Author Topic: Donkey Kong Country Wii  (Read 111256 times)

0 Members and 1 Guest are viewing this topic.

Offline Guitar Smasher

  • Score: 14
    • View Profile
Re: Donkey Kong Country Wii
« Reply #100 on: June 21, 2010, 08:40:58 PM »
Is there any indication Miyamoto has had or will have any involvement with this title?  What was the last DK title he actually worked on?

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Donkey Kong Country Wii
« Reply #101 on: June 21, 2010, 10:16:23 PM »
I haven't seen any indication that Miyamoto has any involvement with the development of this game. As far as I know, though, he generally has some small involvement in games which feature characters he created, and is often listed as the "Supervisor" in the credits.

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
Re: Donkey Kong Country Wii
« Reply #102 on: June 22, 2010, 01:53:58 AM »
Is there any indication Miyamoto has had or will have any involvement with this title?  What was the last DK title he actually worked on?

From IGN

IGN: Donkey Kong Country Returns. Of all the legacy games, I wouldn't have expected to see a return to Donkey Kong Country. Why that game over anything else?

Miyamoto: One of the reasons is that a lot of people in North America have been telling us that they want another Donkey Kong Country. So that's one reason. The other reason is that when Retro was considering what project to work on next and the Donkey Kong Country name came up as an option, everyone on the Retro team got very excited. I thought they might be more interested in creating something that has more realistic graphics, or something like that.

IGN: I was interviewing them earlier, and even though you weren't directly involved you were definitely very inspirational in making sure certain things were done in that game correctly. I'm wondering, which parts of Donkey Kong Country did you like versus not like? And what did you address with them?

Miyamoto: The first point that I want to make is that I actually worked very closely with Rare on the original Donkey Kong Country. And apparently recently some rumor got out that I didn't really like that game? I just want to clarify that that's not the case, because I was very involved in that. And even emailing almost daily with Tim Stamper right up until the end.

And with this game too, I'll be involved on a check/confirmation level, looking over the game and checking the content. So it'll probably be a similar role to what I played in the development of Donkey Kong Jungle Beat.

In terms of things that I really wanted to see them focus on, particularly was the idea that in the original Donkey Kong Country the rendering and the effects that they used were very different from what you'd see in a Mario game. It had a very distinct feel. I thought it was important for them to keep that in mind. And also the fun of seeing the motion of that Donkey Kong hand slap is something that you don't get in other games as well.

http://wii.ign.com/articles/110/1100039p3.html
Nintendo players and One Piece readers, just better people.

RomanceDawn

Offline EasyCure

  • wiggle wiggle wiggle wiggle wiggle, yeah!
  • Score: 75
    • View Profile
Re: Donkey Kong Country Wii
« Reply #103 on: June 25, 2010, 02:44:34 PM »
I don't know what has me more excited; all this game hype or the Donkey Kong Porn Mop it up raved about earlier!
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline BeautifulShy

  • Shifting my body across the galaxy
  • Score: 79
    • View Profile
Re: Donkey Kong Country Wii
« Reply #104 on: June 25, 2010, 02:52:41 PM »
Just thought I would let everybody know that Jimmy Fallon is going to have a demo of this on his show tonight. Hope to hear from those that watched it.
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

Quote by Khushrenada in Safe Words 15.
Quote
I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
Re: Donkey Kong Country Wii
« Reply #105 on: June 25, 2010, 03:43:39 PM »
I don't know what has me more excited; all this game hype or the Donkey Kong Porn Mop it up raved about earlier!

Wait... what did I miss now?

Offline Chozo Ghost

  • I do want the Wii U to fail.
  • Score: -431
    • View Profile
Re: Donkey Kong Country Wii
« Reply #106 on: June 25, 2010, 05:56:00 PM »
Isn't this site supposed to be rated PG or at least PG-13?
is your sanity...

Offline Luigi Dude

  • Truth Bomber
  • Score: 3
    • View Profile
Re: Donkey Kong Country Wii
« Reply #107 on: June 25, 2010, 08:07:58 PM »
Just thought I would let everybody know that Jimmy Fallon is going to have a demo of this on his show tonight. Hope to hear from those that watched it.

Not only that, but Reggie is going to be the one showing it.

http://kotaku.com/5572886/reggie-to-play-donkey-kong-with-jimmy
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline BeautifulShy

  • Shifting my body across the galaxy
  • Score: 79
    • View Profile
Re: Donkey Kong Country Wii
« Reply #108 on: June 25, 2010, 08:08:58 PM »
Just thought I would let everybody know that Jimmy Fallon is going to have a demo of this on his show tonight. Hope to hear from those that watched it.

Not only that, but Reggie is going to be the one showing it.

http://kotaku.com/5572886/reggie-to-play-donkey-kong-with-jimmy
Hey even better!
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

Quote by Khushrenada in Safe Words 15.
Quote
I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
Re: Donkey Kong Country Wii
« Reply #109 on: June 25, 2010, 08:33:19 PM »
nice...sold

Jimmy is getting all the e3 games....Reggie on Fallon, lol Nintendo Rockstar
NWR has permission to use any tentative mockup/artwork I post

Offline King of Twitch

  • twitch.tv/zapr2k i live for this
  • Score: 141
    • View Profile
Re: Donkey Kong Country Wii
« Reply #110 on: June 26, 2010, 02:18:48 PM »
Reggie: ...And just like a traditional Donkey Kong game you gotta get all the items, all the stuff...

