Author Topic: Donkey Kong Country Wii  (Read 111356 times)

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Offline ShyGuy

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Re: Donkey Kong Country Wii
« Reply #50 on: June 16, 2010, 01:21:51 PM »
I was on PC gaming when DKC came out, so this has little appeal for me.

Offline King of Twitch

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Re: Donkey Kong Country Wii
« Reply #51 on: June 16, 2010, 01:27:50 PM »
Did the PC have hot monkey blond chicks that played guitar?
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Offline ShyGuy

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Re: Donkey Kong Country Wii
« Reply #52 on: June 16, 2010, 02:24:31 PM »
Ew. No, it mostly had Doom and SimCity.

Offline Chozo Ghost

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Re: Donkey Kong Country Wii
« Reply #53 on: June 16, 2010, 02:32:28 PM »
Did the PC have hot monkey blond chicks that played guitar?

Let's not forget that she also wears a bikini. Hopefully she will return in DKCR, and as a playable character this time. ;)
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Offline noname2200

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Re: Donkey Kong Country Wii
« Reply #54 on: June 16, 2010, 03:52:14 PM »
I was on PC gaming when DKC came out, so this has little appeal for me.

Then you're the luckiest one of us all, since this will be your first experience with the series.

Offline Mop it up

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Re: Donkey Kong Country Wii
« Reply #55 on: June 16, 2010, 06:49:21 PM »
Does one really need to have played the SNES Donkey Kong Country games to appreciate and enjoy this game? It's a platformer, it stands on its own. And if it's something new to someone, I'd think that'd give it more appeal since it's a new experience.

Offline GoldenPhoenix

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Re: Donkey Kong Country Wii
« Reply #56 on: June 16, 2010, 08:33:38 PM »
Does one really need to have played the SNES Donkey Kong Country games to appreciate and enjoy this game? It's a platformer, it stands on its own. And if it's something new to someone, I'd think that'd give it more appeal since it's a new experience.

Not to mention it is being made by one of the most talented developers around.
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Offline ShyGuy

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Re: Donkey Kong Country Wii
« Reply #57 on: June 16, 2010, 08:56:49 PM »
Hey, GP is back.

Offline Caliban

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Re: Donkey Kong Country Wii
« Reply #58 on: June 17, 2010, 12:34:42 AM »
It could even be a more advanced engine of the Jungle Beat build.

I doubt it. In Jungle Beat, didn't Donkey Kong have fur? It doesn't look like he has any fur in this game.

Offline Peachylala

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Re: Donkey Kong Country Wii
« Reply #59 on: June 17, 2010, 11:35:42 AM »
I didn't mean graphics, mostly what I meant was in terms of gameplay. DKCR looks like Jungle Beat, but much more lively.

Does one really need to have played the SNES Donkey Kong Country games to appreciate and enjoy this game? It's a platformer, it stands on its own. And if it's something new to someone, I'd think that'd give it more appeal since it's a new experience.
No, but if anyone have never played the games in their original forms (GBA ports FOAD), the VC is the place to go. In order of greatness.

DKC2
DKC1
DKC3

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Offline Chozo Ghost

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Re: Donkey Kong Country Wii
« Reply #60 on: June 17, 2010, 02:49:19 PM »
This game came near the end of the life of the SNES, and it pushed it to the limit in terms of graphics. DKC looked as good or better than most PS1 games at the time.
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Offline EasyCure

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Re: Donkey Kong Country Wii
« Reply #61 on: June 17, 2010, 05:52:43 PM »
Does one really need to have played the SNES Donkey Kong Country games to appreciate and enjoy this game? It's a platformer, it stands on its own. And if it's something new to someone, I'd think that'd give it more appeal since it's a new experience.
No, but if anyone have never played the games in their original forms (GBA ports FOAD), the VC is the place to go. In order of greatness.

DKC2
DKC1
DKC3

My honest opinion.

