Author Topic: Donkey Kong Country Wii  (Read 111314 times)

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Offline Khushrenada

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Donkey Kong Country Wii
« on: June 15, 2010, 12:52:15 PM »
That was completely unexpected and awesome.
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Offline Mannypon

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Re: Donkey Kong Country Wii
« Reply #1 on: June 15, 2010, 01:04:48 PM »
Tell me about it, Nintendo is bringing back 2d gaming with style between this and Kirby.  I'm loving it.

Offline Peachylala

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Re: Donkey Kong Country Wii
« Reply #2 on: June 15, 2010, 01:17:06 PM »
You are really earning my spending dollars Ninty.
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Offline Kytim89

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Re: Donkey Kong Country Wii
« Reply #3 on: June 15, 2010, 01:34:12 PM »
So this is Donkey Kong Country 4?
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Offline King of Twitch

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Re: Donkey Kong Country Wii
« Reply #4 on: June 15, 2010, 01:35:54 PM »
Why is it "Donkey Kong Country Returns"? Is DK island itself returning?

Is the island...alive?
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Offline Peachylala

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Re: Donkey Kong Country Wii
« Reply #5 on: June 15, 2010, 01:41:18 PM »
Basically they pulled a Bionic Commando Rearmed in terms of naming the game. "R" stands for remake, hur.
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Offline Toruresu

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Re: Donkey Kong Country Wii
« Reply #6 on: June 15, 2010, 02:32:32 PM »
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Offline Mop it up

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Re: Donkey Kong Country Wii
« Reply #7 on: June 15, 2010, 02:36:41 PM »
It did look pretty good, and I'm not even a Donkey Kong fan. This will be one to watch.

Offline noname2200

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Re: Donkey Kong Country Wii
« Reply #8 on: June 15, 2010, 02:47:50 PM »
I kind of wish IGN hadn't opened their mouths now, but it's still fantastic news.  I'm loving the 2D platformer Rennaisance! :D

Offline Sundoulos

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Re: Donkey Kong Country Wii
« Reply #9 on: June 15, 2010, 02:49:35 PM »
Ditto.  I'm surprised that it was 2D, but I think I actually prefer that.

I've always loved the pirate ship motif in the DKC games.
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Offline Ian Sane

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Re: Donkey Kong Country Wii
« Reply #10 on: June 15, 2010, 03:18:23 PM »
This looks like it will be a lot of fun.  But I still would have preferred it if Retro worked on something else.  I'll enjoy this sure, but is it really anything I haven't experienced a thousand times already?

Offline BlackNMild2k1

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Re: Donkey Kong Country Wii
« Reply #11 on: June 15, 2010, 03:26:28 PM »
Pics look good. Have to wait till I get home for video,but is this basically DKC4?

Offline BeautifulShy

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Re: Donkey Kong Country Wii
« Reply #12 on: June 15, 2010, 03:27:51 PM »
Yeah pretty much.
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Offline Kytim89

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Re: Donkey Kong Country Wii
« Reply #13 on: June 15, 2010, 03:27:56 PM »
I look for Nintendo to release DK64 on VC soon to coincide with this game.
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Offline Peachylala

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Re: Donkey Kong Country Wii
« Reply #14 on: June 15, 2010, 03:39:31 PM »
I look for Nintendo to release DK64 on VC soon to coincide with this game.
You are better off playing NPC Jungle Beat.
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Offline Luigi Dude

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Re: Donkey Kong Country Wii
« Reply #15 on: June 15, 2010, 03:52:03 PM »
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So this is Donkey Kong Country 4?
Actually this game looks like a love child of Donkey Kong Country and Donkey Kong: Jungle Beat.  The levels design seems to be based off more from the Country series, but the enemies and interactive elements in them are more similar to Jungle Beat.  Not to mention the game is obviously using the Jungle Beat engine as well since DK's model, sounds and movement are the exact same.

Of course since the original Country sold way better then Jungle Beat, they're calling the game Donkey Kong Country Returns so it'll be a million seller.  But in reality, it looks like they should have called it, Donkey Kong: Jungle Country Beat Returns.
« Last Edit: June 15, 2010, 03:53:52 PM by Luigi Dude »
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Offline Ian Sane

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Re: Donkey Kong Country Wii
« Reply #16 on: June 15, 2010, 04:40:33 PM »
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Of course since the original Country sold way better then Jungle Beat, they're calling the game Donkey Kong Country Returns so it'll be a million seller.  But in reality, it looks like they should have called it, Donkey Kong: Jungle Country Beat Returns.

Well I think Jungle Beat is associated with the bongo controls so not using the name for this, which I assume has more traditional controls, makes sense.
 