 :moonface: :moonface: :moonface: 
"I deem his stream to be supreme and highly esteem his Fortnite team!" - The Doritos Pope and his Mountain Dew Crew.

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
Re: Donkey Kong Country Wii
« Reply #111 on: June 26, 2010, 11:22:54 PM »
Reggie: ...And just like a traditional Donkey Kong game you gotta get all the items, all the stuff...

 :moonface: :moonface: :moonface: 

Yeah I heard that to, hahaha! But I can assure you there at most 5 puzzle pieces in a stage, and K O N G only seems to give you a life. So far there are no different colored Bananas for each Kong to run through the same area 19 times.
Nintendo players and One Piece readers, just better people.

RomanceDawn

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
Re: Donkey Kong Country Wii
« Reply #112 on: June 27, 2010, 12:28:30 AM »
im thinking its not going to be an 80 hour game,  but who needs one for a donkey kong game?
NWR has permission to use any tentative mockup/artwork I post

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: Donkey Kong Country Wii
« Reply #113 on: June 27, 2010, 01:39:28 AM »
I have a very strong feeling that Nintendo will release Donkey Kong 64 on VC to coincide with the holiday release of this game.
Please follow me on Twitter at: Kytim89.

Offline Chozo Ghost

  • I do want the Wii U to fail.
  • Score: -431
    • View Profile
Re: Donkey Kong Country Wii
« Reply #114 on: June 27, 2010, 08:47:47 AM »
I have a very strong feeling that Nintendo will release Donkey Kong 64 on VC to coincide with the holiday release of this game.

http://www.nintendoworldreport.com/forums/index.php?topic=31560.msg616700#msg616700

is your sanity...

Offline TJ Spyke

  • Ass
  • Score: -1350
    • View Profile
    • Spyke Shop
Re: Donkey Kong Country Wii
« Reply #115 on: June 27, 2010, 09:43:58 PM »
And my reply to Kytim's post:

http://www.nintendoworldreport.com/forums/index.php?topic=31560.msg616906#msg616906

I would like the game to appear on the VC, but I just don't think Nintendo considers it worth the effort it would take to legally get it on.
Help out a poor college student, buy video games and Blu-ray Discs at: http://astore.amazon.com/spyke-20

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Donkey Kong Country Wii
« Reply #116 on: June 28, 2010, 12:36:29 AM »
And here's a post which was randomly pulled from my posting history, which is somehow related to the topic at hand:

http://www.nintendoworldreport.com/forums/index.php?topic=30407.msg578859#msg578859

I just hope this stirs interest in more 2D games, as it would seem that Mario Brothers is the only 2D game that can sell well on a home system.

Offline Chozo Ghost

  • I do want the Wii U to fail.
  • Score: -431
    • View Profile
Re: Donkey Kong Country Wii
« Reply #117 on: June 28, 2010, 05:10:48 AM »
Speaking of 2D games, I was thinking about Super Princess Peach the other day and was hoping we would see some sequel to that on the Wii, DS, 3DS, or whatever.
is your sanity...

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
Re: Donkey Kong Country Wii
« Reply #118 on: June 28, 2010, 01:48:53 PM »
Quote
Reggie: ...And just like a traditional Donkey Kong game you gotta get all the items, all the stuff...

One of these days it would be nice if Nintendo would realize that just because they add something to a series doesn't mean everyone likes it and that it has to stick around forever and ever.  It's like when they keep references to Star Fox Adventures in every Star Fox game or have stuck with the Yoshi's Story design for Yoshi when everyone hates those two games.
 
Collecting stupid bullshit is that one part of Rare's Donkey Kong that everyone makes fun of.  You might as well put the DK64 rap in while you're at it, if you're going to be this clueless.  If there wasn't a bunch of dumb collecting crap no one would complain.  No one wants it.
 
I expect NCL to be clueless because they have Japan tunnel vision.  But I except Retro, being American, to be a little more with it and if they have paid attention to any of the critical response to the Rare DK games they would know that collecting stuff isn't popular.
 
Do videogame companies ever read reviews or make an effort to figure out what fans think of their games?

Offline Dirk Temporo

  • Score: -1
    • View Profile
Re: Donkey Kong Country Wii
« Reply #119 on: June 28, 2010, 03:10:57 PM »
Collecting stupid bull**** is that one part of Rare's Donkey Kong that everyone makes fun of.

You are literally the only person I've ever heard complain about that. It's not even like you had to do it.