FIST

This game came near the end of the life of the SNES, and it pushed it to the limit in terms of graphics. DKC looked as good or better than most PS1 games at the time.

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Offline Mop it up

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Re: Donkey Kong Country Wii
« Reply #62 on: June 17, 2010, 07:05:10 PM »
Is "FIST" a good or bad thing? Are you punching them?

Offline BeautifulShy

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Re: Donkey Kong Country Wii
« Reply #63 on: June 17, 2010, 07:12:41 PM »
Is "FIST" a good or bad thing? Are you punching them?
Its a good thing.It is another way of giving someone a high five.

I wonder what type of music this game will have.Will it be remixes of the DKC music or all new music with a DKC flair?
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Offline Ian Sane

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Re: Donkey Kong Country Wii
« Reply #64 on: June 17, 2010, 07:19:23 PM »
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  This game came near the end of the life of the SNES, and it pushed it to the limit in terms of graphics. DKC looked as good or better than most PS1 games at the time. 

Hell, practically every SNES game looked better than most PS1 games.  Early polygon games looked ROUGH.  Even at the time I felt that they didn't look so hot and saw it as a tradeof for going into 3D.  Some N64 games impressed me by 3D standards but the Dreamcast was the first time I saw anything that looked good.  Donkey Kong Country looks better than Donkey Kong 64.  DKC wasn't blocky.
 
But 2D Playstation games looked great.  And DKC looks dated now because I can see pixelation I didn't notice at the time.  Hell back when the game came out I used to hook the SNES up using COAXIAL so my standards were a little different.
 
Although I'm mad about the Retro thing the DKC games truly are some of my favourite games ever.  If this is at least DKC3 good it's going to be one hell of a game! :)
 
If you're unfamiliar with DKC... what the hell Nintendo fan are you?  Might as well tell me you haven't played Super Mario Bros 3.  Play them!  Play them now!
 
For music I want original themes with the same level of quality.  They can use the occasional remix but overall I see that as lazy.  They didn't do that too much in the original DKC games.  The fact that they introduced great tunes in each game is part of the appeal.  The famous underwater music is ONLY in the first game.

Offline Mop it up

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Re: Donkey Kong Country Wii
« Reply #65 on: June 17, 2010, 07:27:31 PM »
I hope the Bramble Blast theme is in the game. Even although I haven't played DKC2 or 3 and don't recall the music in 1, I can say with the utmost confidence that it is the greatest piece of music from all the games.

Offline EasyCure

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Re: Donkey Kong Country Wii
« Reply #66 on: June 17, 2010, 07:44:36 PM »
I hope the Bramble Blast theme is in the game. Even although I haven't played DKC2 or 3 and don't recall the music in 1, I can say with the utmost confidence that it is the greatest piece of music from all the games.

Followed only by the opening stage of DKC 1, but then again Bramble Blasts is so far ahead of it - its not even funny..

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« Last Edit: June 18, 2010, 07:55:28 AM by EasyCure »
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Offline Peachylala

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Re: Donkey Kong Country Wii
« Reply #67 on: June 18, 2010, 11:27:21 AM »
DKC2's soundtrack added alot to the stages atmosphere. But oh my god, HAUNTED CASTLE ROLLER COASTER WITH BIG GIANT GHOST CHASING ME FUUUUU----
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Offline Ian Sane

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Re: Donkey Kong Country Wii
« Reply #68 on: June 18, 2010, 12:15:23 PM »
Quote
  DKC2's soundtrack added alot to the stages atmosphere. But oh my god, HAUNTED CASTLE ROLLER COASTER WITH BIG GIANT GHOST CHASING ME FUUUUU---- 

My brother and I are such geeks that we actually choreographed a dance to the disco roller coaster music.
 
I find that Hot Head Bop and the swamp music, both from DKC2 get stuck in a my head a lot.  The swamp music in particular has this bridge in the song, which is odd for videogame background music to have, that just gives me this feeling of wonder.
 
