one hit. I do agree that there was maybe too much back-tracking. I loved the Glitz Pit though. The Pit of 100 Trials was difficult but fun, you really couldn't beat it until after the final boss because it was just too difficult, Bonetail was the final boss BTW.