Quote
You might as well put the DK64 rap in while you're at it

And much like a lot of other things, people joke about it, but everybody secretly loves it.
"You've had your dream old man. It's time to wake up!"
-Travis Touchdown

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
Re: Donkey Kong Country Wii
« Reply #120 on: June 28, 2010, 03:23:01 PM »
speaking of collecting
http://www.penny-arcade.com/comic/2002/9/27/

i love the DK rap

NWR has permission to use any tentative mockup/artwork I post

Offline Invincible Donkey Kong

  • DK Crew. HUH!
  • Score: 7
    • View Profile
Re: Donkey Kong Country Wii
« Reply #121 on: June 28, 2010, 04:37:40 PM »
Do videogame companies ever read reviews or make an effort to figure out what fans think of their games?

We look at impressions from gamers as a whole, not just "comments by IanSane."  Because, honestly, we don't give a **** about the opinions of people who don't like anything.  :reggie:
Buy Zap's perler bead art!
https://www.etsy.com/shop/NewDonkCityVending

Operation: Get Zap a Switch GoFundMe:
https://www.gofundme.com/get-zap-a-switch

Summer of Donk ~ 2017 Twitch meetups! ~ DKC2
https://www.twitch.tv/zapr2k

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
Re: Donkey Kong Country Wii
« Reply #122 on: June 28, 2010, 04:59:23 PM »
It is kinda true Ian, you really don't like anything. Kidding aside, I have to say I LOVED collecting in DKC2, Mario Galaxy 2, Banjo Kazooie, and Yoshi's Island. And I bet very few of you had any problems with the collecting in those games, mainly because what was too be collected was very little. Actually that statement doesn't apply to Yoshi or Banjo but collecting those things really meant something. 

DKC2 actually gave a sense of purpose for collecting instead of just gaining life after life. We all knew if we got all Krem Coins and that 1 DK coin in every stage something great was bound to happen! In DKC one, if you missed a bonus room or any giant animal charm, who cares right? Right! How awesome does it feel to have all that stuff tally up in Yoshi's Island just to hear that amazing tune of 100% for a single stage?

Banjo-Tooie, DKC3, and DK64 just went waaaaay over board. These games make people think ALL collecting is bad, then we forget how great it was to find 20 Red Coins, 5 flowers, 50 Stars, and what ever else all in a single stage.

This new Donkey Kong has 5 puzzle pieces in stage, if the rep I talked to is to be believed. I could be wrong, but I am certain K O N G just gives lives like before. Now even if it doesn't 9 items per stage isn't too bad. Besides I guarantee that most of the Puzzle Pieces will be in  the bonus rooms, the rooms that you'll be looking for like crazy any way, because of the fond memories you all had as kids. Only now unlike the first DKC these Bonus rooms mean something if you get all the bananas before you fall through the hole.
« Last Edit: June 28, 2010, 05:01:36 PM by Caterkiller »
Nintendo players and One Piece readers, just better people.

RomanceDawn

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Donkey Kong Country Wii
« Reply #123 on: June 28, 2010, 05:08:23 PM »
I don't really mind collecting in games if the collecting doesn't feel repetitive and if it leads to better appreciation of a game's level design and game mechanics.  I didn't really mind collecting in the DK Country games because it didn't feel obtrusive and the reward you got for collecting it all was worth the effort.  DK64 was a different story, as the collecting was almost the worst amount of excess Rare ever did (they unfortunately may have topped it with Star Fox Adventures) and it always felt extremely arbitrary and tedious and the bonus ending was not worth everything you had to do to get it.  Thankfully, the boss fights (especially the final one) managed to somehow save the game.
There was a Signature here. It's gone now.

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
Re: Donkey Kong Country Wii
« Reply #124 on: June 28, 2010, 05:24:01 PM »
I recall people on THIS FORUM complaining about Rare's endless collectathons with DK64 being considered one of the worst.  This isn't something I just pulled out of my ass.  Go to the Penny Arcade forum and any suggestion of collecting doo-dads will bring up negative comments about Rare games.  Hell, when I bring up Rare on these forums I get lots of "Rare sucked anyway so I'm glad Nintendo sold them.  They just made us collect stuff." comments.

I don't even care that much.  I'm not an OCD gamer who gets bothered by not getting 100%.  But it is probably the most common complaint about DK64.  So feeling that collecting doo-dads is an important part of DKC (but animal friends and underwater levels aren't) is pretty weird.

One things I always did dislike about most collecting games is that you often have to start over each time.  I love Yoshi's Island but getting 100 on each level was not something I enjoyed much because you had to have full stars.  You collect everything and then get hit by an enemy?  FAIL!  Start again from the beginning.  It would be nice if they saved your progess a bit.

I feel that DKC1's bonus rooms meant something because they earned you free lives.  The DKC2 & 3 stuff is arbitrary.  The DKC1 bonuses actually  help you.  The game can get challenging in later levels (or were when I was a kid) and those lives are useful.  Lives and power-ups are great rewards if they're in a game that provides some sort of challenge.  Yeah the endless lives in NSMB are kind of retarded but I think that's poor balance.  The game should either be harder or the lives should not be so plentiful.

I think collecting tokens and stuff is a very different design technique.  In the past secrets existed to help you beat the game, not get 100% on your save, just like how doing cool stuff was done for the fun of doing cool stuff, instead of checking off a list of achievements.