The funny thing is is that the music in the DKC games is almost TOO epic for the game you're playing.  Listen to just how damn serious Aquatic Ambiance sounds and it's used in a game about monkeys trying to get their bananas back!  Huh?

Offline Caterkiller

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Re: Donkey Kong Country Wii
« Reply #69 on: June 18, 2010, 01:12:50 PM »
Awesome interview from IGN! Lots of music talk to!

http://wii.ign.com/articles/109/1099190p1.html
 
-They replayed All DK Country and Land titles.
-No Crocodiles in the game! No Kremlings or K Rool?
-Miyamoto wants the music to be just as epic it seems.
-Retro WANTED to make this title! They wanted to Ian!
« Last Edit: June 18, 2010, 01:30:56 PM by Caterkiller »
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Offline Ian Sane

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Re: Donkey Kong Country Wii
« Reply #70 on: June 18, 2010, 01:52:57 PM »
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Retro WANTED to make this title! They wanted to Ian!

But they were approached by Nintendo.  Would they honestly say no?  Still the guys who left, left before they got the game.  Retro sounds enthusiastic about it so at least there's that.  And since this is out this year, they can then work on something else - though it'll probably be a sequel to this.
 
Nintendo is still being all "sequel, sequel, sequel".  I wish they were encouraging of new ideas.  They rely too much on their franchises.  I feel Nintendo should encourage Retro to come up with something new instead of offering them a game that looks like it will play on nostalgia like NSMB did.
 
I became a Nintendo fan largely because they weren't one of those sequel-crazy developers.  These days they're worse than companies like Sega and Capcom which at the time I considered to be too sequel dependent.

Offline Ian Sane

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Re: Donkey Kong Country Wii
« Reply #71 on: June 18, 2010, 02:11:20 PM »
The interview is a fun read and gives me much more confidence in the game because the Retro guys sounds so into it!  He gushes about the silhouette levels and that concept is very DKC.  I remember being blown away about some of the unique visual ideas in DKC like that level that starts as a thunderstorm but clears up by the end of the level or the blizzard one.

Offline EasyCure

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Re: Donkey Kong Country Wii
« Reply #72 on: June 18, 2010, 02:15:59 PM »
The interview is a fun read and gives me much more confidence in the game because the Retro guys sounds so into it!  He gushes about the silhouette levels and that concept is very DKC.  I remember being blown away about some of the unique visual ideas in DKC like that level that starts as a thunderstorm but clears up by the end of the level or the blizzard one.

I LOVE the silhouette level they show in the trailer as much as I loved the levels you're describing for all their little details. I have no doubt this games gonna be a blast and the passion put into it is already shining through.
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Offline DAaaMan64

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Re: Donkey Kong Country Wii
« Reply #73 on: June 18, 2010, 05:16:45 PM »
The big difference between Nintendo vs Sega and Capcom is Nintendo's sequels don't suck, and often change. >.>  Unless you haven't played the sequels, then you might not know that.  (Ignoring Animal Crossing and Fire Emblem here -_-)

And come on, Nintendo releases new IPs here and there.  Pikmin, ChibiRobo, ExciteTruck, ExiteBots, ArtStyle. etc
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Offline King of Twitch

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Re: Donkey Kong Country Wii
« Reply #74 on: June 18, 2010, 05:32:22 PM »
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We couldn't say yes fast enough.

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... the same composer that did all the Metroid   Prime stuff is working with Nintendo's composer on the NCL side, Mr.   Yamamoto. We have a long relationship with him, and the goal was to use   the familiar melodies but bring them into a more contemporary sound.

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The first week that we knew we were working on this project, we played   every single DK game. We wanted to just immerse ourselves in Donkey   Kong. We made everybody play through all three of them. And people were   saying, "Dude! This is too hard!" (laughs)
« Last Edit: June 18, 2010, 05:53:25 PM by Bit.Trip.Rowsdower »
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