I didn't know they were potentially re-using the Jungle Beat engine.  So Gamecube visuals!  Oh and by re-using the engine Retro's graphic talents aren't even used at all!

Offline Adrock

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Re: Donkey Kong Country Wii
« Reply #17 on: June 15, 2010, 05:06:28 PM »
As much as I like Donkey Kong, I was really pulling for a new IP from Retro Studios.

Offline TJ Spyke

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Re: Donkey Kong Country Wii
« Reply #18 on: June 15, 2010, 05:09:39 PM »
I look for Nintendo to release DK64 on VC soon to coincide with this game.

I doubt it will happen, they would have to make a lot of programming changes that they may not consider worth it (specifically that part of the game requires you to play JetPac, which is a Microsoft IP).

Despite Ian thinking this is a bad idea (in every thread about E3), I am excited about this and glad that Retro wanted to do this.
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Offline Ian Sane

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Re: Donkey Kong Country Wii
« Reply #19 on: June 15, 2010, 05:14:48 PM »
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Despite Ian thinking this is a bad idea

I don't think resurecting DK is a bad idea persay.  It just seems like a waste of Retro.  If Tokyo EAD or something was working on this I probably be pretty pumped about it.

Offline TJ Spyke

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Re: Donkey Kong Country Wii
« Reply #20 on: June 15, 2010, 05:19:16 PM »
I was talking about you thinking Retro doing it is a bad idea.

Why would you feel any different if EAD Tokyo did it? I consider them equal in quality. I have no doubt that Retro Studios could restore Donkey Kong back to its A-list status it had during the SNES era.
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Offline Shorty McNostril

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Re: Donkey Kong Country Wii
« Reply #21 on: June 15, 2010, 05:19:46 PM »
I'm all for this.  I have been waiting for a proper DK game for years now.  I've always been partial to Donkey Kong, and to have such a good developer working on it makes me smile.

Offline Ian Sane

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Re: Donkey Kong Country Wii
« Reply #22 on: June 15, 2010, 05:34:31 PM »
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Why would you feel any different if EAD Tokyo did it?

Because this is their style of game, you know?  They already made Jungle Beat and the Mario Galaxy games.  I expect EAD to make games like this.  Although I would like them to try some new stuff (I loved Pikmin), this is their unique style.
 
I like it when a company has a specific feel and style to them.  Intelligent Systems for example never really makes games that feel like EAD's.  Paper Mario, Fire Emblem and Advance Wars are quite different.  It all still feels like Nintendo but you can tell who did what game.  IS and EAD are both Nintendo but compliment each other by being different.  HAL is also different.  SSB by EAD wouldn't be the same.  In the Metroid Prime games Retro demonstrated that they also have a distinct style.  You could not imagine any other team making those games.
 
I don't like it when companies that are not EAD are assigned games that look and feel like EAD games.  Often when Nintendo has another dev work on some Mario spinoff it doesn't feel like it's that dev's unique take.  It feels like they're being codemonkeys for EAD.  They don't provide more variety but just more of what EAD would make if they had more time.
 
Rare had a unique style which I really enjoyed during their time with Nintendo.  Silicon Knights demonstrated a unique style with Eternal Darkness.  I like getting that Nintendo quality but with the uniqueness and creativity of the different developer involved.  Nintendo works very well as a general manager.  I never liked NST because they seemed generic.  I was mad when SK worked on MGS because, while that was really good and all, it felt like a Kojima game.  SK's involvement was not noticable.
 
This looks too much like EAD forcing their style on Retro.  It doesn't look like Retro's involvement will shine though.  It looks like a mix of EAD's Jungle Beat and Rare's DKC.
 
Metroid: Other M has attracted controversy but, no doubt, that's not EAD or IS making that game.  For better or worse that reaks of Team Ninja.  This should reak of Retro.

Offline NWR_insanolord

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Re: Donkey Kong Country Wii
« Reply #23 on: June 15, 2010, 05:39:32 PM »
Maybe Retro doesn't want to be pigeonholed as a developer that can only do one thing. Maybe they wanted to branch out and prove they could do something radically different, and when Nintendo wanted to do a new DK game they volunteered for it.

Also, don't assume that we know exactly what this game is like after seeing a very short trailer for it. I have faith in Retro; they are a great developer, and I am sure that they will do great things with this game.
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Offline noname2200

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Re: Donkey Kong Country Wii
« Reply #24 on: June 15, 2010, 05:40:20 PM »
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Why would you feel any different if EAD Tokyo did it?

 
This looks too much like EAD forcing their style on Retro.  It doesn't look like Retro's involvement will shine though.  It looks like a mix of EAD's Jungle Beat and Rare's DKC.

You got this from a brief trailer and some loose hearsay regarding the game's engine?  You have a much better-trained eye than I do!